Various improvements

This commit is contained in:
Ilya Laktyushin 2022-12-19 21:27:16 +04:00
parent 4509384a6c
commit d2cfb46b49

View File

@ -216,6 +216,7 @@ private let addButtonTag = GenericComponentViewTag()
private let toolsTag = GenericComponentViewTag()
private let modeTag = GenericComponentViewTag()
private let flipButtonTag = GenericComponentViewTag()
private let fillButtonTag = GenericComponentViewTag()
private let textSettingsTag = GenericComponentViewTag()
private let sizeSliderTag = GenericComponentViewTag()
private let color1Tag = GenericComponentViewTag()
@ -449,14 +450,18 @@ private final class DrawingScreenComponent: CombinedComponent {
self.updated(transition: animated ? .easeInOut(duration: 0.2) : .immediate)
}
func updateSelectedTool(_ tool: DrawingToolState.Key) {
func updateSelectedTool(_ tool: DrawingToolState.Key, update: Bool = true) {
if self.selectedEntity != nil {
self.updateCurrentMode(.drawing)
self.skipSelectedEntityUpdate = true
self.updateCurrentMode(.drawing, update: false)
self.skipSelectedEntityUpdate = false
}
self.drawingState = self.drawingState.withUpdatedSelectedTool(tool)
self.currentColor = self.drawingState.currentToolState.color ?? self.currentColor
self.updateToolState.invoke(self.drawingState.currentToolState)
self.updated(transition: .easeInOut(duration: 0.2))
if update {
self.updated(transition: .easeInOut(duration: 0.2))
}
}
func updateBrushSize(_ size: CGFloat) {
@ -479,6 +484,7 @@ private final class DrawingScreenComponent: CombinedComponent {
self.updated(transition: .easeInOut(duration: 0.2))
}
var skipSelectedEntityUpdate = false
func updateSelectedEntity(_ entity: DrawingEntity?) {
self.selectedEntity = entity
if let entity = entity {
@ -496,7 +502,9 @@ private final class DrawingScreenComponent: CombinedComponent {
self.currentMode = .drawing
self.currentColor = self.drawingState.currentToolState.color ?? self.currentColor
}
self.updated(transition: .easeInOut(duration: 0.2))
if !self.skipSelectedEntityUpdate {
self.updated(transition: .easeInOut(duration: 0.2))
}
}
func presentShapePicker(_ sourceView: UIView) {
@ -636,9 +644,6 @@ private final class DrawingScreenComponent: CombinedComponent {
let flipButton = Child(Button.self)
let fillButton = Child(Button.self)
let fillButtonTag = GenericComponentViewTag()
let stickerFlipButton = Child(Button.self)
let backButton = Child(Button.self)
let doneButton = Child(Button.self)
@ -683,7 +688,10 @@ private final class DrawingScreenComponent: CombinedComponent {
let presentFastColorPicker = component.presentFastColorPicker
let updateFastColorPickerPan = component.updateFastColorPickerPan
let dismissFastColorPicker = component.dismissFastColorPicker
let topInset = environment.safeInsets.top + 31.0
let bottomInset: CGFloat = environment.inputHeight > 0.0 ? environment.inputHeight : 145.0
if let textEntity = state.selectedEntity as? DrawingTextEntity {
let textSettings = textSettings.update(
component: TextSettingsComponent(
@ -773,16 +781,21 @@ private final class DrawingScreenComponent: CombinedComponent {
let applySwatchColor: (DrawingColor) -> Void = { [weak state] color in
if let state = state {
if [.eraser, .blur].contains(state.drawingState.selectedTool) || state.selectedEntity is DrawingStickerEntity {
