Ongoing work on the updated entity input

This commit is contained in:
Ali
2022-07-05 19:16:06 +02:00
parent c69c578e1d
commit e99cefa2d6
51 changed files with 1827 additions and 317 deletions

View File

@@ -265,7 +265,7 @@ final class ChatChannelSubscriberInputPanelNode: ChatInputPanelNode {
}
}
override func updateLayout(width: CGFloat, leftInset: CGFloat, rightInset: CGFloat, bottomInset: CGFloat, additionalSideInsets: UIEdgeInsets, maxHeight: CGFloat, isSecondary: Bool, transition: ContainedViewLayoutTransition, interfaceState: ChatPresentationInterfaceState, metrics: LayoutMetrics) -> CGFloat {
override func updateLayout(width: CGFloat, leftInset: CGFloat, rightInset: CGFloat, bottomInset: CGFloat, additionalSideInsets: UIEdgeInsets, maxHeight: CGFloat, isSecondary: Bool, transition: ContainedViewLayoutTransition, interfaceState: ChatPresentationInterfaceState, metrics: LayoutMetrics, isMediaInputExpanded: Bool) -> CGFloat {
return self.updateLayout(width: width, leftInset: leftInset, rightInset: rightInset, bottomInset: bottomInset, additionalSideInsets: additionalSideInsets, maxHeight: maxHeight, isSecondary: isSecondary, transition: transition, interfaceState: interfaceState, metrics: metrics, force: false)
}