Use a shared CADisplayLink whenever possible

This commit is contained in:
Ali
2022-12-26 21:04:22 +04:00
parent 654f61a06b
commit b80eace071
11 changed files with 181 additions and 262 deletions

View File

@@ -36,44 +36,6 @@ class DisplayLinkService {
}
}
// private init() {
// displayLink.add(to: .main, forMode: .common)
// displayLink.preferredFramesPerSecond = 60
// displayLink.isPaused = true
// }
//
// // MARK: - Display Link
// private lazy var displayLink: CADisplayLink! = { CADisplayLink(target: self, selector: #selector(displayLinkDidFire)) } ()
// private var previousTickTime = 0.0
//
// private func startDisplayLink() {
// guard displayLink.isPaused else {
// return
// }
// previousTickTime = CACurrentMediaTime()
// displayLink.isPaused = false
// }
//
// @objc private func displayLinkDidFire(_ displayLink: CADisplayLink) {
// let currentTime = CACurrentMediaTime()
// let delta = currentTime - previousTickTime
// previousTickTime = currentTime
// let allListners = listners.allObjects
// var hasListners = false
// for listner in allListners {
// (listner as! DisplayLinkListner).update(delta: delta)
// hasListners = true
// }
//
// if !hasListners {
// stopDisplayLink()
// }
// }
//
// private func stopDisplayLink() {
// displayLink.isPaused = true
// }
private init() {
dispatchSourceTimer.schedule(deadline: .now() + 1.0 / 60, repeating: 1.0 / 60)
dispatchSourceTimer.setEventHandler {