state.updateSelectedTool(.pen)
state.updateSelectedTool(.pen, update: false)
}
state.updateColor(color, animated: true)
}
}
var currentColor: DrawingColor? = state.currentColor
if [.eraser, .blur].contains(state.drawingState.selectedTool) || state.selectedEntity is DrawingStickerEntity {
currentColor = nil
}
var delay: Double = 0.0
let swatch1Button = swatch1Button.update(
component: ColorSwatchComponent(
type: .pallete(state.currentColor == presetColors[0]),
type: .pallete(currentColor == presetColors[0]),
color: presetColors[0],
tag: color1Tag,
action: {
@ -809,7 +822,7 @@ private final class DrawingScreenComponent: CombinedComponent {
let swatch2Button = swatch2Button.update(
component: ColorSwatchComponent(
type: .pallete(state.currentColor == presetColors[1]),
type: .pallete(currentColor == presetColors[1]),
color: presetColors[1],
tag: color2Tag,
action: {
@ -836,7 +849,7 @@ private final class DrawingScreenComponent: CombinedComponent {
let swatch3Button = swatch3Button.update(
component: ColorSwatchComponent(
type: .pallete(state.currentColor == presetColors[2]),
type: .pallete(currentColor == presetColors[2]),
color: presetColors[2],
tag: color3Tag,
action: {
@ -863,7 +876,7 @@ private final class DrawingScreenComponent: CombinedComponent {
let swatch4Button = swatch4Button.update(
component: ColorSwatchComponent(
type: .pallete(state.currentColor == presetColors[3]),
type: .pallete(currentColor == presetColors[3]),
color: presetColors[3],
tag: color4Tag,
action: {
@ -890,7 +903,7 @@ private final class DrawingScreenComponent: CombinedComponent {
let swatch5Button = swatch5Button.update(
component: ColorSwatchComponent(
type: .pallete(state.currentColor == presetColors[4]),
type: .pallete(currentColor == presetColors[4]),
color: presetColors[4],
tag: color5Tag,
action: {
@ -918,7 +931,7 @@ private final class DrawingScreenComponent: CombinedComponent {
let swatch6Button = swatch6Button.update(
component: ColorSwatchComponent(
type: .pallete(state.currentColor == presetColors[5]),
type: .pallete(currentColor == presetColors[5]),
color: presetColors[5],
tag: color6Tag,
action: {
@ -945,7 +958,7 @@ private final class DrawingScreenComponent: CombinedComponent {
let swatch7Button = swatch7Button.update(
component: ColorSwatchComponent(
type: .pallete(state.currentColor == presetColors[6]),
type: .pallete(currentColor == presetColors[6]),
color: presetColors[6],
tag: color7Tag,
action: {
@ -972,7 +985,7 @@ private final class DrawingScreenComponent: CombinedComponent {
let swatch8Button = swatch8Button.update(
component: ColorSwatchComponent(
type: .pallete(state.currentColor == presetColors[7]),
type: .pallete(currentColor == presetColors[7]),
color: presetColors[7],
tag: color8Tag,
action: {
@ -996,7 +1009,8 @@ private final class DrawingScreenComponent: CombinedComponent {
})
)
if state.selectedEntity == nil {
if state.selectedEntity is DrawingStickerEntity {
} else {
let tools = tools.update(
component: ToolsComponent(
state: state.drawingState,
@ -1037,6 +1051,104 @@ private final class DrawingScreenComponent: CombinedComponent {
)
}
var hasTopButtons = false
if let entity = state.selectedEntity {
var isFilled: Bool?
