Refactoring

This commit is contained in:
Ali 2023-11-15 22:12:01 +04:00
parent abdce6408e
commit fdb11c792b
11 changed files with 575 additions and 649 deletions

View File

@ -10,7 +10,11 @@ public final class ViewController: UIViewController {
private var callState: PrivateCallScreen.State = PrivateCallScreen.State(
lifecycleState: .connecting,
name: "Emma Walters",
avatarImage: UIImage(named: "test")
avatarImage: UIImage(named: "test"),
audioOutput: .internalSpeaker,
isMicrophoneMuted: false,
localVideo: nil,
remoteVideo: nil
)
override public func viewDidLoad() {
@ -27,7 +31,59 @@ public final class ViewController: UIViewController {
self.callScreenView = callScreenView
self.view.addSubview(callScreenView)
self.update(size: self.view.bounds.size, transition: .immediate)
callScreenView.speakerAction = { [weak self] in
guard let self else {
return
}
switch self.callState.lifecycleState {
case .connecting:
self.callState.lifecycleState = .ringing
case .ringing:
self.callState.lifecycleState = .exchangingKeys
case .exchangingKeys:
self.callState.lifecycleState = .active(PrivateCallScreen.State.ActiveState(
startTime: Date().timeIntervalSince1970,
signalInfo: PrivateCallScreen.State.SignalInfo(quality: 1.0),
emojiKey: ["A", "B", "C", "D"]
))
case var .active(activeState):
activeState.signalInfo.quality = activeState.signalInfo.quality == 1.0 ? 0.1 : 1.0
self.callState.lifecycleState = .active(activeState)
case .terminated:
break
}
self.update(transition: .spring(duration: 0.4))
}
callScreenView.videoAction = { [weak self] in
guard let self else {
return
}
if self.callState.remoteVideo == nil {
self.callState.remoteVideo = FileVideoSource(device: MetalEngine.shared.device, url: Bundle.main.url(forResource: "test2", withExtension: "mp4")!)
} else {
self.callState.remoteVideo = nil
}
self.update(transition: .spring(duration: 0.4))
}
callScreenView.microhoneMuteAction = {
self.callState.isMicrophoneMuted = !self.callState.isMicrophoneMuted
self.update(transition: .spring(duration: 0.4))
}
callScreenView.endCallAction = { [weak self] in
guard let self else {
return
}
self.callState.lifecycleState = .terminated(PrivateCallScreen.State.TerminatedState(duration: 82.0))
self.update(transition: .spring(duration: 0.4))
}
self.update(transition: .immediate)
}
private func update(transition: Transition) {
self.update(size: self.view.bounds.size, transition: transition)
}
private func update(size: CGSize, transition: Transition) {

View File

@ -4,7 +4,7 @@ import Display
import ComponentFlow
import AppBundle
final class ButtonGroupView: UIView, ContentOverlayView {
final class ButtonGroupView: OverlayMaskContainerView {
final class Button {
enum Content: Equatable {
enum Key: Hashable {
@ -42,14 +42,10 @@ final class ButtonGroupView: UIView, ContentOverlayView {
}
}
let overlayMaskLayer: CALayer
private var buttons: [Button]?
private var buttonViews: [Button.Content.Key: ContentOverlayButton] = [:]
override init(frame: CGRect) {
self.overlayMaskLayer = SimpleLayer()
super.init(frame: frame)
}
@ -57,46 +53,6 @@ final class ButtonGroupView: UIView, ContentOverlayView {
fatalError("init(coder:) has not been implemented")
}
override func addSubview(_ view: UIView) {
super.addSubview(view)
if let view = view as? ContentOverlayView {
self.overlayMaskLayer.addSublayer(view.overlayMaskLayer)
}
}
override func insertSubview(_ view: UIView, at index: Int) {
super.insertSubview(view, at: index)
if let view = view as? ContentOverlayView {
self.overlayMaskLayer.addSublayer(view.overlayMaskLayer)
}
}
override func insertSubview(_ view: UIView, aboveSubview siblingSubview: UIView) {
super.insertSubview(view, aboveSubview: siblingSubview)
if let view = view as? ContentOverlayView {
self.overlayMaskLayer.addSublayer(view.overlayMaskLayer)
}
}
override func insertSubview(_ view: UIView, belowSubview siblingSubview: UIView) {
super.insertSubview(view, belowSubview: siblingSubview)
if let view = view as? ContentOverlayView {
self.overlayMaskLayer.addSublayer(view.overlayMaskLayer)
}
}
override func willRemoveSubview(_ subview: UIView) {
super.willRemoveSubview(subview)
if let view = subview as? ContentOverlayView {
view.overlayMaskLayer.removeFromSuperlayer()
}
}
func update(size: CGSize, buttons: [Button], transition: Transition) {
self.buttons = buttons

