Merge pull request #689 from facebook/Synchrotron

Implementation of Synchronous Concurrency features for AsyncDisplayKit 2.0
This commit is contained in:
appleguy 2015-09-28 14:49:13 -07:00
commit c8518c7fa6
34 changed files with 1109 additions and 37 deletions

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@ -14,6 +14,29 @@
*/
@interface ASCellNode : ASDisplayNode
/**
* @abstract When enabled, ensures that the cell is completely displayed before allowed onscreen.
*
* @default NO
* @discussion Normally, ASCellNodes are preloaded and have finished display before they are onscreen.
* However, if the Table or Collection's rangeTuningParameters are set to small values (or 0),
* or if the user is scrolling rapidly on a slow device, it is possible for a cell's display to
* be incomplete when it becomes visible.
*
* In this case, normally placeholder states are shown and scrolling continues uninterrupted.
* The finished, drawn content is then shown as soon as it is ready.
*
* With this property set to YES, the main thread will be blocked until display is complete for
* the cell. This is more similar to UIKit, and in fact makes AsyncDisplayKit scrolling visually
* indistinguishible from UIKit's, except being faster.
*
* Using this option does not eliminate all of the performance advantages of AsyncDisplayKit.
* Normally, a cell has been preloading and is almost done when it reaches the screen, so the
* blocking time is very short. If the rangeTuningParameters are set to 0, still this option
* outperforms UIKit: while the main thread is waiting, subnode display executes concurrently.
*/
@property (nonatomic, assign) BOOL neverShowPlaceholders;
/*
* ASTableView uses these properties when configuring UITableViewCells that host ASCellNodes.
*/

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@ -212,6 +212,15 @@
*/
- (ASCellNode *)nodeForItemAtIndexPath:(NSIndexPath *)indexPath;
/**
* Similar to -indexPathForCell:.
*
* @param cellNode a cellNode part of the table view
*
* @returns an indexPath for this cellNode
*/
- (NSIndexPath *)indexPathForNode:(ASCellNode *)cellNode;
/**
* Similar to -visibleCells.
*

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@ -17,6 +17,9 @@
#import "UICollectionViewLayout+ASConvenience.h"
#import "ASInternalHelpers.h"
// FIXME: Temporary nonsense import until method names are finalized and exposed
#import "ASDisplayNode+Subclasses.h"
const static NSUInteger kASCollectionViewAnimationNone = UITableViewRowAnimationNone;
@ -315,6 +318,16 @@ static BOOL _isInterceptedSelector(SEL sel)
return [[_dataController nodeAtIndexPath:indexPath] calculatedSize];
}
- (ASCellNode *)nodeForItemAtIndexPath:(NSIndexPath *)indexPath
{
return [_dataController nodeAtIndexPath:indexPath];
}
- (NSIndexPath *)indexPathForNode:(ASCellNode *)cellNode
{
return [_dataController indexPathForNode:cellNode];
}
- (NSArray *)visibleNodes
{
NSArray *indexPaths = [self indexPathsForVisibleItems];
@ -392,11 +405,6 @@ static BOOL _isInterceptedSelector(SEL sel)
[_dataController moveRowAtIndexPath:indexPath toIndexPath:newIndexPath withAnimationOptions:kASCollectionViewAnimationNone];
}
- (ASCellNode *)nodeForItemAtIndexPath:(NSIndexPath *)indexPath
{
return [_dataController nodeAtIndexPath:indexPath];
}
#pragma mark -
#pragma mark Intercepted selectors.
@ -490,6 +498,11 @@ static BOOL _isInterceptedSelector(SEL sel)
if ([_asyncDelegate respondsToSelector:@selector(collectionView:willDisplayNodeForItemAtIndexPath:)]) {
[_asyncDelegate collectionView:self willDisplayNodeForItemAtIndexPath:indexPath];
}
ASCellNode *cellNode = [self nodeForItemAtIndexPath:indexPath];
if (cellNode.neverShowPlaceholders) {
[cellNode recursivelyEnsureDisplay];
}
}
- (void)collectionView:(UICollectionView *)collectionView didEndDisplayingCell:(UICollectionViewCell *)cell forItemAtIndexPath:(NSIndexPath *)indexPath

