Refactoring

This commit is contained in:
Isaac
2024-06-12 23:04:04 +04:00
parent 1b1846dc63
commit 9a075fa39e
360 changed files with 1830 additions and 1713 deletions

View File

@@ -64,7 +64,7 @@ public final class OptionButtonComponent: Component {
guard let self else {
return
}
let transition = Transition(animation: .curve(duration: 0.25, curve: .easeInOut))
let transition = ComponentTransition(animation: .curve(duration: 0.25, curve: .easeInOut))
let scale: CGFloat = highlighed ? 0.8 : 1.0
transition.setSublayerTransform(view: self, transform: CATransform3DMakeScale(scale, scale, 1.0))
}
@@ -85,7 +85,7 @@ public final class OptionButtonComponent: Component {
component.action()
}
func update(component: OptionButtonComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
func update(component: OptionButtonComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
let previousComponent = self.component
self.component = component
@@ -135,7 +135,7 @@ public final class OptionButtonComponent: Component {
return View(frame: CGRect())
}
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}