Camera and editor improvements

This commit is contained in:
Ilya Laktyushin
2023-06-12 17:56:59 +04:00
parent fc999d8042
commit e9228cb9fa
4 changed files with 20 additions and 43 deletions

View File

@@ -29,10 +29,7 @@ final class VideoTextureSource: NSObject, TextureSource, AVPlayerItemOutputPullD
private weak var player: AVPlayer?
private weak var playerItem: AVPlayerItem?
private var playerItemOutput: AVPlayerItemVideoOutput?
private var playerItemStatusObservation: NSKeyValueObservation?
private var playerItemObservation: NSKeyValueObservation?
private var displayLink: CADisplayLink?
private let device: MTLDevice?
@@ -57,24 +54,12 @@ final class VideoTextureSource: NSObject, TextureSource, AVPlayerItemOutputPullD
super.init()
self.playerItemObservation = player.observe(\.currentItem, options: [.initial, .new], changeHandler: { [weak self] (player, change) in
guard let strongSelf = self else {
return
}
strongSelf.updatePlayerItem(player.currentItem)
})
self.updatePlayerItem(player.currentItem)
}
deinit {
self.playerItemObservation?.invalidate()
self.playerItemStatusObservation?.invalidate()
}
func invalidate() {
self.playerItemOutput?.setDelegate(nil, queue: nil)
self.playerItemOutput = nil
self.playerItemObservation?.invalidate()
self.playerItemStatusObservation?.invalidate()
self.displayLink?.invalidate()
self.displayLink = nil
}
@@ -88,18 +73,9 @@ final class VideoTextureSource: NSObject, TextureSource, AVPlayerItemOutputPullD
}
}
self.playerItemOutput = nil
self.playerItemStatusObservation?.invalidate()
self.playerItemStatusObservation = nil
self.playerItem = playerItem
self.playerItemStatusObservation = self.playerItem?.observe(\.status, options: [.initial, .new], changeHandler: { [weak self] item, change in
guard let strongSelf = self else {
return
}
if strongSelf.playerItem == item, item.status == .readyToPlay {
strongSelf.handleReadyToPlay()
}
})
self.handleReadyToPlay()
}
private func handleReadyToPlay() {