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@ -429,6 +429,38 @@
// This method has proven helpful in a few rare scenarios, similar to a category extension on UIView,
// but it's considered private API for now and its use should not be encouraged.
- (ASDisplayNode *)_supernodeWithClass:(Class)supernodeClass;
// The two methods below will eventually be exposed, but their names are subject to change.
/**
* @abstract Ensure that all rendering is complete for this node and its descendents.
*
* @discussion Calling this method on the main thread after a node is added to the view heirarchy will ensure that
* placeholder states are never visible to the user. It is used by ASTableView, ASCollectionView, and ASViewController
* to implement their respective ".neverShowPlaceholders" option.
*
* If all nodes have layer.contents set and/or their layer does not have -needsDisplay set, the method will return immediately.
*
* This method is capable of handling a mixed set of nodes, with some not having started display, some in progress on an
* asynchronous display operation, and some already finished.
*
* In order to guarantee against deadlocks, this method should only be called on the main thread.
* It may block on the private queue, [_ASDisplayLayer displayQueue]
*/
- (void)recursivelyEnsureDisplay;
/**
* @abstract Allows a node to bypass all ensureDisplay passes. Defaults to NO.
*
* @discussion Nodes that are expensive to draw and expected to have placeholder even with
* .neverShowPlaceholders enabled should set this to YES.
*
* ASImageNode uses the default of NO, as it is often used for UI images that are expected to synchronize with ensureDisplay.
*
* ASNetworkImageNode and ASMultiplexImageNode set this to YES, because they load data from a database or server,
* and are expected to support a placeholder state given that display is often blocked on slow data fetching.
*/
@property (nonatomic, assign) BOOL shouldBypassEnsureDisplay;
@end
#define ASDisplayNodeAssertThreadAffinity(viewNode) ASDisplayNodeAssert(!viewNode || ASDisplayNodeThreadIsMain() || !(viewNode).nodeLoaded, @"Incorrect display node thread affinity")

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@ -14,6 +14,7 @@
#import <objc/runtime.h>
#import "_ASAsyncTransaction.h"
#import "_ASAsyncTransactionContainer+Private.h"
#import "_ASPendingState.h"
#import "_ASDisplayView.h"
#import "_ASScopeTimer.h"
@ -1415,6 +1416,68 @@ static NSInteger incrementIfFound(NSInteger i) {
[_placeholderLayer removeFromSuperlayer];
}
void recursivelyEnsureDisplayForLayer(CALayer *layer)
{
// This recursion must handle layers in various states:
// 1. Just added to hierarchy, CA hasn't yet called -display
// 2. Previously in a hierarchy (such as a working window owned by an Intelligent Preloading class, like ASTableView / ASCollectionView / ASViewController)
// 3. Has no content to display at all
// Specifically for case 1), we need to explicitly trigger a -display call now.
// Otherwise, there is no opportunity to block the main thread after CoreAnimation's transaction commit
// (even a runloop observer at a late call order will not stop the next frame from compositing, showing placeholders).
ASDisplayNode *node = [layer asyncdisplaykit_node];
if (!layer.contents && [node _implementsDisplay]) {
// For layers that do get displayed here, this immediately kicks off the work on the concurrent -[_ASDisplayLayer displayQueue].
// At the same time, it creates an associated _ASAsyncTransaction, which we can use to block on display completion. See ASDisplayNode+AsyncDisplay.mm.
[layer displayIfNeeded];
}
// Kick off the recursion first, so that all necessary display calls are sent and the displayQueue is full of parallelizable work.
for (CALayer *sublayer in layer.sublayers) {
recursivelyEnsureDisplayForLayer(sublayer);
}
// As the recursion unwinds, verify each transaction is complete and block if it is not.
// While blocking on one transaction, others may be completing concurrently, so it doesn't matter which blocks first.
BOOL waitUntilComplete = (!node.shouldBypassEnsureDisplay);
if (waitUntilComplete) {
for (_ASAsyncTransaction *transaction in [layer.asyncdisplaykit_asyncLayerTransactions copy]) {
// Even if none of the layers have had a chance to start display earlier, they will still be allowed to saturate a multicore CPU while blocking main.
// This significantly reduces time on the main thread relative to UIKit.
[transaction waitUntilComplete];
}
}
}
- (void)recursivelyEnsureDisplay
{
ASDisplayNodeAssertMainThread();
ASDisplayNodeAssert(self.isNodeLoaded, @"Node must have layer or view loaded to use -recursivelyEnsureDisplay");
ASDisplayNodeAssert(self.inHierarchy && (self.isLayerBacked || self.view.window != nil), @"Node must be in a hierarchy to use -recursivelyEnsureDisplay");
CALayer *layer = self.layer;
// -layoutIfNeeded is recursive, and even walks up to superlayers to check if they need layout,
// so we should call it outside of starting the recursion below. If our own layer is not marked
// as dirty, we can assume layout has run on this subtree before.
if ([layer needsLayout]) {
[layer layoutIfNeeded];
}
recursivelyEnsureDisplayForLayer(layer);
}
- (void)setShouldBypassEnsureDisplay:(BOOL)shouldBypassEnsureDisplay
{
ASDN::MutexLocker l(_propertyLock);
_flags.shouldBypassEnsureDisplay = shouldBypassEnsureDisplay;
}
- (BOOL)shouldBypassEnsureDisplay
{
ASDN::MutexLocker l(_propertyLock);
return _flags.shouldBypassEnsureDisplay;
}
#pragma mark - For Subclasses
- (ASLayout *)calculateLayoutThatFits:(ASSizeRange)constrainedSize
@ -1484,6 +1547,7 @@ static NSInteger incrementIfFound(NSInteger i) {
ASDN::MutexLocker l(_propertyLock);
return _preferredFrameSize;
}
- (UIImage *)placeholderImage
{
return nil;

