Voice Chat UI improvements

This commit is contained in:
Ilya Laktyushin
2020-12-08 21:06:03 +04:00
parent 9eddf57416
commit e94885aa08
70 changed files with 4378 additions and 3941 deletions

View File

@@ -135,7 +135,7 @@ public final class SearchDisplayController {
safeInsets.left += 20.0
safeInsets.right += 20.0
self.contentNode.containerLayoutUpdated(ContainerViewLayout(size: size, metrics: LayoutMetrics(), deviceMetrics: layout.deviceMetrics, intrinsicInsets: layout.intrinsicInsets, safeInsets: safeInsets, statusBarHeight: nil, inputHeight: layout.inputHeight, inputHeightIsInteractivellyChanging: layout.inputHeightIsInteractivellyChanging, inVoiceOver: layout.inVoiceOver), navigationBarHeight: navigationBarHeight, transition: transition)
self.contentNode.containerLayoutUpdated(ContainerViewLayout(size: size, metrics: LayoutMetrics(), deviceMetrics: layout.deviceMetrics, intrinsicInsets: layout.intrinsicInsets, safeInsets: safeInsets, additionalInsets: UIEdgeInsets(), statusBarHeight: nil, inputHeight: layout.inputHeight, inputHeightIsInteractivellyChanging: layout.inputHeightIsInteractivellyChanging, inVoiceOver: layout.inVoiceOver), navigationBarHeight: navigationBarHeight, transition: transition)
}
public func activate(insertSubnode: @escaping (ASDisplayNode, Bool) -> Void, placeholder: SearchBarPlaceholderNode?) {
@@ -160,7 +160,7 @@ public final class SearchDisplayController {
var safeInsets = layout.safeInsets
safeInsets.left += 20.0
safeInsets.right += 20.0
self.contentNode.containerLayoutUpdated(ContainerViewLayout(size: size, metrics: LayoutMetrics(), deviceMetrics: layout.deviceMetrics, intrinsicInsets: UIEdgeInsets(), safeInsets: safeInsets, statusBarHeight: nil, inputHeight: nil, inputHeightIsInteractivellyChanging: false, inVoiceOver: false), navigationBarHeight: navigationBarHeight, transition: .immediate)
self.contentNode.containerLayoutUpdated(ContainerViewLayout(size: size, metrics: LayoutMetrics(), deviceMetrics: layout.deviceMetrics, intrinsicInsets: UIEdgeInsets(), safeInsets: safeInsets, additionalInsets: UIEdgeInsets(), statusBarHeight: nil, inputHeight: nil, inputHeightIsInteractivellyChanging: false, inVoiceOver: false), navigationBarHeight: navigationBarHeight, transition: .immediate)
var contentNavigationBarHeight = navigationBarHeight
if layout.statusBarHeight == nil {