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https://github.com/Swiftgram/Telegram-iOS.git
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Refactor wallet-related modules
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@@ -0,0 +1,328 @@
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import Foundation
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import UIKit
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import SwiftSignalKit
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import Postbox
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import Display
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import TelegramCore
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import Compression
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import GZip
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import RLottieBinding
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import MediaResources
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import MobileCoreServices
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import MediaResources
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import YuvConversion
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let colorKeyRegex = try? NSRegularExpression(pattern: "\"k\":\\[[\\d\\.]+\\,[\\d\\.]+\\,[\\d\\.]+\\,[\\d\\.]+\\]")
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private func transformedWithFitzModifier(data: Data, fitzModifier: EmojiFitzModifier?) -> Data {
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if let fitzModifier = fitzModifier, var string = String(data: data, encoding: .utf8) {
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var colors: [UIColor] = [0xf77e41, 0xffb139, 0xffd140, 0xffdf79].map { UIColor(rgb: $0) }
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let replacementColors: [UIColor]
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switch fitzModifier {
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case .type12:
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replacementColors = [0xca907a, 0xedc5a5, 0xf7e3c3, 0xfbefd6].map { UIColor(rgb: $0) }
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case .type3:
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replacementColors = [0xaa7c60, 0xc8a987, 0xddc89f, 0xe6d6b2].map { UIColor(rgb: $0) }
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case .type4:
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replacementColors = [0x8c6148, 0xad8562, 0xc49e76, 0xd4b188].map { UIColor(rgb: $0) }
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case .type5:
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replacementColors = [0x6e3c2c, 0x925a34, 0xa16e46, 0xac7a52].map { UIColor(rgb: $0) }
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case .type6:
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replacementColors = [0x291c12, 0x472a22, 0x573b30, 0x68493c].map { UIColor(rgb: $0) }
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}
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func colorToString(_ color: UIColor) -> String {
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var r: CGFloat = 0.0
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var g: CGFloat = 0.0
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var b: CGFloat = 0.0
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if color.getRed(&r, green: &g, blue: &b, alpha: nil) {
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return "\"k\":[\(r),\(g),\(b),1]"
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}
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return ""
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}
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func match(_ a: Double, _ b: Double, eps: Double) -> Bool {
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return abs(a - b) < eps
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}
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var replacements: [(NSTextCheckingResult, String)] = []
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if let colorKeyRegex = colorKeyRegex {
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let results = colorKeyRegex.matches(in: string, range: NSRange(string.startIndex..., in: string))
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for result in results.reversed() {
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if let range = Range(result.range, in: string) {
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let substring = String(string[range])
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let color = substring[substring.index(string.startIndex, offsetBy: "\"k\":[".count) ..< substring.index(before: substring.endIndex)]
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let components = color.split(separator: ",")
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if components.count == 4, let r = Double(components[0]), let g = Double(components[1]), let b = Double(components[2]), let a = Double(components[3]) {
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if match(a, 1.0, eps: 0.01) {
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for i in 0 ..< colors.count {
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let color = colors[i]
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var cr: CGFloat = 0.0
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var cg: CGFloat = 0.0
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var cb: CGFloat = 0.0
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if color.getRed(&cr, green: &cg, blue: &cb, alpha: nil) {
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if match(r, Double(cr), eps: 0.01) && match(g, Double(cg), eps: 0.01) && match(b, Double(cb), eps: 0.01) {
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replacements.append((result, colorToString(replacementColors[i])))
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}
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}
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}
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}
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}
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}
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}
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}
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for (result, text) in replacements {
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if let range = Range(result.range, in: string) {
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string = string.replacingCharacters(in: range, with: text)
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}
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}
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return string.data(using: .utf8) ?? data
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} else {
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return data
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}
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}
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public func fetchCompressedLottieFirstFrameAJpeg(data: Data, size: CGSize, fitzModifier: EmojiFitzModifier? = nil, cacheKey: String) -> Signal<TempBoxFile, NoError> {
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return Signal({ subscriber in
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let queue = Queue()
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let cancelled = Atomic<Bool>(value: false)
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queue.async {
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if cancelled.with({ $0 }) {
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return
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}
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let decompressedData = TGGUnzipData(data, 8 * 1024 * 1024)
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if let decompressedData = decompressedData {
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let decompressedData = transformedWithFitzModifier(data: decompressedData, fitzModifier: fitzModifier)
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if let player = LottieInstance(data: decompressedData, cacheKey: cacheKey) {
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if cancelled.with({ $0 }) {
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return
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}
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let context = DrawingContext(size: size, scale: 1.0, clear: true)
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player.renderFrame(with: 0, into: context.bytes.assumingMemoryBound(to: UInt8.self), width: Int32(size.width), height: Int32(size.height), bytesPerRow: Int32(context.bytesPerRow))
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let yuvaPixelsPerAlphaRow = (Int(size.width) + 1) & (~1)
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assert(yuvaPixelsPerAlphaRow % 2 == 0)
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let yuvaLength = Int(size.width) * Int(size.height) * 2 + yuvaPixelsPerAlphaRow * Int(size.height) / 2
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var yuvaFrameData = malloc(yuvaLength)!