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@ -158,6 +158,7 @@ typedef void(^ASMultiplexImageLoadCompletionBlock)(UIImage *image, id imageIdent
_cache = cache;
_downloader = downloader;
self.shouldBypassEnsureDisplay = YES;
return self;
}

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@ -44,6 +44,7 @@
_cache = cache;
_downloader = downloader;
_shouldCacheImage = YES;
self.shouldBypassEnsureDisplay = YES;
return self;
}

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@ -27,8 +27,28 @@
*/
@interface ASTableView : UITableView
@property (nonatomic, weak) id<ASTableViewDataSource> asyncDataSource;
@property (nonatomic, weak) id<ASTableViewDelegate> asyncDelegate; // must not be nil
@property (nonatomic, weak) id<ASTableViewDataSource> asyncDataSource;
/**
* Initializer.
*
* @param frame A rectangle specifying the initial location and size of the table view in its superview€™s coordinates.
* The frame of the table view changes as table cells are added and deleted.
*
* @param style A constant that specifies the style of the table view. See UITableViewStyle for descriptions of valid constants.
*
* @param asyncDataFetchingEnabled This option is reserved for future use, and currently a no-op.
*
* @discussion If asyncDataFetching is enabled, the `ASTableView` will fetch data through `tableView:numberOfRowsInSection:` and
* `tableView:nodeForRowAtIndexPath:` in async mode from background thread. Otherwise, the methods will be invoked synchronically
* from calling thread.
* Enabling asyncDataFetching could avoid blocking main thread for `ASCellNode` allocation, which is frequently reported issue for
* large scale data. On another hand, the application code need take the responsibility to avoid data inconsistence. Specifically,
* we will lock the data source through `tableViewLockDataSource`, and unlock it by `tableViewUnlockDataSource` after the data fetching.
* The application should not update the data source while the data source is locked, to keep data consistence.
*/
- (instancetype)initWithFrame:(CGRect)frame style:(UITableViewStyle)style asyncDataFetching:(BOOL)asyncDataFetchingEnabled;
/**
* Tuning parameters for a range.
@ -50,26 +70,6 @@
*/
- (void)setTuningParameters:(ASRangeTuningParameters)tuningParameters forRangeType:(ASLayoutRangeType)rangeType;
/**
* Initializer.
*
* @param frame A rectangle specifying the initial location and size of the table view in its superview€™s coordinates.
* The frame of the table view changes as table cells are added and deleted.
*
* @param style A constant that specifies the style of the table view. See UITableViewStyle for descriptions of valid constants.
*
* @param asyncDataFetchingEnabled Enable the data fetching in async mode.
*
* @discussion If asyncDataFetching is enabled, the `ASTableView` will fetch data through `tableView:numberOfRowsInSection:` and
* `tableView:nodeForRowAtIndexPath:` in async mode from background thread. Otherwise, the methods will be invoked synchronically
* from calling thread.
* Enabling asyncDataFetching could avoid blocking main thread for `ASCellNode` allocation, which is frequently reported issue for
* large scale data. On another hand, the application code need take the responsibility to avoid data inconsistence. Specifically,
* we will lock the data source through `tableViewLockDataSource`, and unlock it by `tableViewUnlockDataSource` after the data fetching.
* The application should not update the data source while the data source is locked, to keep data consistence.
*/
- (instancetype)initWithFrame:(CGRect)frame style:(UITableViewStyle)style asyncDataFetching:(BOOL)asyncDataFetchingEnabled;
/**
* The number of screens left to scroll before the delegate -tableView:beginBatchFetchingWithContext: is called.
*

