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[WIP] Entity input panel
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@@ -278,7 +278,8 @@ class ChatMessageActionBubbleContentNode: ChatMessageBubbleContentNode {
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context: item.context,
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cache: item.controllerInteraction.presentationContext.animationCache,
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renderer: item.controllerInteraction.presentationContext.animationRenderer,
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placeholderColor: item.presentationData.theme.theme.chat.message.freeform.withWallpaper.reactionInactiveBackground
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placeholderColor: item.presentationData.theme.theme.chat.message.freeform.withWallpaper.reactionInactiveBackground,
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attemptSynchronous: synchronousLoads
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))
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let labelFrame = CGRect(origin: CGPoint(x: 8.0, y: image != nil ? 2 : floorToScreenPixels((backgroundSize.height - labelLayout.size.height) / 2.0) - 1.0), size: labelLayout.size)
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