Clean up header comments (for consistent Facebook licensing info) (#1741)

[Licensing] Clean up header comments (for consistent Facebook licensing info)
This commit is contained in:
Hannah Troisi 2016-06-11 23:31:39 -07:00 committed by appleguy
parent c211c76c64
commit c857e809f4
582 changed files with 6496 additions and 3683 deletions

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASButtonNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASTextNode.h> #import <AsyncDisplayKit/ASTextNode.h>
#import <AsyncDisplayKit/ASImageNode.h> #import <AsyncDisplayKit/ASImageNode.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASButtonNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASButtonNode.h" #import "ASButtonNode.h"
#import "ASStackLayoutSpec.h" #import "ASStackLayoutSpec.h"

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// //
// ASCellNode+Internal.h // ASCellNode+Internal.h
// Pods // AsyncDisplayKit
// //
// Created by Max Gu on 2/19/16. // Created by Max Gu on 2/19/16.
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASCellNode.h" #import "ASCellNode.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASCellNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASDisplayNode.h> #import <AsyncDisplayKit/ASDisplayNode.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASCellNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASCellNode+Internal.h" #import "ASCellNode+Internal.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASCollectionNode+Beta.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASCollectionNode.h" #import "ASCollectionNode.h"
@protocol ASCollectionViewLayoutFacilitatorProtocol; @protocol ASCollectionViewLayoutFacilitatorProtocol;

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// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Scott Goodson on 9/5/15. // Created by Scott Goodson on 9/5/15.
// Copyright (c) 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <AsyncDisplayKit/ASCollectionView.h> #import <AsyncDisplayKit/ASCollectionView.h>

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// //
// ASCollectionNode.m // ASCollectionNode.mm
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Scott Goodson on 9/5/15. // Created by Scott Goodson on 9/5/15.
// Copyright (c) 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASCollectionNode.h" #import "ASCollectionNode.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASCollectionView.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASCollectionView.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASAssert.h" #import "ASAssert.h"
#import "ASBatchFetching.h" #import "ASBatchFetching.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASCollectionViewLayoutFacilitatorProtocol.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#pragma once #pragma once

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASCollectionViewProtocols.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
NS_ASSUME_NONNULL_BEGIN NS_ASSUME_NONNULL_BEGIN

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// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Levi McCallum on 2/4/16. // Created by Levi McCallum on 2/4/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <AsyncDisplayKit/ASDisplayNode.h> #import <AsyncDisplayKit/ASDisplayNode.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASControlNode+Subclasses.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASControlNode.h" #import "ASControlNode.h"
#import "ASDisplayNode+Subclasses.h" #import "ASDisplayNode+Subclasses.h"

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// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Aaron Schubert on 21/04/2016. // Created by Aaron Schubert on 21/04/2016.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#if TARGET_OS_TV #if TARGET_OS_TV

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// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Aaron Schubert on 21/04/2016. // Created by Aaron Schubert on 21/04/2016.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#if TARGET_OS_TV #if TARGET_OS_TV
#import "ASControlNode+tvOS.h" #import "ASControlNode+tvOS.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASControlNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASDisplayNode.h> #import <AsyncDisplayKit/ASDisplayNode.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASControlNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASControlNode.h" #import "ASControlNode.h"
#import "ASControlNode+Subclasses.h" #import "ASControlNode+Subclasses.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDisplayNode+Beta.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASContextTransitioning.h" #import "ASContextTransitioning.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDisplayNode+Subclasses.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <pthread.h> #import <pthread.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDisplayNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDisplayNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASDisplayNodeInternal.h" #import "ASDisplayNodeInternal.h"
#import "ASDisplayNode+Subclasses.h" #import "ASDisplayNode+Subclasses.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDisplayNodeExtras.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <QuartzCore/QuartzCore.h> #import <QuartzCore/QuartzCore.h>
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDisplayNodeExtras.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASDisplayNodeExtras.h" #import "ASDisplayNodeExtras.h"
#import "ASDisplayNodeInternal.h" #import "ASDisplayNodeInternal.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASEditableTextNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASDisplayNode.h> #import <AsyncDisplayKit/ASDisplayNode.h>
#import <AsyncDisplayKit/ASTextKitComponents.h> #import <AsyncDisplayKit/ASTextKitComponents.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASEditableTextNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASEditableTextNode.h" #import "ASEditableTextNode.h"

