Merge commit '80f3f00f5bc8253498f99f8932c09797b5ad8f89'

This commit is contained in:
Ali 2021-06-10 19:13:43 +04:00
commit dd768dfdeb
4 changed files with 30 additions and 17 deletions

View File

@ -347,4 +347,11 @@ final class GroupVideoNode: ASDisplayNode {
let transition: ContainedViewLayoutTransition = .immediate
transition.updateTransformRotation(view: self.videoView.view, angle: angle)
}
var snapshotView: UIView?
func storeSnapshot() {
if self.frame.size.width == 180.0 {
self.snapshotView = self.view.snapshotView(afterScreenUpdates: false)
}
}
}

View File

@ -2568,7 +2568,7 @@ public final class PresentationGroupCallImpl: PresentationGroupCall {
}
private func updateLocalVideoState() {
self.participantsContext?.updateVideoState(peerId: self.joinAsPeerId, isVideoMuted: self.videoCapturer == nil, isVideoPaused: self.isVideoMuted, isPresentationPaused: nil)
self.participantsContext?.updateVideoState(peerId: self.joinAsPeerId, isVideoMuted: self.videoCapturer == nil, isVideoPaused: self.isVideoMuted, isPresentationPaused: false)
}
public func switchVideoCamera() {

View File

@ -483,9 +483,12 @@ class VoiceChatFullscreenParticipantItemNode: ItemListRevealOptionsItemNode {
let videoNode = item.getVideo()
if let currentVideoNode = strongSelf.videoNode, currentVideoNode !== videoNode {
if videoNode == nil {
let snapshotView = currentVideoNode.snapshotView
if strongSelf.avatarNode.alpha.isZero {
strongSelf.animatingSelection = true
strongSelf.videoContainerNode.layer.animateScale(from: videoContainerScale, to: 0.001, duration: appearanceDuration)
strongSelf.videoContainerNode.layer.animateScale(from: videoContainerScale, to: 0.001, duration: appearanceDuration, completion: { _ in
snapshotView?.removeFromSuperview()
})
strongSelf.avatarNode.layer.animateScale(from: 0.0, to: 1.0, duration: appearanceDuration, completion: { [weak self] _ in
self?.animatingSelection = false
})
@ -494,6 +497,9 @@ class VoiceChatFullscreenParticipantItemNode: ItemListRevealOptionsItemNode {
}
if currentVideoNode.supernode === strongSelf.videoContainerNode {
apperanceTransition.updateAlpha(node: currentVideoNode, alpha: 0.0)
} else if let snapshotView = snapshotView {
strongSelf.videoContainerNode.view.insertSubview(snapshotView, at: 0)
apperanceTransition.updateAlpha(layer: snapshotView.layer, alpha: 0.0)
}
apperanceTransition.updateAlpha(node: strongSelf.videoFadeNode, alpha: 0.0)
apperanceTransition.updateAlpha(node: strongSelf.avatarNode, alpha: 1.0)
@ -873,7 +879,7 @@ class VoiceChatFullscreenParticipantItemNode: ItemListRevealOptionsItemNode {
if !strongSelf.isExtracted && !strongSelf.animatingExtraction {
if videoNode.supernode !== strongSelf.videoContainerNode {
videoNode.clipsToBounds = true
strongSelf.videoContainerNode.addSubnode(videoNode)
strongSelf.videoContainerNode.insertSubnode(videoNode, at: 0)
}
videoNode.position = CGPoint(x: videoSize.width / 2.0, y: videoSize.height / 2.0)