if let entity = entity as? DrawingSimpleShapeEntity {
isFilled = entity.drawType == .fill
} else if let entity = entity as? DrawingBubbleEntity {
isFilled = entity.drawType == .fill
} else if let _ = entity as? DrawingVectorEntity {
isFilled = false
}
var hasFlip = false
if state.selectedEntity is DrawingBubbleEntity || state.selectedEntity is DrawingStickerEntity {
hasFlip = true
}
hasTopButtons = isFilled != nil || hasFlip
if let isFilled = isFilled {
let fillButton = fillButton.update(
component: Button(
content: AnyComponent(
Image(image: state.image(isFilled ? .fill : .stroke))
),
action: { [weak state] in
guard let state = state else {
return
}
if let entity = state.selectedEntity as? DrawingSimpleShapeEntity {
if case .fill = entity.drawType {
entity.drawType = .stroke
} else {
entity.drawType = .fill
}
entity.currentEntityView?.update()
} else if let entity = state.selectedEntity as? DrawingBubbleEntity {
if case .fill = entity.drawType {
entity.drawType = .stroke
} else {
entity.drawType = .fill
}
entity.currentEntityView?.update()
} else if let entity = state.selectedEntity as? DrawingVectorEntity {
if case .oneSidedArrow = entity.type {
entity.type = .twoSidedArrow
} else if case .twoSidedArrow = entity.type {
entity.type = .line
} else {
entity.type = .oneSidedArrow
}
entity.currentEntityView?.update()
}
state.updated(transition: .easeInOut(duration: 0.2))
}
).minSize(CGSize(width: 44.0, height: 44.0)).tagged(fillButtonTag),
availableSize: CGSize(width: 30.0, height: 30.0),
transition: .immediate
)
context.add(fillButton
.position(CGPoint(x: context.availableSize.width / 2.0 - (hasFlip ? 46.0 : 0.0), y: environment.safeInsets.top + 31.0))
.appear(.default(scale: true))
.disappear(.default(scale: true))
)
}
if hasFlip {
let flipButton = flipButton.update(
component: Button(
content: AnyComponent(
Image(image: state.image(.flip))
),
action: { [weak state] in
guard let state = state else {
return
}
if let entity = state.selectedEntity as? DrawingBubbleEntity {
var updatedTailPosition = entity.tailPosition
updatedTailPosition.x = 1.0 - updatedTailPosition.x
entity.tailPosition = updatedTailPosition
entity.currentEntityView?.update()
} else if let entity = state.selectedEntity as? DrawingStickerEntity {
entity.mirrored = !entity.mirrored
entity.currentEntityView?.update(animated: true)
}
state.updated(transition: .easeInOut(duration: 0.2))
}
).minSize(CGSize(width: 44.0, height: 44.0)).tagged(flipButtonTag),
availableSize: CGSize(width: 30.0, height: 30.0),
transition: .immediate
)
context.add(flipButton
.position(CGPoint(x: context.availableSize.width / 2.0 + (isFilled != nil ? 46.0 : 0.0), y: environment.safeInsets.top + 31.0))
.appear(.default(scale: true))
.disappear(.default(scale: true))
)
}
}
var sizeSliderVisible = false
var isEditingText = false
var sizeValue: CGFloat?
@ -1045,11 +1157,20 @@ private final class DrawingScreenComponent: CombinedComponent {
isEditingText = entityView.isEditing
sizeValue = textEntity.fontSize
} else {
if state.selectedEntity == nil {
if state.selectedEntity == nil || !(state.selectedEntity is DrawingStickerEntity) {
sizeSliderVisible = true
sizeValue = state.drawingState.currentToolState.size
if state.selectedEntity == nil {
sizeValue = state.drawingState.currentToolState.size
} else if let entity = state.selectedEntity {
if let entity = entity as? DrawingSimpleShapeEntity {
sizeSliderVisible = entity.drawType == .stroke
} else if let entity = entity as? DrawingBubbleEntity {
sizeSliderVisible = entity.drawType == .stroke
}
sizeValue = entity.lineWidth
}
}
if state.drawingViewState.canZoomOut {
if state.drawingViewState.canZoomOut && !hasTopButtons {
let zoomOutButton = zoomOutButton.update(
component: Button(
content: AnyComponent(
@ -1079,8 +1200,6 @@ private final class DrawingScreenComponent: CombinedComponent {
sizeSliderVisible = false
}
let topInset = environment.safeInsets.top + 31.0
