lottie/vector: fine tune path api.

Change-Id: Ic40da16809e5e0b32f5d23cc8b06636d37072037
This commit is contained in:
sub.mohanty@samsung.com 2018-09-08 13:17:12 +09:00 committed by Youngbok Shin
parent 446a18a1e5
commit fa645a5227

View File

@ -155,7 +155,7 @@ void VPath::VPathData::addOval(const VRectF &rect, VPath::Direction dir)
float h2 = rect.height() / 2;
float h2k = h2 * PATH_KAPPA;
reserve(14, 7); // 1Move + 4Cubic + 1Close
reserve(13, 6); // 1Move + 4Cubic + 1Close
if (dir == VPath::Direction::CW) {
// moveto 12 o'clock.
moveTo(x + w2, y);
@ -199,7 +199,7 @@ void VPath::VPathData::addRect(const VRectF &rect, VPath::Direction dir)
float w = rect.width();
float h = rect.height();
reserve(6, 6); // 1Move + 4Line + 1Close
reserve(5, 6); // 1Move + 4Line + 1Close
if (dir == VPath::Direction::CW) {
moveTo(x + w, y);
lineTo(x + w, y + h);
@ -233,7 +233,7 @@ void VPath::VPathData::addRoundRect(const VRectF &rect, float rx, float ry,
if (rx > w) rx = w;
if (ry > h) ry = h;
reserve(14, 7); // 1Move + 4Cubic + 1Close
reserve(17, 10); // 1Move + 4Cubic + 1Close
if (dir == VPath::Direction::CW) {
moveTo(x + w, y + ry / 2.f);
arcTo(VRectF(x + w - rx, y + h - ry, rx, ry), 0, -90, false);