Merge pull request #525 from facebook/Domain2

Update the identifier that AsyncDisplayKit uses to label its internal queues (2/2).
This commit is contained in:
appleguy 2015-06-27 12:11:35 -07:00
commit a654d880c3
4 changed files with 6 additions and 5 deletions

View File

@ -1645,7 +1645,7 @@ static void _recursivelySetDisplaySuspended(ASDisplayNode *node, CALayer *layer,
static dispatch_queue_t asyncSizingQueue = NULL;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
asyncSizingQueue = dispatch_queue_create("com.facebook.AsyncDisplayKit.ASDisplayNode.asyncSizingQueue", DISPATCH_QUEUE_CONCURRENT);
asyncSizingQueue = dispatch_queue_create("org.AsyncDisplayKit.ASDisplayNode.asyncSizingQueue", DISPATCH_QUEUE_CONCURRENT);
// we use the highpri queue to prioritize UI rendering over other async operations
dispatch_set_target_queue(asyncSizingQueue, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0));
});

View File

@ -94,7 +94,7 @@ static void *kASSizingQueueContext = &kASSizingQueueContext;
static dispatch_queue_t sizingQueue = NULL;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
sizingQueue = dispatch_queue_create("com.facebook.AsyncDisplayKit.ASDataController.sizingQueue", DISPATCH_QUEUE_SERIAL);
sizingQueue = dispatch_queue_create("org.AsyncDisplayKit.ASDataController.sizingQueue", DISPATCH_QUEUE_SERIAL);
dispatch_queue_set_specific(sizingQueue, kASSizingQueueContext, kASSizingQueueContext, NULL);
dispatch_set_target_queue(sizingQueue, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0));
});
@ -332,7 +332,8 @@ withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
});
}
- (void)endUpdates {
- (void)endUpdates
{
[self endUpdatesWithCompletion:NULL];
}

View File

@ -90,7 +90,7 @@
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
spaceSizes = [[NSMapTable alloc] initWithKeyOptions:NSMapTableStrongMemory valueOptions:NSMapTableStrongMemory capacity:1];
mapQueue = dispatch_queue_create("com.facebook.AsyncDisplayKit.wordKerningQueue", DISPATCH_QUEUE_SERIAL);
mapQueue = dispatch_queue_create("org.AsyncDisplayKit.wordKerningQueue", DISPATCH_QUEUE_SERIAL);
});
CGFloat ordinarySpaceWidth;
UIFont *font = [layoutManager.textStorage attribute:NSFontAttributeName atIndex:characterIndex effectiveRange:NULL];

View File

@ -129,7 +129,7 @@
static dispatch_queue_t displayQueue = NULL;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
displayQueue = dispatch_queue_create("com.facebook.AsyncDisplayKit.ASDisplayLayer.displayQueue", DISPATCH_QUEUE_CONCURRENT);
displayQueue = dispatch_queue_create("org.AsyncDisplayKit.ASDisplayLayer.displayQueue", DISPATCH_QUEUE_CONCURRENT);
// we use the highpri queue to prioritize UI rendering over other async operations
dispatch_set_target_queue(displayQueue, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0));
});