Voice Chat UI improvements

This commit is contained in:
Ilya Laktyushin
2020-12-08 21:06:03 +04:00
parent 9eddf57416
commit e94885aa08
70 changed files with 4378 additions and 3941 deletions

View File

@@ -117,7 +117,7 @@ private func containedLayoutForWindowLayout(_ layout: WindowLayout, deviceMetric
resolvedSafeInsets = deviceMetrics.safeInsets(inLandscape: isLandscape)
}
return ContainerViewLayout(size: layout.size, metrics: layout.metrics, deviceMetrics: deviceMetrics, intrinsicInsets: UIEdgeInsets(top: 0.0, left: 0.0, bottom: layout.onScreenNavigationHeight ?? 0.0, right: 0.0), safeInsets: resolvedSafeInsets, statusBarHeight: resolvedStatusBarHeight, inputHeight: updatedInputHeight, inputHeightIsInteractivellyChanging: layout.upperKeyboardInputPositionBound != nil && layout.upperKeyboardInputPositionBound != layout.size.height && layout.inputHeight != nil, inVoiceOver: layout.inVoiceOver)
return ContainerViewLayout(size: layout.size, metrics: layout.metrics, deviceMetrics: deviceMetrics, intrinsicInsets: UIEdgeInsets(top: 0.0, left: 0.0, bottom: layout.onScreenNavigationHeight ?? 0.0, right: 0.0), safeInsets: resolvedSafeInsets, additionalInsets: UIEdgeInsets(), statusBarHeight: resolvedStatusBarHeight, inputHeight: updatedInputHeight, inputHeightIsInteractivellyChanging: layout.upperKeyboardInputPositionBound != nil && layout.upperKeyboardInputPositionBound != layout.size.height && layout.inputHeight != nil, inVoiceOver: layout.inVoiceOver)
}
private func encodeText(_ string: String, _ key: Int) -> String {