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Various Improvements
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@@ -246,7 +246,7 @@ public final class SlotMachineAnimationNode: ASDisplayNode {
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}
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}
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public func setOverlayColor(_ color: UIColor?, animated: Bool) {
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public func setOverlayColor(_ color: UIColor?, replace: Bool, animated: Bool) {
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}
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}
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@@ -352,6 +352,6 @@ class DiceAnimatedStickerNode: ASDisplayNode {
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self.animationNode.frame = self.bounds
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}
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public func setOverlayColor(_ color: UIColor?, animated: Bool) {
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public func setOverlayColor(_ color: UIColor?, replace: Bool, animated: Bool) {
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}
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}
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