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@ -18,6 +18,9 @@
#import "ASInternalHelpers.h"
#import "ASLayout.h"
// FIXME: Temporary nonsense import until method names are finalized and exposed
#import "ASDisplayNode+Subclasses.h"
//#define LOG(...) NSLog(__VA_ARGS__)
#define LOG(...)
@ -569,6 +572,11 @@ void ASPerformBlockWithoutAnimation(BOOL withoutAnimation, void (^block)()) {
if ([_asyncDelegate respondsToSelector:@selector(tableView:willDisplayNodeForRowAtIndexPath:)]) {
[_asyncDelegate tableView:self willDisplayNodeForRowAtIndexPath:indexPath];
}
ASCellNode *cellNode = [self nodeForRowAtIndexPath:indexPath];
if (cellNode.neverShowPlaceholders) {
[cellNode recursivelyEnsureDisplay];
}
}
- (void)tableView:(UITableView *)tableView didEndDisplayingCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath*)indexPath

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@ -13,7 +13,11 @@
@property (nonatomic, strong, readonly) ASDisplayNode *node;
//TODO Use nonnull annotation late on. Travis doesn't recognize it (yet).
// AsyncDisplayKit 2.0 BETA: This property is still being tested, but it allows
// blocking as a view controller becomes visible to ensure no placeholders flash onscreen.
// Refer to examples/SynchronousConcurrency, AsyncViewController.m
@property (nonatomic, assign) BOOL neverShowPlaceholders;
- (instancetype)initWithNode:(ASDisplayNode *)node;
@end

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@ -10,7 +10,13 @@
#import "ASAssert.h"
#import "ASDimension.h"
// FIXME: Temporary nonsense import until method names are finalized and exposed
#import "ASDisplayNode+Subclasses.h"
@implementation ASViewController
{
BOOL _ensureDisplayed;
}
- (instancetype)initWithNode:(ASDisplayNode *)node
{
@ -33,15 +39,25 @@
- (void)viewWillLayoutSubviews
{
[super viewWillLayoutSubviews];
CGSize viewSize = self.view.bounds.size;
ASSizeRange constrainedSize = ASSizeRangeMake(viewSize, viewSize);
[_node measureWithSizeRange:constrainedSize];
[super viewWillLayoutSubviews];
}
- (void)viewDidLayoutSubviews
{
if (_ensureDisplayed && self.neverShowPlaceholders) {
_ensureDisplayed = NO;
[self.node recursivelyEnsureDisplay];
}
[super viewDidLayoutSubviews];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
_ensureDisplayed = YES;
[_node recursivelyFetchData];
}

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@ -26,6 +26,7 @@ typedef NS_ENUM(NSUInteger, ASAsyncTransactionState) {
ASAsyncTransactionStateOpen = 0,
ASAsyncTransactionStateCommitted,
ASAsyncTransactionStateCanceled,
ASAsyncTransactionStateComplete
};
/**
@ -54,6 +55,13 @@ typedef NS_ENUM(NSUInteger, ASAsyncTransactionState) {
- (id)initWithCallbackQueue:(dispatch_queue_t)callbackQueue
completionBlock:(asyncdisplaykit_async_transaction_completion_block_t)completionBlock;
/**
@summary Block the main thread until the transaction is complete, including callbacks.
@desc This must be called on the main thread.
*/
- (void)waitUntilComplete;
/**
The dispatch queue that the completion blocks will be called on.
*/