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memset(yuvaFrameData, 0, yuvaLength)
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defer {
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free(yuvaFrameData)
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}
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encodeRGBAToYUVA(yuvaFrameData.assumingMemoryBound(to: UInt8.self), context.bytes.assumingMemoryBound(to: UInt8.self), Int32(size.width), Int32(size.height), Int32(context.bytesPerRow))
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decodeYUVAToRGBA(yuvaFrameData.assumingMemoryBound(to: UInt8.self), context.bytes.assumingMemoryBound(to: UInt8.self), Int32(size.width), Int32(size.height), Int32(context.bytesPerRow))
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if let colorSourceImage = context.generateImage(), let alphaImage = generateGrayscaleAlphaMaskImage(image: colorSourceImage) {
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let colorContext = DrawingContext(size: size, scale: 1.0, clear: false)
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colorContext.withFlippedContext { c in
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c.setFillColor(UIColor.black.cgColor)
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c.fill(CGRect(origin: CGPoint(), size: size))
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c.draw(colorSourceImage.cgImage!, in: CGRect(origin: CGPoint(), size: size))
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}
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guard let colorImage = colorContext.generateImage() else {
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return
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}
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let colorData = NSMutableData()
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let alphaData = NSMutableData()
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if let colorDestination = CGImageDestinationCreateWithData(colorData as CFMutableData, kUTTypeJPEG, 1, nil), let alphaDestination = CGImageDestinationCreateWithData(alphaData as CFMutableData, kUTTypeJPEG, 1, nil) {
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CGImageDestinationSetProperties(colorDestination, [:] as CFDictionary)
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CGImageDestinationSetProperties(alphaDestination, [:] as CFDictionary)
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let colorQuality: Float
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let alphaQuality: Float
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colorQuality = 0.5
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alphaQuality = 0.4
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let options = NSMutableDictionary()
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options.setObject(colorQuality as NSNumber, forKey: kCGImageDestinationLossyCompressionQuality as NSString)
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let optionsAlpha = NSMutableDictionary()
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optionsAlpha.setObject(alphaQuality as NSNumber, forKey: kCGImageDestinationLossyCompressionQuality as NSString)
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CGImageDestinationAddImage(colorDestination, colorImage.cgImage!, options as CFDictionary)
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CGImageDestinationAddImage(alphaDestination, alphaImage.cgImage!, optionsAlpha as CFDictionary)
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if CGImageDestinationFinalize(colorDestination) && CGImageDestinationFinalize(alphaDestination) {
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let finalData = NSMutableData()
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var colorSize: Int32 = Int32(colorData.length)
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finalData.append(&colorSize, length: 4)
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finalData.append(colorData as Data)
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var alphaSize: Int32 = Int32(alphaData.length)
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finalData.append(&alphaSize, length: 4)
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finalData.append(alphaData as Data)
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let tempFile = TempBox.shared.tempFile(fileName: "image.ajpg")
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let _ = try? finalData.write(to: URL(fileURLWithPath: tempFile.path), options: [])
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subscriber.putNext(tempFile)
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subscriber.putCompletion()
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}
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}
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}
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}
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}
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}
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return ActionDisposable {
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let _ = cancelled.swap(true)
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}
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})
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}
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private let threadPool: ThreadPool = {
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return ThreadPool(threadCount: 3, threadPriority: 0.5)
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}()
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@available(iOS 9.0, *)
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public func experimentalConvertCompressedLottieToCombinedMp4(data: Data, size: CGSize, fitzModifier: EmojiFitzModifier? = nil, cacheKey: String) -> Signal<String, NoError> {
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return Signal({ subscriber in
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let cancelled = Atomic<Bool>(value: false)
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threadPool.addTask(ThreadPoolTask({ _ in
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if cancelled.with({ $0 }) {
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//print("cancelled 1")
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return
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}
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let startTime = CACurrentMediaTime()
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var drawingTime: Double = 0
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var appendingTime: Double = 0
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var deltaTime: Double = 0
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var compressionTime: Double = 0
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let decompressedData = TGGUnzipData(data, 8 * 1024 * 1024)
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if let decompressedData = decompressedData {
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let decompressedData = transformedWithFitzModifier(data: decompressedData, fitzModifier: fitzModifier)
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if let player = LottieInstance(data: decompressedData, cacheKey: cacheKey) {
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let endFrame = Int(player.frameCount)
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if cancelled.with({ $0 }) {
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//print("cancelled 2")
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return
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}
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let path = NSTemporaryDirectory() + "\(arc4random64()).lz4v"
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guard let fileContext = ManagedFile(queue: nil, path: path, mode: .readwrite) else {
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return
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}
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let bytesPerRow = (4 * Int(size.width) + 15) & (~15)
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var currentFrame: Int32 = 0
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var fps: Int32 = player.frameRate
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var frameCount: Int32 = player.frameCount
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let _ = fileContext.write(&fps, count: 4)
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let _ = fileContext.write(&frameCount, count: 4)
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var widthValue: Int32 = Int32(size.width)
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var heightValue: Int32 = Int32(size.height)
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var bytesPerRowValue: Int32 = Int32(bytesPerRow)
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let _ = fileContext.write(&widthValue, count: 4)
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let _ = fileContext.write(&heightValue, count: 4)
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let _ = fileContext.write(&bytesPerRowValue, count: 4)
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let frameLength = bytesPerRow * Int(size.height)
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assert(frameLength % 16 == 0)
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let currentFrameData = malloc(frameLength)!