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/* //
* Copyright (c) 2014-present, Facebook, Inc. // ASEqualityHashHelpers.mm
* All rights reserved. // AsyncDisplayKit
* //
* This source code is licensed under the BSD-style license found in the // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* LICENSE file in the root directory of this source tree. An additional grant // This source code is licensed under the BSD-style license found in the
* of patent rights can be found in the PATENTS file in the same directory. // LICENSE file in the root directory of this source tree. An additional grant
* // of patent rights can be found in the PATENTS file in the same directory.
*/ //
#import "ASEqualityHashHelpers.h" #import "ASEqualityHashHelpers.h"

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// //
// ASImageNode+AnimatedImage.m // ASImageNode+AnimatedImage.mm
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Garrett Moon on 3/22/16. // Created by Garrett Moon on 3/22/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASImageNode.h" #import "ASImageNode.h"

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// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Aaron Schubert on 21/04/2016. // Created by Aaron Schubert on 21/04/2016.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#if TARGET_OS_TV #if TARGET_OS_TV

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// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Aaron Schubert on 21/04/2016. // Created by Aaron Schubert on 21/04/2016.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#if TARGET_OS_TV #if TARGET_OS_TV

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASImageNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASControlNode.h> #import <AsyncDisplayKit/ASControlNode.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASImageNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASImageNode.h" #import "ASImageNode.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASMapNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASImageNode.h> #import <AsyncDisplayKit/ASImageNode.h>
#if TARGET_OS_IOS #if TARGET_OS_IOS

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASMapNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#if TARGET_OS_IOS #if TARGET_OS_IOS
#import "ASMapNode.h" #import "ASMapNode.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASMultiplexImageNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#if TARGET_OS_IOS #if TARGET_OS_IOS

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASMultiplexImageNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#if TARGET_OS_IOS #if TARGET_OS_IOS

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// //
// ASNavigationController.h // ASNavigationController.h
// Pods // AsyncDisplayKit
// //
// Created by Garrett Moon on 4/27/16. // Created by Garrett Moon on 4/27/16.
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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// //
// ASNavigationController.m // ASNavigationController.m
// Pods // AsyncDisplayKit
// //
// Created by Garrett Moon on 4/27/16. // Created by Garrett Moon on 4/27/16.
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASNavigationController.h" #import "ASNavigationController.h"

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASNetworkImageNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASImageNode.h> #import <AsyncDisplayKit/ASImageNode.h>
#import <AsyncDisplayKit/ASImageProtocols.h> #import <AsyncDisplayKit/ASImageProtocols.h>

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/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASNetworkImageNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASNetworkImageNode.h" #import "ASNetworkImageNode.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Levi McCallum on 2/12/16. // Created by Levi McCallum on 2/12/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Levi McCallum on 2/12/16. // Created by Levi McCallum on 2/12/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASPagerFlowLayout.h" #import "ASPagerFlowLayout.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Levi McCallum on 12/7/15. // Created by Levi McCallum on 12/7/15.
// Copyright © 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <AsyncDisplayKit/ASCollectionNode.h> #import <AsyncDisplayKit/ASCollectionNode.h>

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Levi McCallum on 12/7/15. // Created by Levi McCallum on 12/7/15.
// Copyright © 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASPagerNode.h" #import "ASPagerNode.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Rahul Malik on 3/7/16. // Created by Rahul Malik on 3/7/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>

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@ -1,9 +1,13 @@
// //
// ASRunLoopQueue.m // ASRunLoopQueue.mm
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Rahul Malik on 3/7/16. // Created by Rahul Malik on 3/7/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASRunLoopQueue.h" #import "ASRunLoopQueue.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASScrollNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASScrollNode.m
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASScrollNode.h" #import "ASScrollNode.h"
#import "_ASDisplayLayer.h" #import "_ASDisplayLayer.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Garrett Moon on 5/10/16. // Created by Garrett Moon on 5/10/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Garrett Moon on 5/10/16. // Created by Garrett Moon on 5/10/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASTabBarController.h" #import "ASTabBarController.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Steven Ramkumar on 11/4/15. // Created by Steven Ramkumar on 11/4/15.
// Copyright © 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <AsyncDisplayKit/ASTableView.h> #import <AsyncDisplayKit/ASTableView.h>

