Video call improvements

This commit is contained in:
Ali
2020-08-07 19:16:55 +04:00
parent 497ca256a6
commit c5da0bc464
20 changed files with 3807 additions and 3776 deletions

View File

@@ -14,75 +14,6 @@ import LocalizedPeerData
import PhotoResources
import CallsEmoji
private final class IncomingVideoNode: ASDisplayNode {
private let videoView: UIView
private var effectView: UIVisualEffectView?
private var isBlurred: Bool = false
init(videoView: UIView) {
self.videoView = videoView
super.init()
self.view.addSubview(self.videoView)
}
func updateLayout(size: CGSize) {
self.videoView.frame = CGRect(origin: CGPoint(), size: size)
}
func updateIsBlurred(isBlurred: Bool) {
if self.isBlurred == isBlurred {
return
}
self.isBlurred = isBlurred
if isBlurred {
if self.effectView == nil {
let effectView = UIVisualEffectView()
self.effectView = effectView
effectView.frame = self.videoView.frame
self.view.addSubview(effectView)
}
UIView.animate(withDuration: 0.3, animations: {
self.effectView?.effect = UIBlurEffect(style: .dark)
})
} else if let effectView = self.effectView {
UIView.animate(withDuration: 0.3, animations: {
effectView.effect = nil
})
}
}
}
private final class OutgoingVideoNode: ASDisplayNode {
private let videoView: UIView
private let switchCameraButton: HighlightableButtonNode
private let switchCamera: () -> Void
init(videoView: UIView, switchCamera: @escaping () -> Void) {
self.videoView = videoView
self.switchCameraButton = HighlightableButtonNode()
self.switchCamera = switchCamera
super.init()
self.view.addSubview(self.videoView)
self.addSubnode(self.switchCameraButton)
self.switchCameraButton.addTarget(self, action: #selector(self.buttonPressed), forControlEvents: .touchUpInside)
}
@objc private func buttonPressed() {
self.switchCamera()
}
func updateLayout(size: CGSize, isExpanded: Bool, transition: ContainedViewLayoutTransition) {
transition.updateFrame(view: self.videoView, frame: CGRect(origin: CGPoint(), size: size))
transition.updateCornerRadius(layer: self.videoView.layer, cornerRadius: isExpanded ? 0.0 : 16.0)
self.switchCameraButton.frame = CGRect(origin: CGPoint(), size: size)
}
}
final class LegacyCallControllerNode: ASDisplayNode, CallControllerNodeProtocol {
private let sharedContext: SharedAccountContext
private let account: Account
@@ -100,14 +31,9 @@ final class LegacyCallControllerNode: ASDisplayNode, CallControllerNodeProtocol
private let imageNode: TransformImageNode
private let dimNode: ASDisplayNode
private var incomingVideoNode: IncomingVideoNode?
private var incomingVideoViewRequested: Bool = false
private var outgoingVideoNode: OutgoingVideoNode?
private var outgoingVideoViewRequested: Bool = false
private let backButtonArrowNode: ASImageNode
private let backButtonNode: HighlightableButtonNode
private let statusNode: LegacyCallControllerStatusNode
private let videoPausedNode: ImmediateTextNode
private let buttonsNode: LegacyCallControllerButtonsNode
private var keyPreviewNode: CallControllerKeyPreviewNode?
@@ -134,12 +60,11 @@ final class LegacyCallControllerNode: ASDisplayNode, CallControllerNodeProtocol
var beginAudioOuputSelection: (() -> Void)?
var acceptCall: (() -> Void)?
var endCall: (() -> Void)?
var toggleVideo: (() -> Void)?
var setIsVideoPaused: ((Bool) -> Void)?
var back: (() -> Void)?
var presentCallRating: ((CallId) -> Void)?
var callEnded: ((Bool) -> Void)?
var dismissedInteractively: (() -> Void)?
var setIsVideoPaused: ((Bool) -> Void)?