let bottomInset: CGFloat = environment.inputHeight > 0.0 ? environment.inputHeight : 145.0
let textSize = textSize.update(
component: TextSizeSliderComponent(
value: sizeValue ?? state.lastSize,
@ -1117,7 +1236,7 @@ private final class DrawingScreenComponent: CombinedComponent {
transition: context.transition
)
context.add(undoButton
.position(CGPoint(x: environment.safeInsets.left + undoButton.size.width / 2.0 + 2.0, y: environment.safeInsets.top + 31.0))
.position(CGPoint(x: environment.safeInsets.left + undoButton.size.width / 2.0 + 2.0, y: topInset))
.scale(isEditingText ? 0.01 : 1.0)
.opacity(isEditingText ? 0.0 : 1.0)
)
@ -1136,7 +1255,7 @@ private final class DrawingScreenComponent: CombinedComponent {
transition: context.transition
)
context.add(redoButton
.position(CGPoint(x: environment.safeInsets.left + undoButton.size.width + 2.0 + redoButton.size.width / 2.0, y: environment.safeInsets.top + 31.0))
.position(CGPoint(x: environment.safeInsets.left + undoButton.size.width + 2.0 + redoButton.size.width / 2.0, y: topInset))
.appear(.default(scale: true, alpha: true))
.disappear(.default(scale: true, alpha: true))
)
@ -1156,7 +1275,7 @@ private final class DrawingScreenComponent: CombinedComponent {
transition: context.transition
)
context.add(clearAllButton
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - clearAllButton.size.width / 2.0 - 13.0, y: environment.safeInsets.top + 31.0))
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - clearAllButton.size.width / 2.0 - 13.0, y: topInset))
.scale(isEditingText ? 0.01 : 1.0)
.opacity(isEditingText ? 0.0 : 1.0)
)
@ -1176,7 +1295,7 @@ private final class DrawingScreenComponent: CombinedComponent {
transition: context.transition
)
context.add(textCancelButton
.position(CGPoint(x: environment.safeInsets.left + textCancelButton.size.width / 2.0 + 13.0, y: environment.safeInsets.top + 31.0))
.position(CGPoint(x: environment.safeInsets.left + textCancelButton.size.width / 2.0 + 13.0, y: topInset))
.scale(isEditingText ? 1.0 : 0.01)
.opacity(isEditingText ? 1.0 : 0.0)
)
@ -1196,245 +1315,127 @@ private final class DrawingScreenComponent: CombinedComponent {
transition: context.transition
)
context.add(textDoneButton
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - textDoneButton.size.width / 2.0 - 13.0, y: environment.safeInsets.top + 31.0))
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - textDoneButton.size.width / 2.0 - 13.0, y: topInset))
.scale(isEditingText ? 1.0 : 0.01)
.opacity(isEditingText ? 1.0 : 0.0)
)
var isEditingShapeSize = false
if let entity = state.selectedEntity {
if entity is DrawingSimpleShapeEntity || entity is DrawingVectorEntity || entity is DrawingBubbleEntity {
isEditingShapeSize = true
}
}
var color: DrawingColor?
if let entity = state.selectedEntity, presetColors.contains(entity.color) {
color = nil
} else if presetColors.contains(state.currentColor) {
color = nil
} else if state.selectedEntity is DrawingStickerEntity {
color = nil
} else {
color = state.currentColor
}
let colorButton = colorButton.update(
component: ColorSwatchComponent(
type: .main,
color: color,
tag: colorButtonTag,
action: { [weak state] in
if let state = state {
presentColorPicker(state.currentColor)
}
},
holdAction: {
if let controller = controller() as? DrawingScreen, let buttonView = controller.node.componentHost.findTaggedView(tag: colorButtonTag) {
presentFastColorPicker(buttonView)
}
},
pan: { point in
updateFastColorPickerPan(point)
},
release: {
dismissFastColorPicker()
}
),
availableSize: CGSize(width: 44.0, height: 44.0),
transition: context.transition
)
context.add(colorButton
.position(CGPoint(x: environment.safeInsets.left + colorButton.size.width / 2.0 + 2.0, y: context.availableSize.height - environment.safeInsets.bottom - colorButton.size.height / 2.0 - 89.0))
.appear(.default(scale: true))
.disappear(.default(scale: true))
)
