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Camera and editor improvements
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@@ -43,17 +43,17 @@ public final class DrawingMediaEntityView: DrawingEntityView, DrawingEntityMedia
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}
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}
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override func play() {
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public override func play() {
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self.isVisible = true
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self.applyVisibility()
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}
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override func pause() {
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public override func pause() {
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self.isVisible = false
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self.applyVisibility()
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}
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override func seek(to timestamp: Double) {
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public override func seek(to timestamp: Double) {
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self.isVisible = false
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self.isPlaying = false
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