[ASPendingStateController] Unite -flush and -flushNow methods, cleanup

This commit is contained in:
Adlai Holler
2016-02-21 11:27:36 -08:00
parent ff59401b05
commit b8d2941093

View File

@@ -32,7 +32,7 @@
{
self = [super init];
if (self) {
_dirtyNodes = [ASWeakSet new];
_dirtyNodes = [[ASWeakSet alloc] init];
}
return self;
}
@@ -40,21 +40,15 @@
+ (ASPendingStateController *)sharedInstance
{
static dispatch_once_t onceToken;
static ASPendingStateController *controller;
static ASPendingStateController *controller = nil;
dispatch_once(&onceToken, ^{
controller = [ASPendingStateController new];
controller = [[ASPendingStateController alloc] init];
});
return controller;
}
#pragma mark External API
- (void)flush
{
ASDisplayNodeAssertMainThread();
[self flushNow];
}
- (void)registerNode:(ASDisplayNode *)node
{
ASDisplayNodeAssert(node.nodeLoaded, @"Expected display node to be loaded before it was registered with ASPendingStateController. Node: %@", node);
@@ -64,6 +58,25 @@
[self scheduleFlushIfNeeded];
}
/**
* NOTE: There is a small re-entrancy hazard here.
* If the user gives us a subclass of UIView/CALayer that
* adds side-effects to property sets, and one side effect
* waits on a background thread that sets a view/layer property
* on a loaded node, then we've got a deadlock.
*/
- (void)flush
{
ASDisplayNodeAssertMainThread();
ASDN::MutexLocker l(_lock);
for (ASDisplayNode *node in _dirtyNodes) {
[node applyPendingViewState];
}
[_dirtyNodes removeAllObjects];
_flags.pendingFlush = NO;
}
#pragma mark Private Methods
/**
@@ -77,27 +90,10 @@
_flags.pendingFlush = YES;
dispatch_async(dispatch_get_main_queue(), ^{
[self flushNow];
[self flush];
});
}
/**
* NOTE: There is a small re-entrancy hazard here.
* If the user gives us a subclass of UIView/CALayer that
* adds side-effects to property sets, and one side effect
* waits on a background thread that sets a view/layer property
* on a loaded node, then we've got a deadlock.
*/
- (void)flushNow
{
ASDN::MutexLocker l(_lock);
for (ASDisplayNode *node in _dirtyNodes) {
[node applyPendingViewState];
}
[_dirtyNodes removeAllObjects];
_flags.pendingFlush = NO;
}
@end
@implementation ASPendingStateController (Testing)