Fix synchronous load

This commit is contained in:
Ali
2021-10-28 02:14:15 +04:00
parent 6a9944e1bb
commit b54fc364e7
2 changed files with 39 additions and 16 deletions

View File

@@ -35,7 +35,7 @@ public protocol SparseItemGridBinding: AnyObject {
func createLayer() -> SparseItemGridLayer?
func createView() -> SparseItemGridView?
func createShimmerLayer() -> SparseItemGridShimmerLayer?
func bindLayers(items: [SparseItemGrid.Item], layers: [SparseItemGridDisplayItem], synchronous: Bool)
func bindLayers(items: [SparseItemGrid.Item], layers: [SparseItemGridDisplayItem], synchronous: SparseItemGrid.Synchronous)
func unbindLayer(layer: SparseItemGridLayer)
func scrollerTextForTag(tag: Int32) -> String?
func loadHole(anchor: SparseItemGrid.HoleAnchor, at location: SparseItemGrid.HoleLocation) -> Signal<Never, NoError>
@@ -167,6 +167,12 @@ public final class SparseItemGrid: ASDisplayNode {
}
}
public enum Synchronous {
case semi
case full
case none
}
open class Item {
open var id: AnyHashable {
preconditionFailure()
@@ -476,7 +482,7 @@ public final class SparseItemGrid: ASDisplayNode {
self.view.addSubview(self.scrollView)
}
func update(containerLayout: ContainerLayout, items: Items, restoreScrollPosition: (y: CGFloat, index: Int)?, synchronous: Bool) {
func update(containerLayout: ContainerLayout, items: Items, restoreScrollPosition: (y: CGFloat, index: Int)?, synchronous: SparseItemGrid.Synchronous) {
if self.layout?.containerLayout != containerLayout || self.items !== items {
self.layout = Layout(containerLayout: containerLayout, zoomLevel: self.zoomLevel)
self.items = items
@@ -497,7 +503,7 @@ public final class SparseItemGrid: ASDisplayNode {
@objc func scrollViewDidScroll(_ scrollView: UIScrollView) {
if !self.ignoreScrolling {
self.updateVisibleItems(resetScrolling: false, synchronous: true, restoreScrollPosition: nil)
self.updateVisibleItems(resetScrolling: false, synchronous: .full, restoreScrollPosition: nil)
if let layout = self.layout, let _ = self.items {
let offset = scrollView.contentOffset.y
@@ -769,7 +775,7 @@ public final class SparseItemGrid: ASDisplayNode {
self.decelerationAnimator?.isPaused = false
}
private func updateVisibleItems(resetScrolling: Bool, synchronous: Bool, restoreScrollPosition: (y: CGFloat, index: Int)?) {
private func updateVisibleItems(resetScrolling: Bool, synchronous: SparseItemGrid.Synchronous, restoreScrollPosition: (y: CGFloat, index: Int)?) {
guard let layout = self.layout, let items = self.items else {
return
}
@@ -1270,7 +1276,7 @@ public final class SparseItemGrid: ASDisplayNode {
})
nextViewport.frame = CGRect(origin: CGPoint(), size: containerLayout.size)
nextViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: restoreScrollPosition, synchronous: false)
nextViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: restoreScrollPosition, synchronous: .semi)
self.currentViewportTransition?.removeFromSupernode()
@@ -1320,7 +1326,7 @@ public final class SparseItemGrid: ASDisplayNode {
})
nextViewport.frame = CGRect(origin: CGPoint(), size: containerLayout.size)
nextViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: restoreScrollPosition, synchronous: false)
nextViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: restoreScrollPosition, synchronous: .semi)
let currentViewportTransition = ViewportTransition(interactiveState: interactiveState, layout: containerLayout, anchorItemIndex: anchorItemIndex, from: previousViewport, to: nextViewport, coveringOffsetUpdated: { [weak self] transition in
self?.transitionCoveringOffsetUpdated(transition: transition)
@@ -1359,7 +1365,7 @@ public final class SparseItemGrid: ASDisplayNode {
strongSelf.scrollingArea.frame = CGRect(origin: CGPoint(), size: containerLayout.size)
currentViewport.setScrollingArea(scrollingArea: strongSelf.scrollingArea)
currentViewport.frame = CGRect(origin: CGPoint(), size: containerLayout.size)
currentViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: nil, synchronous: false)
currentViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: nil, synchronous: .semi)
}
strongSelf.currentViewportTransition = nil
@@ -1371,7 +1377,7 @@ public final class SparseItemGrid: ASDisplayNode {
}
}
public func update(size: CGSize, insets: UIEdgeInsets, scrollIndicatorInsets: UIEdgeInsets, lockScrollingAtTop: Bool, fixedItemHeight: CGFloat?, items: Items, theme: PresentationTheme, synchronous: Bool) {
public func update(size: CGSize, insets: UIEdgeInsets, scrollIndicatorInsets: UIEdgeInsets, lockScrollingAtTop: Bool, fixedItemHeight: CGFloat?, items: Items, theme: PresentationTheme, synchronous: SparseItemGrid.Synchronous) {
self.theme = theme
let containerLayout = ContainerLayout(size: size, insets: insets, scrollIndicatorInsets: scrollIndicatorInsets, lockScrollingAtTop: lockScrollingAtTop, fixedItemHeight: fixedItemHeight)
self.containerLayout = containerLayout
@@ -1483,7 +1489,7 @@ public final class SparseItemGrid: ASDisplayNode {
self.scrollingArea.frame = CGRect(origin: CGPoint(), size: containerLayout.size)
currentViewport.frame = CGRect(origin: CGPoint(), size: containerLayout.size)
currentViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: restoreScrollPosition, synchronous: false)
currentViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: restoreScrollPosition, synchronous: .semi)
let currentViewportTransition = ViewportTransition(interactiveState: nil, layout: containerLayout, anchorItemIndex: anchorItemIndex, from: previousViewport, to: currentViewport, coveringOffsetUpdated: { [weak self] transition in
self?.transitionCoveringOffsetUpdated(transition: transition)
@@ -1501,7 +1507,7 @@ public final class SparseItemGrid: ASDisplayNode {
strongSelf.insertSubnode(currentViewport, belowSubnode: strongSelf.scrollingArea)
strongSelf.scrollingArea.frame = CGRect(origin: CGPoint(), size: containerLayout.size)
currentViewport.frame = CGRect(origin: CGPoint(), size: containerLayout.size)
currentViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: nil, synchronous: false)
currentViewport.update(containerLayout: containerLayout, items: items, restoreScrollPosition: nil, synchronous: .semi)
}
strongSelf.currentViewport?.setScrollingArea(scrollingArea: strongSelf.scrollingArea)