if let _ = state.selectedEntity as? DrawingStickerEntity {
let stickerFlipButton = stickerFlipButton.update(
component: Button(
content: AnyComponent(
Image(image: state.image(.flip))
let modeRightInset: CGFloat = 57.0
let addButton = addButton.update(
component: Button(
content: AnyComponent(ZStack([
AnyComponentWithIdentity(
id: "background",
component: AnyComponent(
BlurredRectangle(
color: UIColor(rgb: 0x888888, alpha: 0.3),
radius: 12.0
)
)
),
action: { [weak state] in
guard let state = state else {
return
}
if let entity = state.selectedEntity as? DrawingStickerEntity {
entity.mirrored = !entity.mirrored
entity.currentEntityView?.update(animated: true)
}
state.updated(transition: .easeInOut(duration: 0.2))
AnyComponentWithIdentity(
id: "icon",
component: AnyComponent(
Image(image: state.image(.add))
)
),
])),
action: { [weak state] in
guard let controller = controller() as? DrawingScreen, let state = state else {
return
}
).minSize(CGSize(width: 44.0, height: 44.0)).tagged(flipButtonTag),
availableSize: CGSize(width: 33.0, height: 33.0),
transition: .immediate
)
context.add(stickerFlipButton
.position(CGPoint(x: environment.safeInsets.left + stickerFlipButton.size.width / 2.0 + 3.0, y: context.availableSize.height - environment.safeInsets.bottom - stickerFlipButton.size.height / 2.0 - 89.0))
.appear(.default(scale: true))
.disappear(.default(scale: true))
)
} else {
let colorButton = colorButton.update(
component: ColorSwatchComponent(
type: .main,
color: color,
tag: colorButtonTag,
action: { [weak state] in
if let state = state {
presentColorPicker(state.currentColor)
switch state.currentMode {
case .drawing:
if let buttonView = controller.node.componentHost.findTaggedView(tag: addButtonTag) as? Button.View {
state.presentShapePicker(buttonView)
}
},
holdAction: {
if let controller = controller() as? DrawingScreen, let buttonView = controller.node.componentHost.findTaggedView(tag: colorButtonTag) {
presentFastColorPicker(buttonView)
}
},
pan: { point in
updateFastColorPickerPan(point)
},
release: {
dismissFastColorPicker()
case .sticker:
state.presentStickerPicker()
case .text:
state.addTextEntity()
}
}
).minSize(CGSize(width: 44.0, height: 44.0)).tagged(addButtonTag),
availableSize: CGSize(width: 24.0, height: 24.0),
transition: .immediate
)
context.add(addButton
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - addButton.size.width / 2.0 - 2.0, y: context.availableSize.height - environment.safeInsets.bottom - addButton.size.height / 2.0 - 89.0))
.appear(.default(scale: true))
.disappear(.default(scale: true))
)
let doneButton = doneButton.update(
component: Button(
content: AnyComponent(
Image(image: state.image(.done))
),
availableSize: CGSize(width: 44.0, height: 44.0),
transition: context.transition
)
context.add(colorButton
.position(CGPoint(x: environment.safeInsets.left + colorButton.size.width / 2.0 + 2.0, y: context.availableSize.height - environment.safeInsets.bottom - colorButton.size.height / 2.0 - 89.0))
.appear(.default(scale: true))
.disappear(.default(scale: true))
)
}
var isModeControlEnabled = true
var modeRightInset: CGFloat = 57.0
if isEditingShapeSize {
var isFilled = false
if let entity = state.selectedEntity as? DrawingSimpleShapeEntity, case .fill = entity.drawType {
isFilled = true
isModeControlEnabled = false
} else if let entity = state.selectedEntity as? DrawingBubbleEntity, case .fill = entity.drawType {
isFilled = true
isModeControlEnabled = false
}
if let _ = state.selectedEntity as? DrawingBubbleEntity {
let flipButton = flipButton.update(
component: Button(
content: AnyComponent(
Image(image: state.image(.flip))
),
action: { [weak state] in
guard let state = state else {
return
}
if let entity = state.selectedEntity as? DrawingBubbleEntity {
var updatedTailPosition = entity.tailPosition
updatedTailPosition.x = 1.0 - updatedTailPosition.x
entity.tailPosition = updatedTailPosition
entity.currentEntityView?.update()