View File

@ -78,7 +78,8 @@ final class CallBackgroundLayer: MetalEngineSubjectLayer, MetalEngineSubject {
SIMD2<Float>(x: 0.75, y: 0.40)
]
private var isBlur: Bool = false
let blurredLayer: MetalEngineSubjectLayer
private var phase: Float = 0.0
private var displayLinkSubscription: SharedDisplayLink.Subscription?
@ -96,8 +97,8 @@ final class CallBackgroundLayer: MetalEngineSubjectLayer, MetalEngineSubject {
private var stateIndex: Int = 0
private let phaseAcceleration = AnimatedProperty<CGFloat>(0.0)
init(isBlur: Bool) {
self.isBlur = isBlur
override init() {
self.blurredLayer = MetalEngineSubjectLayer()
self.colorSets = [
ColorSet(colors: [
@ -151,6 +152,7 @@ final class CallBackgroundLayer: MetalEngineSubjectLayer, MetalEngineSubject {
}
override init(layer: Any) {
self.blurredLayer = MetalEngineSubjectLayer()
self.colorSets = []
self.colorTransition = AnimatedProperty<ColorSet>(ColorSet(colors: []))
@ -179,35 +181,37 @@ final class CallBackgroundLayer: MetalEngineSubjectLayer, MetalEngineSubject {
return
}
let isBlur = self.isBlur
let phase = self.phase
context.renderToLayer(spec: renderSpec, state: RenderState.self, layer: self, commands: { encoder, placement in
let effectiveRect = placement.effectiveRect
var rect = SIMD4<Float>(Float(effectiveRect.minX), Float(effectiveRect.minY), Float(effectiveRect.width), Float(effectiveRect.height))
encoder.setVertexBytes(&rect, length: 4 * 4, index: 0)
let baseStep = floor(phase)
let nextStepInterpolation = phase - floor(phase)
let positions0 = gatherPositions(shiftArray(array: CallBackgroundLayer.basePositions, offset: Int(baseStep)))
let positions1 = gatherPositions(shiftArray(array: CallBackgroundLayer.basePositions, offset: Int(baseStep) + 1))
var positions = Array<SIMD2<Float>>(repeating: SIMD2<Float>(), count: 4)
for i in 0 ..< 4 {
positions[i] = interpolatePoints(positions0[i], positions1[i], at: nextStepInterpolation)
}
encoder.setFragmentBytes(&positions, length: 4 * MemoryLayout<SIMD2<Float>>.size, index: 0)
var colors: [SIMD4<Float>] = self.colorTransition.value.colors
encoder.setFragmentBytes(&colors, length: 4 * MemoryLayout<SIMD4<Float>>.size, index: 1)
var brightness: Float = isBlur ? 1.1 : 1.0
var saturation: Float = isBlur ? 1.2 : 1.0
encoder.setFragmentBytes(&brightness, length: 4, index: 2)
encoder.setFragmentBytes(&saturation, length: 4, index: 3)
encoder.drawPrimitives(type: .triangle, vertexStart: 0, vertexCount: 6)
})
for i in 0 ..< 2 {
let isBlur = i == 1
context.renderToLayer(spec: renderSpec, state: RenderState.self, layer: i == 0 ? self : self.blurredLayer, commands: { encoder, placement in
let effectiveRect = placement.effectiveRect
var rect = SIMD4<Float>(Float(effectiveRect.minX), Float(effectiveRect.minY), Float(effectiveRect.width), Float(effectiveRect.height))
encoder.setVertexBytes(&rect, length: 4 * 4, index: 0)
let baseStep = floor(phase)
let nextStepInterpolation = phase - floor(phase)
let positions0 = gatherPositions(shiftArray(array: CallBackgroundLayer.basePositions, offset: Int(baseStep)))
let positions1 = gatherPositions(shiftArray(array: CallBackgroundLayer.basePositions, offset: Int(baseStep) + 1))
var positions = Array<SIMD2<Float>>(repeating: SIMD2<Float>(), count: 4)
for i in 0 ..< 4 {
positions[i] = interpolatePoints(positions0[i], positions1[i], at: nextStepInterpolation)
}
encoder.setFragmentBytes(&positions, length: 4 * MemoryLayout<SIMD2<Float>>.size, index: 0)
var colors: [SIMD4<Float>] = self.colorTransition.value.colors
encoder.setFragmentBytes(&colors, length: 4 * MemoryLayout<SIMD4<Float>>.size, index: 1)
var brightness: Float = isBlur ? 1.1 : 1.0
var saturation: Float = isBlur ? 1.2 : 1.0
encoder.setFragmentBytes(&brightness, length: 4, index: 2)
encoder.setFragmentBytes(&saturation, length: 4, index: 3)
encoder.drawPrimitives(type: .triangle, vertexStart: 0, vertexCount: 6)
})
}
}
}