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@ -7,7 +7,7 @@
*/
#import "_ASAsyncTransaction.h"
#import "_ASAsyncTransactionGroup.h"
#import "ASAssert.h"
@interface ASDisplayNodeAsyncTransactionOperation : NSObject
@ -40,6 +40,11 @@
}
}
- (NSString *)description
{
return [NSString stringWithFormat:@"<ASDisplayNodeAsyncTransactionOperation: %p - value = %@", self, self.value];
}
@end
@implementation _ASAsyncTransaction
@ -140,7 +145,7 @@
ASDisplayNodeAssertMainThread();
ASDisplayNodeAssert(_state == ASAsyncTransactionStateOpen, @"You cannot double-commit a transaction");
_state = ASAsyncTransactionStateCommitted;
if ([_operations count] == 0) {
// Fast path: if a transaction was opened, but no operations were added, execute completion block synchronously.
if (_completionBlock) {
@ -148,18 +153,59 @@
}
} else {
ASDisplayNodeAssert(_group != NULL, @"If there are operations, dispatch group should have been created");
dispatch_group_notify(_group, _callbackQueue, ^{
BOOL isCanceled = (_state == ASAsyncTransactionStateCanceled);
for (ASDisplayNodeAsyncTransactionOperation *operation in _operations) {
[operation callAndReleaseCompletionBlock:isCanceled];
}
if (_completionBlock) {
_completionBlock(self, isCanceled);
}
// _callbackQueue is the main queue in current practice (also asserted in -waitUntilComplete).
// This code should be reviewed before taking on significantly different use cases.
ASDisplayNodeAssertMainThread();
[self completeTransaction];
});
}
}
- (void)completeTransaction
{
if (_state != ASAsyncTransactionStateComplete) {
BOOL isCanceled = (_state == ASAsyncTransactionStateCanceled);
for (ASDisplayNodeAsyncTransactionOperation *operation in _operations) {
[operation callAndReleaseCompletionBlock:isCanceled];
}
// Always set _state to Complete, even if we were cancelled, to block any extraneous
// calls to this method that may have been scheduled for the next runloop
// (e.g. if we needed to force one in this runloop with -waitUntilComplete, but another was already scheduled)
_state = ASAsyncTransactionStateComplete;
if (_completionBlock) {
_completionBlock(self, isCanceled);
}
}
}
- (void)waitUntilComplete
{
ASDisplayNodeAssertMainThread();
if (_state != ASAsyncTransactionStateComplete) {
if (_group) {
ASDisplayNodeAssertTrue(_callbackQueue == dispatch_get_main_queue());
dispatch_group_wait(_group, DISPATCH_TIME_FOREVER);
// At this point, the asynchronous operation may have completed, but the runloop
// observer has not committed the batch of transactions we belong to. It's important to
// commit ourselves via the group to avoid double-committing the transaction.
// This is only necessary when forcing display work to complete before allowing the runloop
// to continue, e.g. in the implementation of -[ASDisplayNode recursivelyEnsureDisplay].
if (_state == ASAsyncTransactionStateOpen) {
[_ASAsyncTransactionGroup commit];
ASDisplayNodeAssert(_state != ASAsyncTransactionStateOpen, @"Transaction should not be open after committing group");
}
// If we needed to commit the group above, -completeTransaction may have already been run.
// It is designed to accomodate this by checking _state to ensure it is not complete.
[self completeTransaction];
}
}
}
#pragma mark -
#pragma mark Helper Methods
@ -174,4 +220,9 @@
}
}
- (NSString *)description
{
return [NSString stringWithFormat:@"<_ASAsyncTransaction: %p - _state = %lu, _group = %@, _operations = %@>", self, (unsigned long)_state, _group, _operations];
}
@end

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@ -15,6 +15,7 @@
@interface _ASAsyncTransactionGroup : NSObject
/// The main transaction group is scheduled to commit on every tick of the main runloop.
+ (instancetype)mainTransactionGroup;
+ (void)commit;
/// Add a transaction container to be committed.
/// @param containerLayer A layer containing a transaction to be commited. May or may not be a container layer.

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@ -95,6 +95,11 @@ static void _transactionGroupRunLoopObserverCallback(CFRunLoopObserverRef observ
}
}
+ (void)commit
{
[[_ASAsyncTransactionGroup mainTransactionGroup] commit];
}
@end
static void _transactionGroupRunLoopObserverCallback(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info)

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@ -80,6 +80,7 @@ typedef NS_OPTIONS(NSUInteger, ASDisplayNodeMethodOverrides) {
unsigned layerBacked:1;
unsigned displaysAsynchronously:1;
unsigned shouldRasterizeDescendants:1;
unsigned shouldBypassEnsureDisplay:1;
unsigned displaySuspended:1;
// whether custom drawing is enabled

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@ -0,0 +1,3 @@
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
pod 'AsyncDisplayKit', :path => '../..'

