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Attempt to fix invalid frame update
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@ -71,6 +71,26 @@ public enum ContainedViewLayoutTransition {
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public extension ContainedViewLayoutTransition {
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func updateFrame(node: ASDisplayNode, frame: CGRect, force: Bool = false, beginWithCurrentState: Bool = false, delay: Double = 0.0, completion: ((Bool) -> Void)? = nil) {
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var frame = frame
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if frame.origin.x.isNaN {
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return
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}
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if frame.origin.y.isNaN {
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return
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}
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if frame.size.width.isNaN {
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return
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}
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if frame.size.width < 0.0 {
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return
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}
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if frame.size.height.isNaN {
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return
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}
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if frame.size.height < 0.0 {
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return
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}
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if node.frame.equalTo(frame) && !force {
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completion?(true)
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} else {
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