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@@ -1,61 +0,0 @@
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//
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// ASCollections.mm
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// Texture
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//
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// Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <AsyncDisplayKit/ASCollections.h>
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/**
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* A private allocator that signals to our retain callback to skip the retain.
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* It behaves the same as the default allocator, but acts as a signal that we
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* are creating a transfer array so we should skip the retain.
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*/
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static CFAllocatorRef gTransferAllocator;
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static const void *ASTransferRetain(CFAllocatorRef allocator, const void *val) {
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if (allocator == gTransferAllocator) {
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// Transfer allocator. Ignore retain and pass through.
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return val;
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} else {
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// Other allocator. Retain like normal.
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// This happens when they make a mutable copy.
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return (&kCFTypeArrayCallBacks)->retain(allocator, val);
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}
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}
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@implementation NSArray (ASCollections)
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+ (NSArray *)arrayByTransferring:(__strong id *)pointers count:(NSUInteger)count NS_RETURNS_RETAINED
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{
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// Custom callbacks that point to our ASTransferRetain callback.
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static CFArrayCallBacks callbacks;
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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callbacks = kCFTypeArrayCallBacks;
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callbacks.retain = ASTransferRetain;
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CFAllocatorContext ctx;
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CFAllocatorGetContext(NULL, &ctx);
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gTransferAllocator = CFAllocatorCreate(NULL, &ctx);
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});
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// NSZeroArray fast path.
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if (count == 0) {
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return @[]; // Does not actually call +array when optimized.
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}
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// NSSingleObjectArray fast path. Retain/release here is worth it.
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if (count == 1) {
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NSArray *result = [[NSArray alloc] initWithObjects:pointers count:1];
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pointers[0] = nil;
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return result;
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}
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NSArray *result = (__bridge_transfer NSArray *)CFArrayCreate(gTransferAllocator, (const void **)(void *)pointers, count, &callbacks);
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memset(pointers, 0, count * sizeof(id));
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return result;
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}
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@end
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