Refactoring

This commit is contained in:
Isaac
2024-06-12 23:04:04 +04:00
parent 1b1846dc63
commit 9a075fa39e
360 changed files with 1830 additions and 1713 deletions

View File

@@ -152,13 +152,13 @@ public final class EmojiSelectionComponent: Component {
deinit {
}
public func internalRequestUpdate(transition: Transition) {
public func internalRequestUpdate(transition: ComponentTransition) {
if let keyboardComponentView = self.keyboardView.view as? EntityKeyboardComponent.View {
keyboardComponentView.state?.updated(transition: transition)
}
}
func update(component: EmojiSelectionComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<EnvironmentType>, transition: Transition) -> CGSize {
func update(component: EmojiSelectionComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<EnvironmentType>, transition: ComponentTransition) -> CGSize {
self.backgroundColor = component.backgroundColor
let panelBackgroundColor = component.backgroundColor.withMultipliedAlpha(0.85)
self.panelBackgroundView.updateColor(color: panelBackgroundColor, transition: .immediate)
@@ -318,7 +318,7 @@ public final class EmojiSelectionComponent: Component {
return View(frame: CGRect())
}
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<EnvironmentType>, transition: Transition) -> CGSize {
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<EnvironmentType>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}