init(sharedContext: SharedAccountContext, account: Account, presentationData: PresentationData, statusBar: StatusBar, debugInfo: Signal<(String, String), NoError>, shouldStayHiddenUntilConnection: Bool = false, easyDebugAccess: Bool, call: PresentationCall) {
self.sharedContext = sharedContext
@@ -170,9 +95,6 @@ final class LegacyCallControllerNode: ASDisplayNode, CallControllerNodeProtocol
self.statusNode = LegacyCallControllerStatusNode()
self.videoPausedNode = ImmediateTextNode()
self.videoPausedNode.alpha = 0.0
self.buttonsNode = LegacyCallControllerButtonsNode(strings: self.presentationData.strings)
self.keyButtonNode = HighlightableButtonNode()
@@ -207,7 +129,6 @@ final class LegacyCallControllerNode: ASDisplayNode, CallControllerNodeProtocol
self.containerNode.addSubnode(self.imageNode)
self.containerNode.addSubnode(self.dimNode)
self.containerNode.addSubnode(self.statusNode)
self.containerNode.addSubnode(self.videoPausedNode)
self.containerNode.addSubnode(self.buttonsNode)
self.containerNode.addSubnode(self.keyButtonNode)
self.containerNode.addSubnode(self.backButtonArrowNode)
@@ -229,10 +150,6 @@ final class LegacyCallControllerNode: ASDisplayNode, CallControllerNodeProtocol
self?.acceptCall?()
}
self.buttonsNode.rotateCamera = { [weak self] in
self?.call.switchVideoCamera()
}
self.keyButtonNode.addTarget(self, action: #selector(self.keyPressed), forControlEvents: .touchUpInside)
self.backButtonNode.addTarget(self, action: #selector(self.backPressed), forControlEvents: .touchUpInside)
@@ -269,8 +186,6 @@ final class LegacyCallControllerNode: ASDisplayNode, CallControllerNodeProtocol
}
}
self.videoPausedNode.attributedText = NSAttributedString(string: self.presentationData.strings.Call_RemoteVideoPaused(peer.compactDisplayTitle).0, font: Font.regular(17.0), textColor: .white)
if let (layout, navigationBarHeight) = self.validLayout {
self.containerLayoutUpdated(layout, navigationBarHeight: navigationBarHeight, transition: .immediate)
}
@@ -290,84 +205,6 @@ final class LegacyCallControllerNode: ASDisplayNode, CallControllerNodeProtocol
let statusValue: LegacyCallControllerStatusValue
var statusReception: Int32?
switch callState.videoState {
case .active:
if !self.incomingVideoViewRequested {
self.incomingVideoViewRequested = true
self.call.makeIncomingVideoView(completion: { [weak self] incomingVideoView in
guard let strongSelf = self else {
return
}
if let incomingVideoView = incomingVideoView {
strongSelf.setCurrentAudioOutput?(.speaker)
let incomingVideoNode = IncomingVideoNode(videoView: incomingVideoView.view)
strongSelf.incomingVideoNode = incomingVideoNode
strongSelf.containerNode.insertSubnode(incomingVideoNode, aboveSubnode: strongSelf.dimNode)
strongSelf.statusNode.isHidden = true
if let (layout, navigationBarHeight) = strongSelf.validLayout {
strongSelf.containerLayoutUpdated(layout, navigationBarHeight: navigationBarHeight, transition: .immediate)
}
}
})
}
default:
break
}
switch callState.videoState {
case .active, .outgoingRequested:
if !self.outgoingVideoViewRequested {
self.outgoingVideoViewRequested = true
self.call.makeOutgoingVideoView(completion: { [weak self] outgoingVideoView in
guard let strongSelf = self else {
return
}
if let outgoingVideoView = outgoingVideoView?.view {
outgoingVideoView.backgroundColor = .black
outgoingVideoView.clipsToBounds = true
outgoingVideoView.layer.cornerRadius = 16.0
strongSelf.setCurrentAudioOutput?(.speaker)
let outgoingVideoNode = OutgoingVideoNode(videoView: outgoingVideoView, switchCamera: {
guard let strongSelf = self else {
return
}
strongSelf.call.switchVideoCamera()
})
