mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-12-23 14:45:21 +00:00
[WIP] Video chats
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
import Foundation
|
||||
import UIKit
|
||||
import Display
|
||||
|
||||
public final class RoundedRectangle: Component {
|
||||
public enum GradientDirection: Equatable {
|
||||
@@ -117,3 +118,136 @@ public final class RoundedRectangle: Component {
|
||||
return view.update(component: self, availableSize: availableSize, transition: transition)
|
||||
}
|
||||
}
|
||||
|
||||
public final class FilledRoundedRectangleComponent: Component {
|
||||
public let color: UIColor
|
||||
public let cornerRadius: CGFloat
|
||||
public let smoothCorners: Bool
|
||||
|
||||
public init(
|
||||
color: UIColor,
|
||||
cornerRadius: CGFloat,
|
||||
smoothCorners: Bool
|
||||
) {
|
||||
self.color = color
|
||||
self.cornerRadius = cornerRadius
|
||||
self.smoothCorners = smoothCorners
|
||||
}
|
||||
|
||||
public static func ==(lhs: FilledRoundedRectangleComponent, rhs: FilledRoundedRectangleComponent) -> Bool {
|
||||
if lhs === rhs {
|
||||
return true
|
||||
}
|
||||
if lhs.color != rhs.color {
|
||||
return false
|
||||
}
|
||||
if lhs.cornerRadius != rhs.cornerRadius {
|
||||
return false
|
||||
}
|
||||
if lhs.smoothCorners != rhs.smoothCorners {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
public final class View: UIImageView {
|
||||
private var component: FilledRoundedRectangleComponent?
|
||||
|
||||
private var currentCornerRadius: CGFloat?
|
||||
private var cornerImage: UIImage?
|
||||
|
||||
override init(frame: CGRect) {
|
||||
super.init(frame: frame)
|
||||
}
|
||||
|
||||
required init?(coder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
|
||||
private func applyStaticCornerRadius() {
|
||||
guard let component = self.component else {
|
||||
return
|
||||
}
|
||||
guard let cornerRadius = self.currentCornerRadius else {
|
||||
return
|
||||
}
|
||||
if cornerRadius == 0.0 {
|
||||
if let cornerImage = self.cornerImage, cornerImage.size.width == 1.0 {
|
||||
} else {
|
||||
self.cornerImage = generateImage(CGSize(width: 1.0, height: 1.0), rotatedContext: { size, context in
|
||||
context.setFillColor(UIColor.white.cgColor)
|
||||
context.fill(CGRect(origin: CGPoint(), size: size))
|
||||
})?.stretchableImage(withLeftCapWidth: Int(cornerRadius) + 5, topCapHeight: Int(cornerRadius) + 5).withRenderingMode(.alwaysTemplate)
|
||||
}
|
||||
} else {
|
||||
if component.smoothCorners {
|
||||
let size = CGSize(width: cornerRadius * 2.0 + 10.0, height: cornerRadius * 2.0 + 10.0)
|
||||
if let cornerImage = self.cornerImage, cornerImage.size == size {
|
||||
} else {
|
||||
self.cornerImage = generateImage(size, rotatedContext: { size, context in
|
||||
context.clear(CGRect(origin: CGPoint(), size: size))
|
||||
context.addPath(UIBezierPath(roundedRect: CGRect(origin: CGPoint(), size: size), cornerRadius: cornerRadius).cgPath)
|
||||
context.setFillColor(UIColor.white.cgColor)
|
||||
context.fillPath()
|
||||
})?.stretchableImage(withLeftCapWidth: Int(cornerRadius) + 5, topCapHeight: Int(cornerRadius) + 5).withRenderingMode(.alwaysTemplate)
|
||||
}
|
||||
} else {
|
||||
let size = CGSize(width: cornerRadius * 2.0, height: cornerRadius * 2.0)
|
||||
if let cornerImage = self.cornerImage, cornerImage.size == size {
|
||||
} else {
|
||||
self.cornerImage = generateStretchableFilledCircleImage(diameter: size.width, color: UIColor.white)?.withRenderingMode(.alwaysTemplate)
|
||||
}
|
||||
}
|
||||
}
|
||||
self.image = self.cornerImage
|
||||
self.clipsToBounds = false
|
||||
self.backgroundColor = nil
|
||||
self.layer.cornerRadius = 0.0
|
||||
}
|
||||
|
||||
func update(component: FilledRoundedRectangleComponent, availableSize: CGSize, transition: ComponentTransition) -> CGSize {
|
||||
self.component = component
|
||||
|
||||
transition.setTintColor(view: self, color: component.color)
|
||||
|
||||
if self.currentCornerRadius != component.cornerRadius {
|
||||
let previousCornerRadius = self.currentCornerRadius
|
||||
self.currentCornerRadius = component.cornerRadius
|
||||
if transition.animation.isImmediate {
|
||||
self.applyStaticCornerRadius()
|
||||
} else {
|
||||
self.image = nil
|
||||
self.clipsToBounds = true
|
||||
self.backgroundColor = component.color
|
||||
if let previousCornerRadius, self.layer.animation(forKey: "cornerRadius") == nil {
|
||||
self.layer.cornerRadius = previousCornerRadius
|
||||
}
|
||||
if #available(iOS 13.0, *) {
|
||||
if component.smoothCorners {
|
||||
self.layer.cornerCurve = .continuous
|
||||
} else {
|
||||
self.layer.cornerCurve = .circular
|
||||
}
|
||||
|
||||
}
|
||||
transition.setCornerRadius(layer: self.layer, cornerRadius: component.cornerRadius, completion: { [weak self] completed in
|
||||
guard let self, completed else {
|
||||
return
|
||||
}
|
||||
self.applyStaticCornerRadius()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
return availableSize
|
||||
}
|
||||
}
|
||||
|
||||
public func makeView() -> View {
|
||||
return View(frame: CGRect())
|
||||
}
|
||||
|
||||
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
|
||||
return view.update(component: self, availableSize: availableSize, transition: transition)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user