}
state.updated(transition: .easeInOut(duration: 0.2))
}
).minSize(CGSize(width: 44.0, height: 44.0)),
availableSize: CGSize(width: 33.0, height: 33.0),
transition: .immediate
)
context.add(flipButton
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - flipButton.size.width / 2.0 - 3.0 - flipButton.size.width, y: context.availableSize.height - environment.safeInsets.bottom - flipButton.size.height / 2.0 - 2.0 - UIScreenPixel))
.appear(.default(scale: true))
.disappear(.default(scale: true))
)
modeRightInset += 35.0
}
let fillButton = fillButton.update(
component: Button(
content: AnyComponent(
Image(image: state.image(isFilled ? .fill : .stroke))
),
action: { [weak state] in
guard let state = state else {
return
}
if let entity = state.selectedEntity as? DrawingSimpleShapeEntity {
if case .fill = entity.drawType {
entity.drawType = .stroke
} else {
entity.drawType = .fill
}
entity.currentEntityView?.update()
} else if let entity = state.selectedEntity as? DrawingBubbleEntity {
if case .fill = entity.drawType {
entity.drawType = .stroke
} else {
entity.drawType = .fill
}
entity.currentEntityView?.update()
} else if let entity = state.selectedEntity as? DrawingVectorEntity {
if case .oneSidedArrow = entity.type {
entity.type = .twoSidedArrow
} else if case .twoSidedArrow = entity.type {
entity.type = .line
} else {
entity.type = .oneSidedArrow
}
entity.currentEntityView?.update()
}
state.updated(transition: .easeInOut(duration: 0.2))
}
).minSize(CGSize(width: 44.0, height: 44.0)).tagged(fillButtonTag),
availableSize: CGSize(width: 33.0, height: 33.0),
transition: .immediate
)
context.add(fillButton
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - fillButton.size.width / 2.0 - 3.0, y: context.availableSize.height - environment.safeInsets.bottom - fillButton.size.height / 2.0 - 2.0 - UIScreenPixel))
.appear(.default(scale: true))
.disappear(.default(scale: true))
)
} else {
let addButton = addButton.update(
component: Button(
content: AnyComponent(ZStack([
AnyComponentWithIdentity(
id: "background",
component: AnyComponent(
BlurredRectangle(
color: UIColor(rgb: 0x888888, alpha: 0.3),
radius: 12.0
)
)
),
AnyComponentWithIdentity(
id: "icon",
component: AnyComponent(
Image(image: state.image(.add))
)
),
])),
action: { [weak state] in
guard let controller = controller() as? DrawingScreen, let state = state else {
return
}
switch state.currentMode {
case .drawing:
if let buttonView = controller.node.componentHost.findTaggedView(tag: addButtonTag) as? Button.View {
state.presentShapePicker(buttonView)
}
case .sticker:
state.presentStickerPicker()
case .text:
state.addTextEntity()
}
}
).minSize(CGSize(width: 44.0, height: 44.0)).tagged(addButtonTag),
availableSize: CGSize(width: 24.0, height: 24.0),
transition: .immediate
)
context.add(addButton
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - addButton.size.width / 2.0 - 2.0, y: context.availableSize.height - environment.safeInsets.bottom - addButton.size.height / 2.0 - 89.0))
.appear(.default(scale: true))
.disappear(.default(scale: true))
)
let doneButton = doneButton.update(
component: Button(
content: AnyComponent(
Image(image: state.image(.done))
),
action: {
apply.invoke(Void())
}
).minSize(CGSize(width: 44.0, height: 44.0)).tagged(doneButtonTag),
availableSize: CGSize(width: 33.0, height: 33.0),
transition: .immediate
)
context.add(doneButton
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - doneButton.size.width / 2.0 - 3.0, y: context.availableSize.height - environment.safeInsets.bottom - doneButton.size.height / 2.0 - 2.0 - UIScreenPixel))
.appear(Transition.Appear { _, view, transition in
transition.animateScale(view: view, from: 0.1, to: 1.0)
transition.animateAlpha(view: view, from: 0.0, to: 1.0)
transition.animatePosition(view: view, from: CGPoint(x: 12.0, y: 0.0), to: CGPoint(), additive: true)
action: {
apply.invoke(Void())
}