strongSelf.outgoingVideoNode = outgoingVideoNode
if let incomingVideoNode = strongSelf.incomingVideoNode {
strongSelf.containerNode.insertSubnode(outgoingVideoNode, aboveSubnode: incomingVideoNode)
} else {
strongSelf.containerNode.insertSubnode(outgoingVideoNode, aboveSubnode: strongSelf.dimNode)
}
if let (layout, navigationBarHeight) = strongSelf.validLayout {
strongSelf.containerLayoutUpdated(layout, navigationBarHeight: navigationBarHeight, transition: .immediate)
}
}
})
}
default:
break
}
if let incomingVideoNode = self.incomingVideoNode {
let isActive: Bool
switch callState.remoteVideoState {
case .inactive:
isActive = false
case .active:
isActive = true
}
incomingVideoNode.updateIsBlurred(isBlurred: !isActive)
if isActive != self.videoPausedNode.alpha.isZero {
if isActive {
self.videoPausedNode.alpha = 0.0
self.videoPausedNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3)
} else {
self.videoPausedNode.alpha = 1.0
self.videoPausedNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
}
}
}
switch callState.state {
case .waiting, .connecting:
statusValue = .text(self.presentationData.strings.Call_StatusConnecting)
@@ -591,33 +428,10 @@ final class LegacyCallControllerNode: ASDisplayNode, CallControllerNodeProtocol
let statusHeight = self.statusNode.updateLayout(constrainedWidth: layout.size.width, transition: transition)
transition.updateFrame(node: self.statusNode, frame: CGRect(origin: CGPoint(x: 0.0, y: statusOffset), size: CGSize(width: layout.size.width, height: statusHeight)))
let videoPausedSize = self.videoPausedNode.updateLayout(CGSize(width: layout.size.width - 16.0, height: 100.0))
transition.updateFrame(node: self.videoPausedNode, frame: CGRect(origin: CGPoint(x: floor((layout.size.width - videoPausedSize.width) / 2.0), y: floor((layout.size.height - videoPausedSize.height) / 2.0)), size: videoPausedSize))
self.buttonsNode.updateLayout(constrainedWidth: layout.size.width, transition: transition)
let buttonsOriginY: CGFloat = layout.size.height - (buttonsOffset - 40.0) - buttonsHeight - layout.intrinsicInsets.bottom
transition.updateFrame(node: self.buttonsNode, frame: CGRect(origin: CGPoint(x: 0.0, y: buttonsOriginY), size: CGSize(width: layout.size.width, height: buttonsHeight)))
var outgoingVideoTransition = transition
if let incomingVideoNode = self.incomingVideoNode {
if incomingVideoNode.frame.width.isZero, let outgoingVideoNode = self.outgoingVideoNode, !outgoingVideoNode.frame.width.isZero, !transition.isAnimated {
outgoingVideoTransition = .animated(duration: 0.3, curve: .easeInOut)
}
incomingVideoNode.frame = CGRect(origin: CGPoint(), size: layout.size)
incomingVideoNode.updateLayout(size: layout.size)
}
if let outgoingVideoNode = self.outgoingVideoNode {
if self.incomingVideoNode == nil {
outgoingVideoNode.frame = CGRect(origin: CGPoint(), size: layout.size)
outgoingVideoNode.updateLayout(size: layout.size, isExpanded: true, transition: transition)
} else {
let outgoingSize = layout.size.aspectFitted(CGSize(width: 200.0, height: 200.0))
let outgoingFrame = CGRect(origin: CGPoint(x: layout.size.width - 16.0 - outgoingSize.width, y: buttonsOriginY - 32.0 - outgoingSize.height), size: outgoingSize)
outgoingVideoTransition.updateFrame(node: outgoingVideoNode, frame: outgoingFrame)
outgoingVideoNode.updateLayout(size: outgoingFrame.size, isExpanded: false, transition: outgoingVideoTransition)
}
}
let keyTextSize = self.keyButtonNode.frame.size
transition.updateFrame(node: self.keyButtonNode, frame: CGRect(origin: CGPoint(x: layout.size.width - keyTextSize.width - 8.0, y: navigationOffset + 8.0), size: keyTextSize))