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Unit tests for batch fetching
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@@ -13,6 +13,7 @@
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#import "ASRangeController.h"
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#import "ASDataController.h"
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#import "ASDisplayNodeInternal.h"
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#import "ASBatchFetching.h"
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const static NSUInteger kASCollectionViewAnimationNone = 0;
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@@ -144,6 +145,8 @@ static BOOL _isInterceptedSelector(SEL sel)
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_batchContext = [[ASBatchContext alloc] init];
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_leadingScreensForBatching = 1.0;
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_proxyDelegate = [[_ASCollectionViewProxy alloc] initWithTarget:nil interceptor:self];
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super.delegate = (id<UICollectionViewDelegate>)_proxyDelegate;
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@@ -386,7 +389,8 @@ static BOOL _isInterceptedSelector(SEL sel)
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if ([self.asyncDelegate respondsToSelector:@selector(shouldBatchFetchForCollectionView:)]) {
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return [self.asyncDelegate shouldBatchFetchForCollectionView:self];
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} else {
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return YES;
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// if the delegate does not respond to this method, there is no point in starting to fetch
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return [self.asyncDelegate respondsToSelector:@selector(collectionView:beginBatchFetchingWithContext:)];
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}
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}
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@@ -394,32 +398,11 @@ static BOOL _isInterceptedSelector(SEL sel)
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{
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ASDisplayNodeAssert(_batchContext != nil, @"Batch context should exist");
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// Bail if we are already fetching, the delegate doesn't care, or we're told not to fetch
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if ([_batchContext isFetching] ||
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![self.asyncDelegate respondsToSelector:@selector(collectionView:beginBatchFetchingWithContext:)] ||
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![self shouldFetchBatch]) {
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if (![self shouldFetchBatch]) {
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return;
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}
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ASScrollDirection scrollDirection = [self scrollDirection];
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CGFloat viewSize, offset, contentSize;
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if (scrollDirection == ASScrollDirectionUp) {
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viewSize = CGRectGetHeight(self.bounds);
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offset = targetOffset.y;
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contentSize = self.contentSize.height;
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} else { // horizontal
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viewSize = CGRectGetWidth(self.bounds);
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offset = targetOffset.x;
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contentSize = self.contentSize.width;
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}
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CGFloat triggerDistance = viewSize * _leadingScreensForBatching;
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// Determine if the offset that we are headed to is within the number of screens we have defined
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// ASCollectionView supports tail loading only currently, hence the check against Up and Left
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BOOL supportedBatchScrollDirection = scrollDirection == ASScrollDirectionUp || ASScrollDirectionLeft;
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if (supportedBatchScrollDirection && contentSize - (viewSize + offset) <= triggerDistance) {
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if (ASDisplayShouldFetchBatchForContext(_batchContext, [self scrollDirection], self.bounds, self.contentSize, targetOffset, _leadingScreensForBatching)) {
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[_batchContext beginBatchFetching];
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[self.asyncDelegate collectionView:self beginBatchFetchingWithContext:_batchContext];
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}
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