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memset(currentFrameData, 0, frameLength)
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let yuvaPixelsPerAlphaRow = (Int(size.width) + 1) & (~1)
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assert(yuvaPixelsPerAlphaRow % 2 == 0)
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let yuvaLength = Int(size.width) * Int(size.height) * 2 + yuvaPixelsPerAlphaRow * Int(size.height) / 2
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var yuvaFrameData = malloc(yuvaLength)!
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memset(yuvaFrameData, 0, yuvaLength)
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var previousYuvaFrameData = malloc(yuvaLength)!
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memset(previousYuvaFrameData, 0, yuvaLength)
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defer {
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free(currentFrameData)
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free(previousYuvaFrameData)
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free(yuvaFrameData)
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}
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var compressedFrameData = Data(count: frameLength)
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let compressedFrameDataLength = compressedFrameData.count
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let scratchData = malloc(compression_encode_scratch_buffer_size(COMPRESSION_LZFSE))!
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defer {
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free(scratchData)
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}
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while currentFrame < endFrame {
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if cancelled.with({ $0 }) {
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//print("cancelled 3")
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return
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}
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let drawStartTime = CACurrentMediaTime()
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memset(currentFrameData, 0, frameLength)
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player.renderFrame(with: Int32(currentFrame), into: currentFrameData.assumingMemoryBound(to: UInt8.self), width: Int32(size.width), height: Int32(size.height), bytesPerRow: Int32(bytesPerRow))
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drawingTime += CACurrentMediaTime() - drawStartTime
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let appendStartTime = CACurrentMediaTime()
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encodeRGBAToYUVA(yuvaFrameData.assumingMemoryBound(to: UInt8.self), currentFrameData.assumingMemoryBound(to: UInt8.self), Int32(size.width), Int32(size.height), Int32(bytesPerRow))
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appendingTime += CACurrentMediaTime() - appendStartTime
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let deltaStartTime = CACurrentMediaTime()
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var lhs = previousYuvaFrameData.assumingMemoryBound(to: UInt64.self)
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var rhs = yuvaFrameData.assumingMemoryBound(to: UInt64.self)
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for _ in 0 ..< yuvaLength / 8 {
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lhs.pointee = rhs.pointee ^ lhs.pointee
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lhs = lhs.advanced(by: 1)
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rhs = rhs.advanced(by: 1)
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}
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var lhsRest = previousYuvaFrameData.assumingMemoryBound(to: UInt8.self).advanced(by: (yuvaLength / 8) * 8)
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var rhsRest = yuvaFrameData.assumingMemoryBound(to: UInt8.self).advanced(by: (yuvaLength / 8) * 8)
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for _ in (yuvaLength / 8) * 8 ..< yuvaLength {
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lhsRest.pointee = rhsRest.pointee ^ lhsRest.pointee
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lhsRest = lhsRest.advanced(by: 1)
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rhsRest = rhsRest.advanced(by: 1)
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}
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deltaTime += CACurrentMediaTime() - deltaStartTime
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let compressionStartTime = CACurrentMediaTime()
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compressedFrameData.withUnsafeMutableBytes { (bytes: UnsafeMutablePointer<UInt8>) -> Void in
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let length = compression_encode_buffer(bytes, compressedFrameDataLength, previousYuvaFrameData.assumingMemoryBound(to: UInt8.self), yuvaLength, scratchData, COMPRESSION_LZFSE)
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var frameLengthValue: Int32 = Int32(length)
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let _ = fileContext.write(&frameLengthValue, count: 4)
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let _ = fileContext.write(bytes, count: length)
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}
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let tmp = previousYuvaFrameData
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previousYuvaFrameData = yuvaFrameData
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yuvaFrameData = tmp
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compressionTime += CACurrentMediaTime() - compressionStartTime
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currentFrame += 1
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}
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subscriber.putNext(path)
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subscriber.putCompletion()
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print("animation render time \(CACurrentMediaTime() - startTime)")
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print("of which drawing time \(drawingTime)")
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print("of which appending time \(appendingTime)")
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print("of which delta time \(deltaTime)")
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print("of which compression time \(compressionTime)")
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}
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}
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}))
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return ActionDisposable {
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let _ = cancelled.swap(true)
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}
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})
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}
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