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@ -0,0 +1,361 @@
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/* This file provided by Facebook is for non-commercial testing and evaluation
* purposes only. Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#import <UIKit/UIKit.h>
#define UseAutomaticLayout 1
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@end

View File

@ -0,0 +1,33 @@
/* This file provided by Facebook is for non-commercial testing and evaluation
* purposes only. Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#import "AppDelegate.h"
#import "AsyncTableViewController.h"
#import "AsyncViewController.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.backgroundColor = [UIColor whiteColor];
UITabBarController *tabBarController = [[UITabBarController alloc] initWithNibName:nil bundle:nil];
self.window.rootViewController = tabBarController;
[tabBarController setViewControllers:@[[[AsyncTableViewController alloc] init], [[AsyncViewController alloc] init]]];
[self.window makeKeyAndVisible];
return YES;
}
@end

View File

@ -0,0 +1,16 @@
/* This file provided by Facebook is for non-commercial testing and evaluation
* purposes only. Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#import <UIKit/UIKit.h>
@interface AsyncTableViewController : UIViewController
@end

View File

@ -0,0 +1,91 @@
/* This file provided by Facebook is for non-commercial testing and evaluation
* purposes only. Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#import <AsyncDisplayKit/AsyncDisplayKit.h>
#import <AsyncDisplayKit/ASAssert.h>
#import "AsyncTableViewController.h"
#import "RandomCoreGraphicsNode.h"
@interface AsyncTableViewController () <ASTableViewDataSource, ASTableViewDelegate>
{
ASTableView *_tableView;
}
@end
@implementation AsyncTableViewController
#pragma mark -
#pragma mark UIViewController.
- (instancetype)init
{
if (!(self = [super init]))
return nil;
_tableView = [[ASTableView alloc] initWithFrame:CGRectZero style:UITableViewStylePlain];
_tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
_tableView.asyncDataSource = self;
_tableView.asyncDelegate = self;
ASRangeTuningParameters tuningParameters;
tuningParameters.leadingBufferScreenfuls = 0.5;
tuningParameters.trailingBufferScreenfuls = 1.0;
[_tableView setTuningParameters:tuningParameters forRangeType:ASLayoutRangeTypePreload];
[_tableView setTuningParameters:tuningParameters forRangeType:ASLayoutRangeTypeRender];
self.tabBarItem = [[UITabBarItem alloc] initWithTabBarSystemItem:UITabBarSystemItemFeatured tag:0];
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRedo
target:self
action:@selector(reloadEverything)];
return self;
}
- (void)reloadEverything
{
[_tableView reloadData];
}
- (void)viewDidLoad
{
[super viewDidLoad];
[self.view addSubview:_tableView];
}
- (void)viewWillLayoutSubviews
{
_tableView.frame = self.view.bounds;
}
- (BOOL)prefersStatusBarHidden
{
return YES;
}
#pragma mark -
#pragma mark ASTableView.
- (ASCellNode *)tableView:(ASTableView *)tableView nodeForRowAtIndexPath:(NSIndexPath *)indexPath
{
RandomCoreGraphicsNode *elementNode = [[RandomCoreGraphicsNode alloc] init];
elementNode.preferredFrameSize = CGSizeMake(320, 100);
return elementNode;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 100;
}
@end

View File

@ -0,0 +1,13 @@
//
// AsyncViewController.h
// Sample
//
// Created by Scott Goodson on 9/26/15.
// Copyright © 2015 Facebook. All rights reserved.
//
#import "ASViewController.h"
@interface AsyncViewController : ASViewController <UITabBarControllerDelegate>
@end

View File

@ -0,0 +1,37 @@
//
// AsyncViewController.m
// Sample
//
// Created by Scott Goodson on 9/26/15.
// Copyright © 2015 Facebook. All rights reserved.
//
#import "AsyncViewController.h"
#import "RandomCoreGraphicsNode.h"
@implementation AsyncViewController
- (instancetype)init
{
if (!(self = [super initWithNode:[[RandomCoreGraphicsNode alloc] init]])) {
return nil;
}
self.neverShowPlaceholders = YES;
self.tabBarItem = [[UITabBarItem alloc] initWithTabBarSystemItem:UITabBarSystemItemFavorites tag:0];
return self;
}
- (void)viewWillAppear:(BOOL)animated
{
// FIXME: This is only being called on the first time the UITabBarController shows us.
[super viewWillAppear:animated];
}
- (void)viewDidDisappear:(BOOL)animated
{
[self.node recursivelyClearContents];
[super viewDidDisappear:animated];
}
@end