).minSize(CGSize(width: 44.0, height: 44.0)).tagged(doneButtonTag),
availableSize: CGSize(width: 33.0, height: 33.0),
transition: .immediate
)
context.add(doneButton
.position(CGPoint(x: context.availableSize.width - environment.safeInsets.right - doneButton.size.width / 2.0 - 3.0, y: context.availableSize.height - environment.safeInsets.bottom - doneButton.size.height / 2.0 - 2.0 - UIScreenPixel))
.appear(Transition.Appear { _, view, transition in
transition.animateScale(view: view, from: 0.1, to: 1.0)
transition.animateAlpha(view: view, from: 0.0, to: 1.0)
transition.animatePosition(view: view, from: CGPoint(x: 12.0, y: 0.0), to: CGPoint(), additive: true)
})
.disappear(Transition.Disappear { view, transition, completion in
transition.setScale(view: view, scale: 0.1)
transition.setAlpha(view: view, alpha: 0.0, completion: { _ in
completion()
})
.disappear(Transition.Disappear { view, transition, completion in
transition.setScale(view: view, scale: 0.1)
transition.setAlpha(view: view, alpha: 0.0, completion: { _ in
completion()
})
transition.animatePosition(view: view, from: CGPoint(), to: CGPoint(x: 12.0, y: 0.0), additive: true)
})
)
}
transition.animatePosition(view: view, from: CGPoint(), to: CGPoint(x: 12.0, y: 0.0), additive: true)
})
)
let selectedIndex: Int
switch state.currentMode {
@ -1457,8 +1458,8 @@ private final class DrawingScreenComponent: CombinedComponent {
component: ModeAndSizeComponent(
values: ["Draw", "Sticker", "Text"],
sizeValue: selectedSize,
isEditing: isEditingShapeSize,
isEnabled: isModeControlEnabled,
isEditing: false,
isEnabled: true,
rightInset: modeRightInset - 57.0,
tag: modeTag,
selectedIndex: selectedIndex,
@ -1492,7 +1493,6 @@ private final class DrawingScreenComponent: CombinedComponent {
)
context.add(modeAndSize
.position(CGPoint(x: context.availableSize.width / 2.0 - (modeRightInset - 57.0) / 2.0, y: context.availableSize.height - environment.safeInsets.bottom - modeAndSize.size.height / 2.0 - 9.0))
.opacity(isModeControlEnabled ? 1.0 : 0.4)
)
var animatingOut = false
@ -1508,7 +1508,7 @@ private final class DrawingScreenComponent: CombinedComponent {
animation: LottieAnimationComponent.AnimationItem(
name: "media_backToCancel",
mode: .animating(loop: false),
range: isEditingShapeSize || animatingOut || component.isAvatar ? (0.5, 1.0) : (0.0, 0.5)
range: animatingOut || component.isAvatar ? (0.5, 1.0) : (0.0, 0.5)
),
colors: ["__allcolors__": .white],
size: CGSize(width: 33.0, height: 33.0)
@ -2006,7 +2006,12 @@ public class DrawingScreen: ViewController, TGPhotoDrawingInterfaceController {
buttonView.alpha = 0.0
buttonView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3)
buttonView.layer.animateScale(from: 1.0, to: 0.01, duration: 0.3)
}
}
if let buttonView = self.componentHost.findTaggedView(tag: fillButtonTag) {
buttonView.alpha = 0.0
buttonView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3)
buttonView.layer.animateScale(from: 1.0, to: 0.01, duration: 0.3)
}
if let view = self.componentHost.findTaggedView(tag: sizeSliderTag) {
view.layer.animatePosition(from: CGPoint(), to: CGPoint(x: -33.0, y: 0.0), duration: 0.3, removeOnCompletion: false, additive: true)
}
@ -2057,7 +2062,12 @@ public class DrawingScreen: ViewController, TGPhotoDrawingInterfaceController {
let environment = ViewControllerComponentContainer.Environment(
statusBarHeight: layout.statusBarHeight ?? 0.0,
navigationHeight: 0.0,
safeInsets: UIEdgeInsets(top: layout.intrinsicInsets.top + layout.safeInsets.top, left: layout.safeInsets.left, bottom: layout.intrinsicInsets.bottom + layout.safeInsets.bottom, right: layout.safeInsets.right),
safeInsets: UIEdgeInsets(
top: layout.intrinsicInsets.top + layout.safeInsets.top,
left: layout.safeInsets.left,
bottom: layout.intrinsicInsets.bottom + layout.safeInsets.bottom,
right: layout.safeInsets.right
),
inputHeight: layout.inputHeight ?? 0.0,
metrics: layout.metrics,
deviceMetrics: layout.deviceMetrics,