Story updates

This commit is contained in:
Isaac
2025-10-21 18:28:45 +04:00
parent bcc1213db2
commit e44bd4d858
60 changed files with 1838 additions and 912 deletions

View File

@@ -17,70 +17,7 @@ import ComponentFlow
import AnimatedCountLabelNode
import GlassBackgroundComponent
import ComponentDisplayAdapters
private final class StarsButtonEffectLayer: SimpleLayer {
let emitterLayer = CAEmitterLayer()
private var currentColor: UIColor?
override init() {
super.init()
self.addSublayer(self.emitterLayer)
}
override init(layer: Any) {
super.init(layer: layer)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func setup() {
guard let currentColor = self.currentColor else {
return
}
let color = currentColor
let emitter = CAEmitterCell()
emitter.name = "emitter"
emitter.contents = UIImage(bundleImageName: "Premium/Stars/Particle")?.cgImage
emitter.birthRate = 25.0
emitter.lifetime = 2.0
emitter.velocity = 12.0
emitter.velocityRange = 3
emitter.scale = 0.1
emitter.scaleRange = 0.08
emitter.alphaRange = 0.1
emitter.emissionRange = .pi * 2.0
emitter.setValue(3.0, forKey: "mass")
emitter.setValue(2.0, forKey: "massRange")
let staticColors: [Any] = [
color.withAlphaComponent(0.0).cgColor,
color.cgColor,
color.cgColor,
color.withAlphaComponent(0.0).cgColor
]
let staticColorBehavior = CAEmitterCell.createEmitterBehavior(type: "colorOverLife")
staticColorBehavior.setValue(staticColors, forKey: "colors")
emitter.setValue([staticColorBehavior], forKey: "emitterBehaviors")
self.emitterLayer.emitterCells = [emitter]
}
func update(color: UIColor, size: CGSize) {
if self.emitterLayer.emitterCells == nil || self.currentColor != color {
self.currentColor = color
self.setup()
}
self.emitterLayer.emitterShape = .circle
self.emitterLayer.emitterSize = CGSize(width: size.width * 0.7, height: size.height * 0.7)
self.emitterLayer.emitterMode = .surface
self.emitterLayer.frame = CGRect(origin: .zero, size: size)
self.emitterLayer.emitterPosition = CGPoint(x: size.width / 2.0, y: size.height / 2.0)
}
}
import StarsParticleEffect
private final class EffectBadgeView: UIView {
private let context: AccountContext
@@ -203,7 +140,7 @@ public final class ChatTextInputActionButtonsNode: ASDisplayNode, ChatSendMessag
public let sendContainerNode: ASDisplayNode
public let sendButtonBackgroundView: UIImageView
private var sendButtonBackgroundEffectLayer: StarsButtonEffectLayer?
private var sendButtonBackgroundEffectLayer: StarsParticleEffectLayer?
public let sendButton: HighlightTrackingButtonNode
public var sendButtonRadialStatusNode: ChatSendButtonRadialStatusNode?
public var sendButtonHasApplyIcon = false
@@ -234,6 +171,7 @@ public final class ChatTextInputActionButtonsNode: ASDisplayNode, ChatSendMessag
private var validLayout: CGSize?
public var customSendColor: UIColor?
public var isSendDisabled: Bool = false
public init(context: AccountContext, presentationInterfaceState: ChatPresentationInterfaceState, presentationContext: ChatPresentationContext?, presentController: @escaping (ViewController) -> Void) {
self.context = context
@@ -404,7 +342,6 @@ public final class ChatTextInputActionButtonsNode: ASDisplayNode, ChatSendMessag
}
transition.updateFrame(node: self.textNode, frame: CGRect(origin: CGPoint(x: showTitle ? 5.0 + 7.0 : floorToScreenPixels((innerSize.width - textSize.width) / 2.0), y: floorToScreenPixels((size.height - textSize.height) / 2.0)), size: textSize))
} else {
self.sendButton.imageNode.alpha = 1.0
self.textNode.isHidden = true
}
@@ -416,17 +353,29 @@ public final class ChatTextInputActionButtonsNode: ASDisplayNode, ChatSendMessag
let sendButtonBackgroundFrame = CGRect(origin: CGPoint(), size: innerSize).insetBy(dx: 3.0, dy: 3.0)
transition.updateFrame(view: self.sendButtonBackgroundView, frame: sendButtonBackgroundFrame)
self.sendButtonBackgroundView.tintColor = self.customSendColor ?? interfaceState.theme.chat.inputPanel.panelControlAccentColor
if self.isSendDisabled {
transition.updateTintColor(view: self.sendButtonBackgroundView, color: interfaceState.theme.chat.inputPanel.panelControlAccentColor.withMultiplied(hue: 1.0, saturation: 0.0, brightness: 0.5).withMultipliedAlpha(0.25))
} else {
transition.updateTintColor(view: self.sendButtonBackgroundView, color: self.customSendColor ?? interfaceState.theme.chat.inputPanel.panelControlAccentColor)
}
if starsAmount == nil {
if self.isSendDisabled {
transition.updateAlpha(layer: self.sendButton.imageNode.layer, alpha: 0.4)
} else {
transition.updateAlpha(layer: self.sendButton.imageNode.layer, alpha: 1.0)
}
}
if let _ = self.customSendColor {
let sendButtonBackgroundEffectLayer: StarsButtonEffectLayer
let sendButtonBackgroundEffectLayer: StarsParticleEffectLayer
var sendButtonBackgroundEffectLayerTransition = transition
if let current = self.sendButtonBackgroundEffectLayer {
sendButtonBackgroundEffectLayer = current
} else {
sendButtonBackgroundEffectLayerTransition = .immediate
sendButtonBackgroundEffectLayer = StarsButtonEffectLayer()
sendButtonBackgroundEffectLayer.masksToBounds = true
sendButtonBackgroundEffectLayer = StarsParticleEffectLayer()
self.sendButtonBackgroundEffectLayer = sendButtonBackgroundEffectLayer
self.sendButtonBackgroundView.layer.addSublayer(sendButtonBackgroundEffectLayer)
if transition.isAnimated {
@@ -434,8 +383,7 @@ public final class ChatTextInputActionButtonsNode: ASDisplayNode, ChatSendMessag
}
}
transition.updateFrame(layer: sendButtonBackgroundEffectLayer, frame: CGRect(origin: CGPoint(), size: sendButtonBackgroundFrame.size))
sendButtonBackgroundEffectLayerTransition.updateCornerRadius(layer: sendButtonBackgroundEffectLayer, cornerRadius: sendButtonBackgroundFrame.height * 0.5)
sendButtonBackgroundEffectLayer.update(color: UIColor(white: 1.0, alpha: 0.5), size: sendButtonBackgroundFrame.size)
sendButtonBackgroundEffectLayer.update(color: UIColor(white: 1.0, alpha: 0.5), size: sendButtonBackgroundFrame.size, cornerRadius: sendButtonBackgroundFrame.height * 0.5, transition: ComponentTransition(sendButtonBackgroundEffectLayerTransition))
} else if let sendButtonBackgroundEffectLayer = self.sendButtonBackgroundEffectLayer {
self.sendButtonBackgroundEffectLayer = nil
transition.updateFrame(layer: sendButtonBackgroundEffectLayer, frame: CGRect(origin: CGPoint(), size: sendButtonBackgroundFrame.size))