Various improvements

This commit is contained in:
Ilya Laktyushin
2023-11-25 14:10:36 +04:00
parent 3aaa0ad17b
commit 9cd6344b53
84 changed files with 3895 additions and 3057 deletions

View File

@@ -42,6 +42,8 @@ protocol RenderPass: AnyObject {
protocol TextureSource {
func connect(to renderer: MediaEditorRenderer)
func invalidate()
func setRate(_ rate: Float)
}
protocol RenderTarget: AnyObject {
@@ -56,31 +58,6 @@ protocol RenderTarget: AnyObject {
}
final class MediaEditorRenderer {
var textureSource: TextureSource? {
didSet {
self.textureSource?.connect(to: self)
}
}
private var semaphore = DispatchSemaphore(value: 3)
private var renderPasses: [RenderPass] = []
private let mainVideoInputPass = VideoInputPass()
private let additionalVideoInputPass = VideoInputPass()
let videoFinishPass = VideoFinishPass()
private let outputRenderPass = OutputRenderPass()
private weak var renderTarget: RenderTarget? {
didSet {
self.outputRenderPass.renderTarget = self.renderTarget
}
}
private var device: MTLDevice?
private var library: MTLLibrary?
private var commandQueue: MTLCommandQueue?
private var textureCache: CVMetalTextureCache?
enum Input {
case texture(MTLTexture, CMTime)
case videoBuffer(VideoPixelBuffer)
@@ -95,20 +72,41 @@ final class MediaEditorRenderer {
}
}
private var device: MTLDevice?
private var library: MTLLibrary?
private var commandQueue: MTLCommandQueue?
private var textureCache: CVMetalTextureCache?
private var semaphore = DispatchSemaphore(value: 3)
private var renderPasses: [RenderPass] = []
private let mainVideoInputPass = VideoInputPass()
private let additionalVideoInputPass = VideoInputPass()
let videoFinishPass = VideoFinishPass()
private let outputRenderPass = OutputRenderPass()
private weak var renderTarget: RenderTarget? {
didSet {
self.outputRenderPass.renderTarget = self.renderTarget
}
}
var textureSource: TextureSource? {
didSet {
self.textureSource?.connect(to: self)
}
}
private var currentMainInput: Input?
private var currentAdditionalInput: Input?
private(set) var resultTexture: MTLTexture?
// private var currentTexture: MTLTexture?
// private var currentAdditionalTexture: MTLTexture?
// private var currentTime: CMTime = .zero
//
// private var currentPixelBuffer: VideoPixelBuffer?
// private var currentAdditionalPixelBuffer: VideoPixelBuffer?
var displayEnabled = true
var skipEditingPasses = false
var needsDisplay = false
public var onNextRender: (() -> Void)?
var onNextRender: (() -> Void)?
var resultTexture: MTLTexture?
public init() {
}
@@ -132,11 +130,7 @@ final class MediaEditorRenderer {
}
}
private func setup() {
guard let device = self.renderTarget?.mtlDevice else {
return
}
private func commonSetup(device: MTLDevice) {
CVMetalTextureCacheCreate(nil, nil, device, nil, &self.textureCache)
let mainBundle = Bundle(for: MediaEditorRenderer.self)
@@ -158,6 +152,17 @@ final class MediaEditorRenderer {
self.additionalVideoInputPass.setup(device: device, library: library)
self.videoFinishPass.setup(device: device, library: library)
self.renderPasses.forEach { $0.setup(device: device, library: library) }
}
private func setup() {
guard let device = self.renderTarget?.mtlDevice else {
return
}
self.commonSetup(device: device)
guard let library = self.library else {
return
}
self.outputRenderPass.setup(device: device, library: library)
}
@@ -166,32 +171,12 @@ final class MediaEditorRenderer {
return
}
self.device = device
CVMetalTextureCacheCreate(nil, nil, device, nil, &self.textureCache)
let mainBundle = Bundle(for: MediaEditorRenderer.self)
guard let path = mainBundle.path(forResource: "MediaEditorBundle", ofType: "bundle") else {
return
}
guard let bundle = Bundle(path: path) else {
return
}
guard let library = try? device.makeDefaultLibrary(bundle: bundle) else {
return
}
self.library = library
self.commandQueue = device.makeCommandQueue()
self.commandQueue?.label = "Media Editor Command Queue"
self.mainVideoInputPass.setup(device: device, library: library)
self.additionalVideoInputPass.setup(device: device, library: library)
self.videoFinishPass.setup(device: device, library: library)
self.renderPasses.forEach { $0.setup(device: device, library: library) }
self.commonSetup(device: device)
}
public var displayEnabled = true
var skipEditingPasses = true
var needsDisplay = false
func setRate(_ rate: Float) {
self.textureSource?.setRate(rate)
}
private func combinedTextureFromCurrentInputs(device: MTLDevice, commandBuffer: MTLCommandBuffer, textureCache: CVMetalTextureCache) -> MTLTexture? {
var mainTexture: MTLTexture?
@@ -215,14 +200,10 @@ final class MediaEditorRenderer {
additionalTexture = textureFromInput(additionalInput, videoInputPass: self.additionalVideoInputPass)
}
if let mainTexture, let additionalTexture {
if let result = self.videoFinishPass.process(input: mainTexture, secondInput: additionalTexture, timestamp: mainInput.timestamp, device: device, commandBuffer: commandBuffer) {
return result
} else {
return mainTexture
}
if let mainTexture {
return self.videoFinishPass.process(input: mainTexture, secondInput: additionalTexture, timestamp: mainInput.timestamp, device: device, commandBuffer: commandBuffer)
} else {
return mainTexture
return nil
}
}
@@ -334,51 +315,6 @@ final class MediaEditorRenderer {
}
}
// func consumeTexture(_ texture: MTLTexture, render: Bool) {
// if render {
// self.willRenderFrame()
// }
//
// self.currentTexture = texture
// if render {
// self.renderFrame()
// }
// }
//
// func consumeTexture(_ texture: MTLTexture, additionalTexture: MTLTexture?, time: CMTime, render: Bool) {
// self.displayEnabled = false
//
// if render {
// self.willRenderFrame()
// }
//
// self.currentTexture = texture
// self.currentAdditionalTexture = additionalTexture
// self.currentTime = time
// if render {
// self.renderFrame()
// }
// }
//
// var previousPresentationTimestamp: CMTime?
// func consumeVideoPixelBuffer(pixelBuffer: VideoPixelBuffer, additionalPixelBuffer: VideoPixelBuffer?, render: Bool) {
// self.willRenderFrame()
//
// self.currentPixelBuffer = pixelBuffer
// if additionalPixelBuffer == nil && self.currentAdditionalPixelBuffer != nil {
// } else {
// self.currentAdditionalPixelBuffer = additionalPixelBuffer
// }
// if render {
// if self.previousPresentationTimestamp == pixelBuffer.timestamp {
// self.didRenderFrame()
// } else {
// self.renderFrame()
// }
// }
// self.previousPresentationTimestamp = pixelBuffer.timestamp
// }
func renderTargetDidChange(_ target: RenderTarget?) {
self.renderTarget = target
self.setup()