[Examples] Fixed crash on SocialAppLayout-Inverted + behaviour comments (#304)

* [Examples] Fixed crash on SocialAppLayout-Inverted + behaviour comments

* [Examples] Update license header in SocialAppLayout-Inverted to the correct format

* [Examples] License header typo fixes
This commit is contained in:
Dima
2017-05-24 21:51:59 +03:00
committed by Adlai Holler
parent 8a9c6e8145
commit caa7e2e2ad
16 changed files with 140 additions and 136 deletions

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@@ -1,18 +1,18 @@
// //
// AppDelegate.h // AppDelegate.h
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

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@@ -1,18 +1,18 @@
// //
// AppDelegate.m // AppDelegate.m
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import "AppDelegate.h" #import "AppDelegate.h"

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@@ -1,18 +1,18 @@
// //
// CommentsNode.h // CommentsNode.h
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import <AsyncDisplayKit/AsyncDisplayKit.h> #import <AsyncDisplayKit/AsyncDisplayKit.h>

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@@ -1,18 +1,18 @@
// //
// CommentsNode.m // CommentsNode.m
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import "CommentsNode.h" #import "CommentsNode.h"

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@@ -1,18 +1,18 @@
// //
// LikesNode.h // LikesNode.h
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import <AsyncDisplayKit/AsyncDisplayKit.h> #import <AsyncDisplayKit/AsyncDisplayKit.h>

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@@ -1,18 +1,18 @@
// //
// LikesNode.m // LikesNode.m
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import "LikesNode.h" #import "LikesNode.h"

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@@ -1,18 +1,18 @@
// //
// Post.h // Post.h
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>

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@@ -1,18 +1,18 @@
// //
// Post.m // Post.m
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import "Post.h" #import "Post.h"

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@@ -1,18 +1,18 @@
// //
// PostNode.h // PostNode.h
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import <AsyncDisplayKit/AsyncDisplayKit.h> #import <AsyncDisplayKit/AsyncDisplayKit.h>

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@@ -1,18 +1,18 @@
// //
// PostNode.m // PostNode.m
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import "PostNode.h" #import "PostNode.h"
@@ -184,7 +184,10 @@
[self addSubnode:_optionsNode]; [self addSubnode:_optionsNode];
for (ASDisplayNode *node in self.subnodes) { for (ASDisplayNode *node in self.subnodes) {
node.layerBacked = YES; // ASTextNode with embedded links doesn't support layer backing
if (node.supportsLayerBacking) {
node.layerBacked = YES;
}
} }
} }
return self; return self;

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@@ -1,18 +1,18 @@
// //
// TextStyles.h // TextStyles.h
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>

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@@ -1,18 +1,18 @@
// //
// TextStyles.m // TextStyles.m
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import "TextStyles.h" #import "TextStyles.h"

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@@ -1,18 +1,18 @@
// //
// ViewController.h // ViewController.h
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import <AsyncDisplayKit/AsyncDisplayKit.h> #import <AsyncDisplayKit/AsyncDisplayKit.h>

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@@ -1,18 +1,18 @@
// //
// ViewController.m // ViewController.m
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import "ViewController.h" #import "ViewController.h"

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@@ -1,18 +1,18 @@
// //
// main.m // main.m
// Sample // Texture
// //
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the // This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// of patent rights can be found in the PATENTS file in the same directory. // grant of patent rights can be found in the PATENTS file in the same directory.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // you may not use this file except in compliance with the License.
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // You may obtain a copy of the License at
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN //
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // http://www.apache.org/licenses/LICENSE-2.0
// //
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>

View File

@@ -184,6 +184,7 @@
[self addSubnode:_optionsNode]; [self addSubnode:_optionsNode];
for (ASDisplayNode *node in self.subnodes) { for (ASDisplayNode *node in self.subnodes) {
// ASTextNode with embedded links doesn't support layer backing
if (node.supportsLayerBacking) { if (node.supportsLayerBacking) {
node.layerBacked = YES; node.layerBacked = YES;
} }