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@ -1,9 +1,13 @@
// //
// ASTableNode.m // ASTableNode.mm
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Steven Ramkumar on 11/4/15. // Created by Steven Ramkumar on 11/4/15.
// Copyright © 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASEnvironmentInternal.h" #import "ASEnvironmentInternal.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASTableView.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>
#import <AsyncDisplayKit/ASRangeController.h> #import <AsyncDisplayKit/ASRangeController.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASTableView.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASTableViewInternal.h" #import "ASTableViewInternal.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Huy Nguyen on 26/10/15. // Created by Huy Nguyen on 26/10/15.
// Copyright (c) 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASTableNode.h" #import "ASTableNode.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASTableViewProtocols.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
NS_ASSUME_NONNULL_BEGIN NS_ASSUME_NONNULL_BEGIN

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Luke on 1/25/16. // Created by Luke on 1/25/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
NS_ASSUME_NONNULL_BEGIN NS_ASSUME_NONNULL_BEGIN

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASTextNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASControlNode.h> #import <AsyncDisplayKit/ASControlNode.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASTextNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASTextNode.h" #import "ASTextNode.h"
#import "ASTextNode+Beta.h" #import "ASTextNode+Beta.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASVideoNode.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#if TARGET_OS_IOS #if TARGET_OS_IOS
#import <AsyncDisplayKit/ASButtonNode.h> #import <AsyncDisplayKit/ASButtonNode.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASVideoNode.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#if TARGET_OS_IOS #if TARGET_OS_IOS
#import "ASVideoNode.h" #import "ASVideoNode.h"
#import "ASDefaultPlayButton.h" #import "ASDefaultPlayButton.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Erekle on 5/6/16. // Created by Erekle on 5/6/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#if TARGET_OS_IOS #if TARGET_OS_IOS

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@ -1,9 +1,13 @@
// //
// ASVideoPlayerNode.m // ASVideoPlayerNode.mm
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Erekle on 5/6/16. // Created by Erekle on 5/6/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASVideoPlayerNode.h" #import "ASVideoPlayerNode.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Huy Nguyen on 16/09/15. // Created by Huy Nguyen on 16/09/15.
// Copyright (c) 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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@ -1,9 +1,13 @@
// //
// ASViewController.m // ASViewController.mm
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Huy Nguyen on 16/09/15. // Created by Huy Nguyen on 16/09/15.
// Copyright (c) 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASViewController.h" #import "ASViewController.h"

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@ -1,9 +1,13 @@
// //
// ASVisibilityProtocols.h // ASVisibilityProtocols.h
// Pods // AsyncDisplayKit
// //
// Created by Garrett Moon on 4/27/16. // Created by Garrett Moon on 4/27/16.
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASLayoutRangeType.h" #import "ASLayoutRangeType.h"

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@ -1,9 +1,13 @@
// //
// ASVisibilityProtocols.m // ASVisibilityProtocols.m
// Pods // AsyncDisplayKit
// //
// Created by Garrett Moon on 4/28/16. // Created by Garrett Moon on 4/28/16.
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Hannah Troisi on 3/7/16. // Created by Hannah Troisi on 3/7/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASControlNode.h" #import "ASControlNode.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Hannah Troisi on 3/7/16. // Created by Hannah Troisi on 3/7/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "AsyncDisplayKit+Debug.h" #import "AsyncDisplayKit+Debug.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // AsyncDisplayKit.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASDisplayNode.h> #import <AsyncDisplayKit/ASDisplayNode.h>
#import <AsyncDisplayKit/ASDisplayNodeExtras.h> #import <AsyncDisplayKit/ASDisplayNodeExtras.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASAbstractLayoutController.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASLayoutController.h> #import <AsyncDisplayKit/ASLayoutController.h>
#import <AsyncDisplayKit/ASBaseDefines.h> #import <AsyncDisplayKit/ASBaseDefines.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASAbstractLayoutController.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASAbstractLayoutController.h" #import "ASAbstractLayoutController.h"
#import "ASAssert.h" #import "ASAssert.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASBasicImageDownloader.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASImageProtocols.h> #import <AsyncDisplayKit/ASImageProtocols.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASBasicImageDownloader.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASBasicImageDownloader.h" #import "ASBasicImageDownloader.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASBatchContext.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASBatchContext.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASBatchContext.h" #import "ASBatchContext.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Huy Nguyen on 19/10/15. // Created by Huy Nguyen on 19/10/15.
// Copyright (c) 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <AsyncDisplayKit/ASDataController.h> #import <AsyncDisplayKit/ASDataController.h>

