Fix call item avatar layout on swiping

This commit is contained in:
Ilya Laktyushin 2020-12-28 14:34:21 +04:00
parent 9bbef19208
commit a1823bec18

View File

@ -695,7 +695,9 @@ class CallListCallItemNode: ItemListRevealOptionsItemNode {
infoIconRightInset -= 36.0 infoIconRightInset -= 36.0
} }
transition.updateFrameAdditive(node: self.avatarNode, frame: CGRect(origin: CGPoint(x: revealOffset + leftInset - 52.0, y: 5.0), size: CGSize(width: 40.0, height: 40.0))) var avatarFrame = self.avatarNode.frame
avatarFrame.origin.x = revealOffset + leftInset - 52.0
transition.updateFrameAdditive(node: self.avatarNode, frame: avatarFrame)
transition.updateFrameAdditive(node: self.titleNode, frame: CGRect(origin: CGPoint(x: revealOffset + leftInset, y: self.titleNode.frame.minY), size: self.titleNode.bounds.size)) transition.updateFrameAdditive(node: self.titleNode, frame: CGRect(origin: CGPoint(x: revealOffset + leftInset, y: self.titleNode.frame.minY), size: self.titleNode.bounds.size))