Pretend input has accessory height

This commit is contained in:
Ali
2019-11-02 23:01:31 +04:00
parent e70db49157
commit d93babe719
5 changed files with 6 additions and 26 deletions

View File

@@ -272,11 +272,7 @@ final class SetupTwoStepVerificationControllerNode: ViewControllerTracingNode {
var insets = state.layout.layout.insets(options: [.statusBar])
let visibleInsets = state.layout.layout.insets(options: [.statusBar, .input])
if let inputHeight = state.layout.layout.inputHeight {
if inputHeight.isEqual(to: state.layout.layout.standardInputHeight - 44.0) {
insets.bottom += state.layout.layout.standardInputHeight
} else {
insets.bottom += inputHeight
}
insets.bottom += max(inputHeight, state.layout.layout.standardInputHeight)
}
let contentFrame = CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: state.layout.layout.size.width, height: state.layout.layout.size.height))
if state.data.state?.kind != self.contentNode?.kind {