Power saving improvements

This commit is contained in:
Ali
2023-02-24 18:08:30 +04:00
parent 96496aabd9
commit de29a6b54b
55 changed files with 1551 additions and 411 deletions

View File

@@ -9,16 +9,15 @@ import TelegramUIPreferences
import ItemListUI
import PresentationDataUtils
import AccountContext
import UndoUI
enum ItemType: CaseIterable {
case autoplayVideo
case autoplayGif
case loopStickers
case loopEmoji
case playVideoAvatars
case fullTranslucency
case extendBackgroundWork
case synchronizeInBackground
case autodownloadInBackground
var settingsKeyPath: WritableKeyPath<EnergyUsageSettings, Bool> {
@@ -31,14 +30,10 @@ enum ItemType: CaseIterable {
return \.loopStickers
case .loopEmoji:
return \.loopEmoji
case .playVideoAvatars:
return \.playVideoAvatars
case .fullTranslucency:
return \.fullTranslucency
case .extendBackgroundWork:
return \.extendBackgroundWork
case .synchronizeInBackground:
return \.synchronizeInBackground
case .autodownloadInBackground:
return \.autodownloadInBackground
}
@@ -49,69 +44,59 @@ enum ItemType: CaseIterable {
switch self {
case .autoplayVideo:
return (
"Settings/Menu/Reactions",
"Settings/Power/PowerIconVideo",
"Autoplay Videos",
"Autoplay and loop videos and video messages in chats."
)
case .autoplayGif:
return (
"Settings/Menu/Reactions",
"Settings/Power/PowerIconGif",
"Autoplay GIFs",
"Autoplay and loop GIFs in chats and in the keyboard."
)
case .loopStickers:
return (
"Settings/Menu/Reactions",
"Settings/Power/PowerIconStickers",
"Sticker Animations",
"Autoplay and loop GIFs in chats and in the keyboard."
"Loop animated stickers, play full-screen premium effects."
)
case .loopEmoji:
return (
"Settings/Menu/Reactions",
"Settings/Power/PowerIconEmoji",
"Emoli Animations",
"Loop animated emoji in messages, reactions, statuses."
)
case .playVideoAvatars:
return (
"Settings/Menu/Reactions",
"Autoplay Video Avatars",
"Autoplay and loop video avatars in chats"
)
case .fullTranslucency:
return (
"Settings/Menu/Reactions",
"Settings/Power/PowerIconEffects",
"Interface Effects",
"Various effects and animations that make Telegram look amazing."
)
case .extendBackgroundWork:
return (
"Settings/Menu/Reactions",
"Settings/Power/PowerIconBackgroundTime",
"Extended Background Time",
"Extended Background Time Description"
)
case .synchronizeInBackground:
return (
"Settings/Menu/Reactions",
"Background Sync",
"Background Sync Description"
"Update chats faster when switching between apps."
)
case .autodownloadInBackground:
return (
"Settings/Menu/Reactions",
"Preload Media in Chats",
"Preload Media in Chats Description"
"Settings/Power/PowerIconMedia",
"Preload Media",
"Start loading media while in the chat list for faster access."
)
}
}
}
private final class EnergeSavingSettingsScreenArguments {
let toggleAll: (Bool) -> Void
let updateThreshold: (Int32) -> Void
let toggleItem: (ItemType) -> Void
let displayDisabledTooltip: () -> Void
init(toggleAll: @escaping (Bool) -> Void, toggleItem: @escaping (ItemType) -> Void) {
self.toggleAll = toggleAll
init(updateThreshold: @escaping (Int32) -> Void, toggleItem: @escaping (ItemType) -> Void, displayDisabledTooltip: @escaping () -> Void) {
self.updateThreshold = updateThreshold
self.toggleItem = toggleItem
self.displayDisabledTooltip = displayDisabledTooltip
}
}
@@ -122,20 +107,22 @@ private enum EnergeSavingSettingsScreenSection: Int32 {
private enum EnergeSavingSettingsScreenEntry: ItemListNodeEntry {
enum StableId: Hashable {
case allHeader
case all
case allFooter
case itemsHeader
case item(ItemType)
}
case all(Bool)
case allFooter
case allHeader(Bool?)
case all(Int32)
case allFooter(String)
case item(index: Int, type: ItemType, value: Bool, enabled: Bool)
case itemsHeader
var section: ItemListSectionId {
switch self {
case .all, .allFooter:
case .allHeader, .all, .allFooter:
return EnergeSavingSettingsScreenSection.all.rawValue
case .item, .itemsHeader:
return EnergeSavingSettingsScreenSection.items.rawValue
@@ -144,6 +131,8 @@ private enum EnergeSavingSettingsScreenEntry: ItemListNodeEntry {
var sortIndex: Int {
switch self {
case .allHeader:
return -4
case .all:
return -3
case .allFooter:
@@ -157,6 +146,8 @@ private enum EnergeSavingSettingsScreenEntry: ItemListNodeEntry {
var stableId: StableId {
switch self {
case .allHeader:
return .allHeader
case .all:
return .all
case .allFooter:
@@ -175,13 +166,28 @@ private enum EnergeSavingSettingsScreenEntry: ItemListNodeEntry {
func item(presentationData: ItemListPresentationData, arguments: Any) -> ListViewItem {
let arguments = arguments as! EnergeSavingSettingsScreenArguments
switch self {
case let .all(value):
case let .allHeader(value):
//TODO:localize
return ItemListSwitchItem(presentationData: presentationData, title: "Power-Saving Mode", value: value, enableInteractiveChanges: true, enabled: true, sectionId: self.section, style: .blocks, updated: { value in
arguments.toggleAll(value)
})
case .allFooter:
return ItemListTextItem(presentationData: presentationData, text: .plain("Reduce all resource-intensive animations and background activity."), sectionId: self.section)
