diff --git a/README.md b/README.md index 2b98f1bdf9..16d8f6489e 100644 --- a/README.md +++ b/README.md @@ -246,6 +246,11 @@ After installing the cocoapod into your project import Lottie with Try with Carthage. In your application targets “General” tab under the “Linked Frameworks and Libraries” section, drag and drop lottie-ios.framework from the Carthage/Build/iOS directory that `carthage update` produced. +## Community Contributions + * [Xamarin bindings](https://github.com/martijn00/LottieXamarin) + * [NativeScript bindings](https://github.com/bradmartin/nativescript-lottie) + * [Appcelerator Titanium bindings](https://github.com/m1ga/ti.animation) + ## Alternatives 1. Build animations by hand. Building animations by hand is a huge time commitment for design and engineering across Android and iOS. It's often hard or even impossible to justify spending so much time to get an animation right. 2. [Facebook Keyframes](https://github.com/facebookincubator/Keyframes). Keyframes is a wonderful new library from Facebook that they built for reactions. However, Keyframes doesn't support some of Lottie's features such as masks, mattes, trim paths, dash patterns, and more.