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Various improvements
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@@ -299,7 +299,7 @@ final class CameraVideoLayer: MetalEngineSubjectLayer, MetalEngineSubject {
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encoder.setFragmentTexture(blurredTexture, index: 0)
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var brightness: Float = 0.85
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var brightness: Float = 0.95
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var saturation: Float = 1.3
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var overlay: SIMD4<Float> = SIMD4<Float>()
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encoder.setFragmentBytes(&brightness, length: 4, index: 0)
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