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changed '-visibilityDidChange:' to '-visiblieStateDidChange:' to match the others
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@ -214,9 +214,9 @@
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// To be overriden by subclasses
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}
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- (void)visibilityDidChange:(BOOL)isVisible
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- (void)visibileStateDidChange:(BOOL)isVisible
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{
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[super visibilityDidChange:isVisible];
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[super visibileStateDidChange:isVisible];
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CGRect cellFrame = CGRectZero;
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if (_scrollView) {
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@ -173,9 +173,9 @@
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}
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#if ASRangeControllerLoggingEnabled
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- (void)visibilityDidChange:(BOOL)isVisible
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- (void)visibileStateDidChange:(BOOL)isVisible
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{
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[super visibilityDidChange:isVisible];
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[super visibileStateDidChange:isVisible];
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NSLog(@"%@ - visible: %d", self, isVisible);
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}
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#endif
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@ -240,7 +240,7 @@ NS_ASSUME_NONNULL_BEGIN
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*
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* @discussion Subclasses may use this to monitor when they become visible.
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*/
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- (void)visibilityDidChange:(BOOL)isVisible ASDISPLAYNODE_REQUIRES_SUPER;
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- (void)visibileStateDidChange:(BOOL)isVisible ASDISPLAYNODE_REQUIRES_SUPER;
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/**
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* @abstract Called whenever the the node has entered or left the display state.
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@ -2106,7 +2106,7 @@ void recursivelyTriggerDisplayForLayer(CALayer *layer, BOOL shouldBlock)
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if (![self supportsRangeManagedInterfaceState]) {
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self.interfaceState = ASInterfaceStateNone;
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} else {
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// This case is important when tearing down hierarchies. We must deliver a visibilityDidChange:NO callback, as part our API guarantee that this method can be used for
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// This case is important when tearing down hierarchies. We must deliver a visibileStateDidChange:NO callback, as part our API guarantee that this method can be used for
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// things like data analytics about user content viewing. We cannot call the method in the dealloc as any incidental retain operations in client code would fail.
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// Additionally, it may be that a Standard UIView which is containing us is moving between hierarchies, and we should not send the call if we will be re-added in the
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// same runloop. Strategy: strong reference (might be the last!), wait one runloop, and confirm we are still outside the hierarchy (both layer-backed and view-backed).
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@ -2173,7 +2173,7 @@ void recursivelyTriggerDisplayForLayer(CALayer *layer, BOOL shouldBlock)
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});
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}
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- (void)visibilityDidChange:(BOOL)isVisible
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- (void)visibileStateDidChange:(BOOL)isVisible
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{
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// subclass override
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}
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@ -2295,7 +2295,7 @@ void recursivelyTriggerDisplayForLayer(CALayer *layer, BOOL shouldBlock)
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BOOL wasVisible = ASInterfaceStateIncludesVisible(oldState);
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if (nowVisible != wasVisible) {
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[self visibilityDidChange:nowVisible];
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[self visibileStateDidChange:nowVisible];
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}
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[self interfaceStateDidChange:newState fromState:oldState];
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@ -135,9 +135,9 @@
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[self.animatedImage clearAnimatedImageCache];
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}
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- (void)visibilityDidChange:(BOOL)isVisible
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- (void)visibileStateDidChange:(BOOL)isVisible
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{
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[super visibilityDidChange:isVisible];
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[super visibileStateDidChange:isVisible];
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ASDisplayNodeAssertMainThread();
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if (isVisible) {
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@ -297,9 +297,9 @@ typedef void(^ASMultiplexImageLoadCompletionBlock)(UIImage *image, id imageIdent
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/* visibilityDidChange in ASNetworkImageNode has a very similar implementation. Changes here are likely necessary
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in ASNetworkImageNode as well. */
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- (void)visibilityDidChange:(BOOL)isVisible
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- (void)visibileStateDidChange:(BOOL)isVisible
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{
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[super visibilityDidChange:isVisible];
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[super visibileStateDidChange:isVisible];
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if (_downloaderImplementsSetPriority) {
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ASDN::MutexLocker l(_downloadIdentifierLock);
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@ -280,9 +280,9 @@ static const CGSize kMinReleaseImageOnBackgroundSize = {20.0, 20.0};
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/* visibilityDidChange in ASMultiplexImageNode has a very similar implementation. Changes here are likely necessary
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in ASMultiplexImageNode as well. */
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- (void)visibilityDidChange:(BOOL)isVisible
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- (void)visibileStateDidChange:(BOOL)isVisible
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{
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[super visibilityDidChange:isVisible];
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[super visibileStateDidChange:isVisible];
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if (_downloaderImplementsSetPriority) {
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_lock.lock();
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@ -145,9 +145,9 @@
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}
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#if ASRangeControllerLoggingEnabled
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- (void)visibilityDidChange:(BOOL)isVisible
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- (void)visibileStateDidChange:(BOOL)isVisible
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{
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[super visibilityDidChange:isVisible];
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[super visibileStateDidChange:isVisible];
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NSLog(@"%@ - visible: %d", self, isVisible);
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}
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#endif
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@ -382,9 +382,9 @@ static NSString * const kStatus = @"status";
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}
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}
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- (void)visibilityDidChange:(BOOL)isVisible
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- (void)visibileStateDidChange:(BOOL)isVisible
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{
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[super visibilityDidChange:isVisible];
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[super visibileStateDidChange:isVisible];
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ASDN::MutexLocker l(_videoLock);
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@ -95,7 +95,7 @@ static UIApplicationState __ApplicationState = UIApplicationStateActive;
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{
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_scrollDirection = scrollDirection;
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// Perform update immediately, so that cells receive a visibilityDidChange: call before their first pixel is visible.
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// Perform update immediately, so that cells receive a visibileStateDidChange: call before their first pixel is visible.
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[self scheduleRangeUpdate];
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}
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@ -223,7 +223,7 @@
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}];
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_videoNode.playerNode.layer.frame = CGRectZero;
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[_videoNode visibilityDidChange:YES];
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[_videoNode visibileStateDidChange:YES];
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XCTAssertTrue(_videoNode.shouldBePlaying);
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}
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