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import Foundation
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import UIKit
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class ChatSwipeToReplyRecognizer: UIPanGestureRecognizer {
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var validatedGesture = false
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var firstLocation: CGPoint = CGPoint()
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var shouldBegin: (() -> Bool)?
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override init(target: Any?, action: Selector?) {
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super.init(target: target, action: action)
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self.maximumNumberOfTouches = 1
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}
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override func reset() {
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super.reset()
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self.validatedGesture = false
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}
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override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) {
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super.touchesBegan(touches, with: event)
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if let shouldBegin = self.shouldBegin, !shouldBegin() {
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self.state = .failed
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} else {
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let touch = touches.first!
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self.firstLocation = touch.location(in: self.view)
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}
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}
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override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent) {
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let location = touches.first!.location(in: self.view)
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let translation = CGPoint(x: location.x - firstLocation.x, y: location.y - firstLocation.y)
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let absTranslationX: CGFloat = abs(translation.x)
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let absTranslationY: CGFloat = abs(translation.y)
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if !validatedGesture {
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if translation.x > 0.0 {
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self.state = .failed
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} else if absTranslationY > 2.0 && absTranslationY > absTranslationX * 2.0 {
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self.state = .failed
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} else if absTranslationX > 2.0 && absTranslationY * 2.0 < absTranslationX {
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validatedGesture = true
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}
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}
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if validatedGesture {
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super.touchesMoved(touches, with: event)
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}
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}
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}
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