Invalidate TextNode Renderer Instead of Changing constrainedSize (#2516)

* Instead of changing its constrained size, just invalidate renderer. It's virtually the same.

* Check constrained size before invalidating renderer
This commit is contained in:
Adlai Holler 2016-10-31 14:14:21 -07:00 committed by GitHub
parent 7ecce6b677
commit f09b92641c
3 changed files with 6 additions and 32 deletions

View File

@ -354,12 +354,7 @@ static NSArray *DefaultLinkAttributeNames = @[ NSLinkAttributeName ];
// as this would essentially serve to set its constrainedSize to be its calculatedSize (unnecessary).
ASLayout *layout = self.calculatedLayout;
if (layout != nil && CGSizeEqualToSize(boundsSize, layout.size)) {
if (boundsSize.width != rendererConstrainedSize.width) {
// Don't bother changing _constrainedSize, as ASDisplayNode's -measure: method would have a cache miss
// and ask us to recalculate layout if it were called with the same calculatedSize that got us to this point!
_renderer.constrainedSize = boundsSize;
}
return NO;
return (boundsSize.width != rendererConstrainedSize.width);
} else {
return YES;
}
@ -382,7 +377,7 @@ static NSArray *DefaultLinkAttributeNames = @[ NSLinkAttributeName ];
if (CGSizeEqualToSize(_constrainedSize, layoutSize) == NO) {
_constrainedSize = layoutSize;
_renderer.constrainedSize = layoutSize;
[self _invalidateRenderer];
}
}
}
@ -403,9 +398,9 @@ static NSArray *DefaultLinkAttributeNames = @[ NSLinkAttributeName ];
_constrainedSize = constrainedSize;
// Instead of invalidating the renderer, in case this is a new call with a different constrained size,
// just update the size of the NSTextContainer that is owned by the renderer's internal context object.
[self _renderer].constrainedSize = _constrainedSize;
if (_renderer != nil && CGSizeEqualToSize(constrainedSize, _renderer.constrainedSize) == NO) {
[self _invalidateRenderer];
}
[self setNeedsDisplay];

View File

@ -53,7 +53,7 @@
@property (nonatomic, assign, readonly) ASTextKitAttributes attributes;
@property (nonatomic, assign, readwrite) CGSize constrainedSize;
@property (nonatomic, assign, readonly) CGSize constrainedSize;
@property (nonatomic, assign, readonly) CGFloat currentScaleFactor;

View File

@ -140,27 +140,6 @@ static NSCharacterSet *_defaultAvoidTruncationCharacterSet()
return _calculatedSize;
}
- (void)setConstrainedSize:(CGSize)constrainedSize
{
if (!CGSizeEqualToSize(constrainedSize, _constrainedSize)) {
_sizeIsCalculated = NO;
_constrainedSize = constrainedSize;
_calculatedSize = CGSizeZero;
// Throw away the all subcomponents to create them with the new constrained size new as well as let the
// truncater do it's job again for the new constrained size. This is necessary as after a truncation did happen
// the context would use the truncated string and not the original string to truncate based on the new
// constrained size
ASPerformBackgroundDeallocation(_context);
ASPerformBackgroundDeallocation(_truncater);
ASPerformBackgroundDeallocation(_fontSizeAdjuster);
_context = nil;
_truncater = nil;
_fontSizeAdjuster = nil;
}
}
- (void)_calculateSize
{
// if we have no scale factors or an unconstrained width, there is no reason to try to adjust the font size