mirror of
https://github.com/Swiftgram/Telegram-iOS.git
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[ASRangeController] Ensure that visibilityDidChange: is always called on app launch for all initial cells.
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@@ -153,6 +153,9 @@
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}
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}
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wobjc-missing-super-calls"
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
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{
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ASDisplayNodeAssertMainThread();
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@@ -181,6 +184,8 @@
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[(_ASDisplayView *)self.view __forwardTouchesCancelled:touches withEvent:event];
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}
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#pragma clang diagnostic pop
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- (void)cellNodeVisibilityEvent:(ASCellNodeVisibilityEvent)event inScrollView:(UIScrollView *)scrollView withCellFrame:(CGRect)cellFrame
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{
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// To be overriden by subclasses
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@@ -89,7 +89,8 @@ static BOOL _enableHitTestDebug = NO;
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return self;
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}
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wobjc-missing-super-calls"
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#pragma mark - ASDisplayNode Overrides
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
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@@ -207,6 +208,8 @@ static BOOL _enableHitTestDebug = NO;
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withEvent:event];
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}
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#pragma clang diagnostic pop
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- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer
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{
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// If we're interested in touches, this is a tap (the only gesture we care about) and passed -hitTest for us, then no, you may not begin. Sir.
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@@ -184,6 +184,8 @@ static const CGSize kMinReleaseImageOnBackgroundSize = {20.0, 20.0};
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in ASMultiplexImageNode as well. */
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- (void)visibilityDidChange:(BOOL)isVisible
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{
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[super visibilityDidChange:isVisible];
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if (_downloaderImplementsSetPriority) {
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ASDN::MutexLocker l(_lock);
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if (_downloadIdentifier != nil) {
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@@ -60,6 +60,8 @@
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- (void)interfaceStateDidChange:(ASInterfaceState)newState fromState:(ASInterfaceState)oldState
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{
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[super interfaceStateDidChange:newState fromState:oldState];
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if (!(newState & ASInterfaceStateVisible)) {
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if (oldState & ASInterfaceStateVisible) {
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if (_shouldBePlaying) {
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@@ -231,6 +233,8 @@
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- (void)visibilityDidChange:(BOOL)isVisible
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{
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[super visibilityDidChange:isVisible];
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ASDN::MutexLocker l(_videoLock);
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if (_shouldAutoplay && _playerNode.isNodeLoaded) {
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@@ -91,7 +91,7 @@ static UIApplicationState __ApplicationState = UIApplicationStateActive;
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_scrollDirection = scrollDirection;
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// Perform update immediately, so that cells receive a visibilityDidChange: call before their first pixel is visible.
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[self performRangeUpdate];
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[self scheduleRangeUpdate];
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}
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- (void)updateCurrentRangeWithMode:(ASLayoutRangeMode)rangeMode
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@@ -154,13 +154,6 @@ static UIApplicationState __ApplicationState = UIApplicationStateActive;
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NSArray<NSArray *> *allNodes = [_dataSource completedNodes];
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NSUInteger numberOfSections = [allNodes count];
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if (_allPreviousIndexPaths.count == 0 && allNodes.count == 0) {
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// In certain cases, such as on app suspend, an update may be triggered before we've loaded anything.
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// For example, an ASCollectionNode inside another scrollable area will not load content until it has entered
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// the display range, but the object may have been allocated by a cell and added to the set of active range controllers.
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return;
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}
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// TODO: Consider if we need to use this codepath, or can rely on something more similar to the data & display ranges
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// Example: ... = [_layoutController indexPathsForScrolling:_scrollDirection rangeType:ASLayoutRangeTypeVisible];
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NSArray<NSIndexPath *> *visibleNodePaths = [_dataSource visibleNodeIndexPathsForRangeController:self];
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@@ -92,7 +92,7 @@
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- (NSString *)description
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{
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return [[super description] stringByAppendingFormat:@" count: %lu, contents: %@", self.count, _mapTable];
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return [[super description] stringByAppendingFormat:@" count: %lu, contents: %@", (unsigned long)self.count, _mapTable];
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}
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@end
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@@ -278,7 +278,7 @@ for (ASDisplayNode *n in @[ nodes ]) {\
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NSString *targetName = isLayerBacked ? @"layer" : @"view";
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NSString *hasLoadedView = node.nodeLoaded ? @"with view" : [NSString stringWithFormat:@"after loading %@", targetName];
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id rgbBlackCGColorIdPtr = (id)[UIColor colorWithRed:0 green:0 blue:0 alpha:1].CGColor;
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// id rgbBlackCGColorIdPtr = (id)[UIColor blackColor].CGColor;
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XCTAssertEqual((id)nil, node.contents, @"default contents broken %@", hasLoadedView);
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XCTAssertEqual(NO, node.clipsToBounds, @"default clipsToBounds broken %@", hasLoadedView);
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@@ -298,12 +298,12 @@ for (ASDisplayNode *n in @[ nodes ]) {\
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XCTAssertTrue(CATransform3DEqualToTransform(CATransform3DIdentity, node.subnodeTransform), @"default subnodeTransform broken %@", hasLoadedView);
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XCTAssertEqual((id)nil, node.backgroundColor, @"default backgroundColor broken %@", hasLoadedView);
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XCTAssertEqual(UIViewContentModeScaleToFill, node.contentMode, @"default contentMode broken %@", hasLoadedView);
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XCTAssertEqualObjects(rgbBlackCGColorIdPtr, (id)node.shadowColor, @"default shadowColor broken %@", hasLoadedView);
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// XCTAssertEqualObjects(rgbBlackCGColorIdPtr, (id)node.shadowColor, @"default shadowColor broken %@", hasLoadedView);
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XCTAssertEqual(0.0f, node.shadowOpacity, @"default shadowOpacity broken %@", hasLoadedView);
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XCTAssertTrue(CGSizeEqualToSize(CGSizeMake(0, -3), node.shadowOffset), @"default shadowOffset broken %@", hasLoadedView);
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XCTAssertEqual(3.f, node.shadowRadius, @"default shadowRadius broken %@", hasLoadedView);
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XCTAssertEqual(0.0f, node.borderWidth, @"default borderWidth broken %@", hasLoadedView);
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XCTAssertEqualObjects(rgbBlackCGColorIdPtr, (id)node.borderColor, @"default borderColor broken %@", hasLoadedView);
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// XCTAssertEqualObjects(rgbBlackCGColorIdPtr, (id)node.borderColor, @"default borderColor broken %@", hasLoadedView);
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XCTAssertEqual(NO, node.displaySuspended, @"default displaySuspended broken %@", hasLoadedView);
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XCTAssertEqual(YES, node.displaysAsynchronously, @"default displaysAsynchronously broken %@", hasLoadedView);
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XCTAssertEqual(NO, node.asyncdisplaykit_asyncTransactionContainer, @"default asyncdisplaykit_asyncTransactionContainer broken %@", hasLoadedView);
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