let text: String
if let value {
let modeValue = value ? "ON" : "OFF"
text = "POWER SAVING MODE (\(modeValue))"
} else {
text = "POWER SAVING MODE"
}
return ItemListSectionHeaderItem(presentationData: presentationData, text: text, sectionId: self.section)
case let .all(value):
return EnergyUsageBatteryLevelItem(
theme: presentationData.theme,
strings: presentationData.strings,
value: value,
sectionId: self.section,
updated: { value in
arguments.updateThreshold(value)
}
)
case let .allFooter(text):
return ItemListTextItem(presentationData: presentationData, text: .plain(text), sectionId: self.section)
case .itemsHeader:
//TODO:localize
return ItemListSectionHeaderItem(presentationData: presentationData, text: "RESOURCE-INTENSIVE PROCESSES", sectionId: self.section)
@@ -189,6 +195,8 @@ private enum EnergeSavingSettingsScreenEntry: ItemListNodeEntry {
let (iconName, title, text) = type.title(strings: presentationData.strings)
return ItemListSwitchItem(presentationData: presentationData, icon: UIImage(bundleImageName: iconName)?.precomposed(), title: title, text: text, value: value, enableInteractiveChanges: true, enabled: enabled, sectionId: self.section, style: .blocks, updated: { value in
arguments.toggleItem(type)
}, activatedWhileDisabled: {
arguments.displayDisabledTooltip()
})
}
}
@@ -200,29 +208,57 @@ private func energeSavingSettingsScreenEntries(
) -> [EnergeSavingSettingsScreenEntry] {
var entries: [EnergeSavingSettingsScreenEntry] = []
let powerSavingOn = ItemType.allCases.allSatisfy({ item in !settings.energyUsageSettings[keyPath: item.settingsKeyPath] })
entries.append(.all(powerSavingOn))
entries.append(.allFooter)
let isOn = automaticEnergyUsageShouldBeOnNow(settings: settings)
let allIsOn: Bool?
if settings.energyUsageSettings.activationThreshold == 0 || settings.energyUsageSettings.activationThreshold == 100 {
allIsOn = nil
} else {
allIsOn = isOn
}
entries.append(.allHeader(allIsOn))
entries.append(.all(settings.energyUsageSettings.activationThreshold))
let allText: String
if settings.energyUsageSettings.activationThreshold == 0 {
allText = "Dont disable all resource-intensive processes even when the battery is low."
} else if settings.energyUsageSettings.activationThreshold >= 100 {
allText = "Always disable all resource-intensive processes, regardless of the battery charge level."
} else {
allText = "Automatically disable all resource-intensive processes when your battery is below \(settings.energyUsageSettings.activationThreshold)%."
}
entries.append(.allFooter(allText))
let itemsEnabled: Bool
if settings.energyUsageSettings.activationThreshold == 0 {
itemsEnabled = false
} else if settings.energyUsageSettings.activationThreshold == 100 {
itemsEnabled = true
} else if isOn {
itemsEnabled = false
} else {
itemsEnabled = true
}
entries.append(.itemsHeader)
for type in ItemType.allCases {
entries.append(.item(index: entries.count, type: type, value: settings.energyUsageSettings[keyPath: type.settingsKeyPath], enabled: !powerSavingOn))
entries.append(.item(index: entries.count, type: type, value: settings.energyUsageSettings[keyPath: type.settingsKeyPath], enabled: itemsEnabled))
}
return entries
}
func energySavingSettingsScreen(context: AccountContext) -> ViewController {
public func energySavingSettingsScreen(context: AccountContext) -> ViewController {
var pushControllerImpl: ((ViewController) -> Void)?
let _ = pushControllerImpl
var displayTooltipImpl: ((UndoOverlayContent) -> Void)?
let arguments = EnergeSavingSettingsScreenArguments(
toggleAll: { value in
updateThreshold: { value in
let _ = updateMediaDownloadSettingsInteractively(accountManager: context.sharedContext.accountManager, { settings in
var settings = settings
for type in ItemType.allCases {
settings.energyUsageSettings[keyPath: type.settingsKeyPath] = !value
}
settings.energyUsageSettings.activationThreshold = max(0, min(100, value))
return settings
}).start()
},
@@ -232,6 +268,16 @@ func energySavingSettingsScreen(context: AccountContext) -> ViewController {
settings.energyUsageSettings[keyPath: type.settingsKeyPath] = !settings.energyUsageSettings[keyPath: type.settingsKeyPath]
return settings
}).start()
},
displayDisabledTooltip: {
//TODO:localize
let text: String
if context.sharedContext.currentAutomaticMediaDownloadSettings.energyUsageSettings.activationThreshold == 100 {
text = "Turn off Power Saving Mode to change these settings."
} else {
text = "Turn off Power Saving Mode or charge your phone to change these settings."
}
displayTooltipImpl?(.info(title: nil, text: text))
}
)
@@ -267,5 +313,11 @@ func energySavingSettingsScreen(context: AccountContext) -> ViewController {
(controller.navigationController as? NavigationController)?.pushViewController(c)
}
}
displayTooltipImpl = { [weak controller] c in
if let controller = controller {
let presentationData = context.sharedContext.currentPresentationData.with({ $0 })
controller.present(UndoOverlayController(presentationData: presentationData, content: c, elevatedLayout: false, action: { _ in return false }), in: .current)
}
}
return controller
}