View File

@ -39,6 +39,7 @@ final class VoiceChatMainStageNode: ASDisplayNode {
private let backgroundNode: ASDisplayNode
private let topFadeNode: ASDisplayNode
private let bottomFadeNode: ASDisplayNode
private let bottomGradientNode: ASDisplayNode
private let bottomFillNode: ASDisplayNode
private let headerNode: ASDisplayNode
private let backButtonNode: HighlightableButtonNode
@ -106,7 +107,9 @@ final class VoiceChatMainStageNode: ASDisplayNode {
}
self.bottomFadeNode = ASDisplayNode()
self.bottomFadeNode.displaysAsynchronously = false
self.bottomGradientNode = ASDisplayNode()
self.bottomGradientNode.displaysAsynchronously = false
if let image = generateImage(CGSize(width: fadeHeight, height: fadeHeight), rotatedContext: { size, context in
let bounds = CGRect(origin: CGPoint(), size: size)
context.clear(bounds)
@ -116,7 +119,7 @@ final class VoiceChatMainStageNode: ASDisplayNode {
let gradient = CGGradient(colorsSpace: deviceColorSpace, colors: colorsArray, locations: &locations)!
context.drawLinearGradient(gradient, start: CGPoint(), end: CGPoint(x: 0.0, y: size.height), options: CGGradientDrawingOptions())
}) {
self.bottomFadeNode.backgroundColor = UIColor(patternImage: image)
self.bottomGradientNode.backgroundColor = UIColor(patternImage: image)
}
self.bottomFillNode = ASDisplayNode()
@ -200,7 +203,8 @@ final class VoiceChatMainStageNode: ASDisplayNode {
self.addSubnode(self.backdropAvatarNode)
self.addSubnode(self.topFadeNode)
self.addSubnode(self.bottomFadeNode)
self.addSubnode(self.bottomFillNode)
self.bottomFadeNode.addSubnode(self.bottomGradientNode)
self.bottomFadeNode.addSubnode(self.bottomFillNode)
self.addSubnode(self.audioLevelNode)
self.addSubnode(self.avatarNode)
self.addSubnode(self.titleNode)
@ -433,7 +437,6 @@ final class VoiceChatMainStageNode: ASDisplayNode {
self.microphoneNode.alpha = 1.0
self.titleNode.alpha = 1.0
self.bottomFadeNode.alpha = 1.0
self.bottomFillNode.alpha = 1.0
}
alphaTransition.updateAlpha(node: self.topFadeNode, alpha: 0.0)
alphaTransition.updateAlpha(node: self.titleNode, alpha: 0.0)
@ -766,7 +769,6 @@ final class VoiceChatMainStageNode: ASDisplayNode {
private func setAvatarHidden(_ hidden: Bool) {
self.topFadeNode.isHidden = !hidden
self.bottomFadeNode.isHidden = !hidden
self.bottomFillNode.isHidden = !hidden
self.avatarNode.isHidden = hidden
self.audioLevelNode.isHidden = hidden
}
@ -830,7 +832,10 @@ final class VoiceChatMainStageNode: ASDisplayNode {
return
}
videoNode.isMainstageExclusive = isMyPeer
videoNode.isMainstageExclusive = isMyPeer && !isPresentation
if videoNode.isMainstageExclusive {
videoNode.storeSnapshot()
}
videoNode.tapped = { [weak self] in
guard let strongSelf = self else {
return
@ -873,7 +878,6 @@ final class VoiceChatMainStageNode: ASDisplayNode {
videoNode.alpha = 0.0
strongSelf.topFadeNode.isHidden = true
strongSelf.bottomFadeNode.isHidden = true
strongSelf.bottomFillNode.isHidden = true
} else if isMyPeer {
videoNode.layer.removeAnimation(forKey: "opacity")
videoNode.alpha = 1.0
@ -907,11 +911,8 @@ final class VoiceChatMainStageNode: ASDisplayNode {
if delayTransition {
strongSelf.topFadeNode.isHidden = false
strongSelf.bottomFadeNode.isHidden = false
strongSelf.bottomFillNode.isHidden = false
strongSelf.topFadeNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
strongSelf.bottomFadeNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
strongSelf.bottomFillNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
strongSelf.avatarNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false)
strongSelf.audioLevelNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false)
}
@ -992,7 +993,6 @@ final class VoiceChatMainStageNode: ASDisplayNode {
videoNode.updateIsBlurred(isBlurred: isPaused, light: true, animated: false)
strongSelf.topFadeNode.isHidden = true
strongSelf.bottomFadeNode.isHidden = true
strongSelf.bottomFillNode.isHidden = true
if let videoNode = strongSelf.currentVideoNode {
videoNode.alpha = 1.0
videoNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3, completion: { [weak self] _ in
@ -1031,7 +1031,6 @@ final class VoiceChatMainStageNode: ASDisplayNode {
transition.updateAlpha(node: self.titleNode, alpha: hidden ? 0.0 : 1.0, delay: delay)
transition.updateAlpha(node: self.microphoneNode, alpha: hidden ? 0.0 : 1.0, delay: delay)
transition.updateAlpha(node: self.bottomFadeNode, alpha: hidden ? 0.0 : 1.0, delay: delay)
transition.updateAlpha(node: self.bottomFillNode, alpha: hidden ? 0.0 : 1.0, delay: delay)
}
func update(size: CGSize, sideInset: CGFloat, bottomInset: CGFloat, isLandscape: Bool, isTablet: Bool, force: Bool = false, transition: ContainedViewLayoutTransition) {
@ -1081,8 +1080,9 @@ final class VoiceChatMainStageNode: ASDisplayNode {
if size.height != tileHeight && size.width < size.height {
totalFadeHeight += bottomInset
}
transition.updateFrame(node: self.bottomFadeNode, frame: CGRect(x: 0.0, y: size.height - totalFadeHeight, width: size.width, height: fadeHeight))
transition.updateFrame(node: self.bottomFillNode, frame: CGRect(x: 0.0, y: size.height - totalFadeHeight + fadeHeight, width: size.width, height: max(0.0, totalFadeHeight - fadeHeight)))
transition.updateFrame(node: self.bottomFadeNode, frame: CGRect(x: 0.0, y: size.height - totalFadeHeight, width: size.width, height: totalFadeHeight))
transition.updateFrame(node: self.bottomGradientNode, frame: CGRect(x: 0.0, y: 0.0, width: size.width, height: fadeHeight))
transition.updateFrame(node: self.bottomFillNode, frame: CGRect(x: 0.0, y: fadeHeight, width: size.width, height: max(0.0, totalFadeHeight - fadeHeight)))
transition.updateFrame(node: self.topFadeNode, frame: CGRect(x: 0.0, y: 0.0, width: size.width, height: 50.0))
let backSize = self.backButtonNode.measure(CGSize(width: 320.0, height: 100.0))