View File

@ -0,0 +1,36 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>com.facebook.AsyncDisplayKit.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>

View File

@ -0,0 +1,16 @@
//
// RandomCoreGraphicsNode.h
// Sample
//
// Created by Scott Goodson on 9/5/15.
// Copyright (c) 2015 Facebook. All rights reserved.
//
#import <AsyncDisplayKit/AsyncDisplayKit.h>
@interface RandomCoreGraphicsNode : ASCellNode
{
ASTextNode *_textNode;
}
@end

View File

@ -0,0 +1,93 @@
//
// RandomCoreGraphicsNode.m
// Sample
//
// Created by Scott Goodson on 9/5/15.
// Copyright (c) 2015 Facebook. All rights reserved.
//
#import "RandomCoreGraphicsNode.h"
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
@implementation RandomCoreGraphicsNode
+ (UIColor *)randomColor
{
CGFloat hue = ( arc4random() % 256 / 256.0 ); // 0.0 to 1.0
CGFloat saturation = ( arc4random() % 128 / 256.0 ) + 0.5; // 0.5 to 1.0, away from white
CGFloat brightness = ( arc4random() % 128 / 256.0 ) + 0.5; // 0.5 to 1.0, away from black
return [UIColor colorWithHue:hue saturation:saturation brightness:brightness alpha:1];
}
+ (void)drawRect:(CGRect)bounds withParameters:(id<NSObject>)parameters isCancelled:(asdisplaynode_iscancelled_block_t)isCancelledBlock isRasterizing:(BOOL)isRasterizing
{
CGFloat locations[3];
NSMutableArray *colors = [NSMutableArray arrayWithCapacity:3];
[colors addObject:(id)[[RandomCoreGraphicsNode randomColor] CGColor]];
locations[0] = 0.0;
[colors addObject:(id)[[RandomCoreGraphicsNode randomColor] CGColor]];
locations[1] = 1.0;
[colors addObject:(id)[[RandomCoreGraphicsNode randomColor] CGColor]];
locations[2] = ( arc4random() % 256 / 256.0 );
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGGradientRef gradient = CGGradientCreateWithColors(colorSpace, (CFArrayRef)colors, locations);
CGGradientDrawingOptions drawingOptions;
CGContextDrawLinearGradient(ctx, gradient, CGPointZero, CGPointMake(bounds.size.width, bounds.size.height), drawingOptions);
CGColorSpaceRelease(colorSpace);
}
- (NSObject *)drawParametersForAsyncLayer:(_ASDisplayLayer *)layer
{
return [self description];
}
- (NSDictionary *)textStyle
{
UIFont *font = [UIFont fontWithName:@"HelveticaNeue" size:36.0f];
NSMutableParagraphStyle *style = [[NSParagraphStyle defaultParagraphStyle] mutableCopy];
style.paragraphSpacing = 0.5 * font.lineHeight;
style.hyphenationFactor = 1.0;
return @{ NSFontAttributeName: font,
NSParagraphStyleAttributeName: style };
}
- (instancetype)init
{
if (!(self = [super init])) {
return nil;
}
_textNode = [[ASTextNode alloc] init];
_textNode.placeholderEnabled = NO;
_textNode.attributedString = [[NSAttributedString alloc] initWithString:@"Hello, ASDK!"
attributes:[self textStyle]];
[self addSubnode:_textNode];
return self;
}
- (CGSize)calculateSizeThatFits:(CGSize)constrainedSize
{
[_textNode measure:constrainedSize];
return CGSizeMake(constrainedSize.width, 100);
}
- (void)layout
{
CGSize boundsSize = self.bounds.size;
CGSize textSize = _textNode.calculatedSize;
CGRect textRect = CGRectMake(roundf((boundsSize.width - textSize.width) / 2.0),
roundf((boundsSize.height - textSize.height) / 2.0),
textSize.width,
textSize.height);
_textNode.frame = textRect;
}
@end

View File

@ -0,0 +1,20 @@
/* This file provided by Facebook is for non-commercial testing and evaluation
* purposes only. Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char * argv[]) {
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}