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Huy Nguyen on 19/10/15. // Created by Huy Nguyen on 19/10/15.
// Copyright (c) 2015 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASChangeSetDataController.h" #import "ASChangeSetDataController.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASCollectionDataController.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASCollectionDataController.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASCollectionDataController.h" #import "ASCollectionDataController.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Scott Goodson on 1/1/16. // Created by Scott Goodson on 1/1/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASCollectionView.h" #import "ASCollectionView.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Scott Goodson on 1/1/16. // Created by Scott Goodson on 1/1/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import "ASCollectionInternal.h" #import "ASCollectionInternal.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASCollectionViewFlowLayoutInspector.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#pragma once #pragma once

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASCollectionViewFlowLayoutInspector.m
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASCollectionViewLayoutController.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASAbstractLayoutController.h> #import <AsyncDisplayKit/ASAbstractLayoutController.h>
#import <AsyncDisplayKit/ASBaseDefines.h> #import <AsyncDisplayKit/ASBaseDefines.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASCollectionViewLayoutController.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASCollectionViewLayoutController.h" #import "ASCollectionViewLayoutController.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASDataController+Subclasses.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#pragma once #pragma once

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDataController.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#pragma once #pragma once

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDataController.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASDataController.h" #import "ASDataController.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDealloc2MainObject.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASDealloc2MainObject.m
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASDealloc2MainObject.h" #import "ASDealloc2MainObject.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASDelegateProxy.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2015-present, Facebook, Inc. //
* All rights reserved. // ASDelegateProxy.m
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASDelegateProxy.h" #import "ASDelegateProxy.h"
#import "ASTableView.h" #import "ASTableView.h"

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@ -1,12 +1,12 @@
/* //
* Copyright (c) 2014-present, Facebook, Inc. // ASEnvironment.h
* All rights reserved. // AsyncDisplayKit
* //
* This source code is licensed under the BSD-style license found in the // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* LICENSE file in the root directory of this source tree. An additional grant // This source code is licensed under the BSD-style license found in the
* of patent rights can be found in the PATENTS file in the same directory. // LICENSE file in the root directory of this source tree. An additional grant
* // of patent rights can be found in the PATENTS file in the same directory.
*/ //
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>

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@ -1,12 +1,12 @@
/* //
* Copyright (c) 2014-present, Facebook, Inc. // ASEnvironment.mm
* All rights reserved. // AsyncDisplayKit
* //
* This source code is licensed under the BSD-style license found in the // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* LICENSE file in the root directory of this source tree. An additional grant // This source code is licensed under the BSD-style license found in the
* of patent rights can be found in the PATENTS file in the same directory. // LICENSE file in the root directory of this source tree. An additional grant
* // of patent rights can be found in the PATENTS file in the same directory.
*/ //
#import "ASEnvironment.h" #import "ASEnvironment.h"
#import "ASEnvironmentInternal.h" #import "ASEnvironmentInternal.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASFlowLayoutController.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASAbstractLayoutController.h> #import <AsyncDisplayKit/ASAbstractLayoutController.h>
#import <AsyncDisplayKit/ASBaseDefines.h> #import <AsyncDisplayKit/ASBaseDefines.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASFlowLayoutController.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASFlowLayoutController.h" #import "ASFlowLayoutController.h"
#import "ASAssert.h" #import "ASAssert.h"

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASHighlightOverlayLayer.h
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <QuartzCore/QuartzCore.h> #import <QuartzCore/QuartzCore.h>

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@ -1,10 +1,12 @@
/* Copyright (c) 2014-present, Facebook, Inc. //
* All rights reserved. // ASHighlightOverlayLayer.mm
* // AsyncDisplayKit
* This source code is licensed under the BSD-style license found in the //
* LICENSE file in the root directory of this source tree. An additional grant // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
* of patent rights can be found in the PATENTS file in the same directory. // This source code is licensed under the BSD-style license found in the
*/ // LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASHighlightOverlayLayer.h" #import "ASHighlightOverlayLayer.h"

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@ -3,7 +3,11 @@
// AsyncDisplayKit // AsyncDisplayKit
// //
// Created by Garrett Moon on 3/18/16. // Created by Garrett Moon on 3/18/16.
// Copyright © 2016 Facebook. All rights reserved. //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// //
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>

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