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Refactoring
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@@ -210,10 +210,6 @@ class ChatMessageBubbleContentNode: ASDisplayNode {
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func applyAbsoluteOffsetSpring(value: CGFloat, duration: Double, damping: CGFloat) {
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}
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func reactionTargetNode(value: String) -> (ASDisplayNode, ASDisplayNode)? {
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return nil
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}
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func getStatusNode() -> ASDisplayNode? {
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return nil
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}
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