View File

@ -3,7 +3,7 @@ import UIKit
import Display
import ComponentFlow
final class ContentOverlayButton: HighlightTrackingButton, ContentOverlayView {
final class ContentOverlayButton: HighlightTrackingButton, OverlayMaskContainerViewProtocol {
private struct ContentParams: Equatable {
var size: CGSize
var image: UIImage?
@ -18,9 +18,7 @@ final class ContentOverlayButton: HighlightTrackingButton, ContentOverlayView {
}
}
var overlayMaskLayer: CALayer {
return self.overlayBackgroundLayer
}
let maskContents: UIView
override static var layerClass: AnyClass {
return MirroringLayer.self
@ -28,8 +26,6 @@ final class ContentOverlayButton: HighlightTrackingButton, ContentOverlayView {
var action: (() -> Void)?
private let overlayBackgroundLayer: SimpleLayer
private let contentView: UIImageView
private var currentContentViewIsSelected: Bool?
@ -38,7 +34,8 @@ final class ContentOverlayButton: HighlightTrackingButton, ContentOverlayView {
private var contentParams: ContentParams?
override init(frame: CGRect) {
self.overlayBackgroundLayer = SimpleLayer()
self.maskContents = UIView()
self.contentView = UIImageView()
self.textView = TextView()
@ -48,14 +45,14 @@ final class ContentOverlayButton: HighlightTrackingButton, ContentOverlayView {
let size: CGFloat = 56.0
let renderer = UIGraphicsImageRenderer(bounds: CGRect(origin: CGPoint(), size: CGSize(width: size, height: size)))
self.overlayBackgroundLayer.contents = renderer.image { context in
self.maskContents.layer.contents = renderer.image { context in
UIGraphicsPushContext(context.cgContext)
context.cgContext.setFillColor(UIColor.white.cgColor)
context.cgContext.fillEllipse(in: CGRect(origin: CGPoint(), size: CGSize(width: size, height: size)))
UIGraphicsPopContext()
}.cgImage
(self.layer as? MirroringLayer)?.targetLayer = self.overlayBackgroundLayer
(self.layer as? MirroringLayer)?.targetLayer = self.maskContents.layer
self.addSubview(self.contentView)
self.addSubview(self.textView)

View File

@ -1,375 +1 @@
import Foundation
import UIKit
import Display
import MetalEngine
import ComponentFlow
import SwiftSignalKit
final class ContentView: UIView {
private struct Params: Equatable {
var size: CGSize
var insets: UIEdgeInsets
var screenCornerRadius: CGFloat
var state: PrivateCallScreen.State
init(size: CGSize, insets: UIEdgeInsets, screenCornerRadius: CGFloat, state: PrivateCallScreen.State) {
self.size = size
self.insets = insets
self.screenCornerRadius = screenCornerRadius
self.state = state
}
static func ==(lhs: Params, rhs: Params) -> Bool {
if lhs.size != rhs.size {
return false
}
if lhs.insets != rhs.insets {
return false
}
if lhs.screenCornerRadius != rhs.screenCornerRadius {
return false
}
if lhs.state != rhs.state {
return false
}
return true
}
}
private let blobLayer: CallBlobsLayer
private let avatarLayer: AvatarLayer
private let titleView: TextView
private var statusView: StatusView
private var emojiView: KeyEmojiView?
let blurContentsLayer: SimpleLayer
private var videoContainerView: VideoContainerView?
private var params: Params?
private var activeRemoteVideoSource: VideoSource?
private var waitingForFirstVideoFrameDisposable: Disposable?
private var processedInitialAudioLevelBump: Bool = false
private var audioLevelBump: Float = 0.0
private var targetAudioLevel: Float = 0.0
private var audioLevel: Float = 0.0
private var audioLevelUpdateSubscription: SharedDisplayLinkDriver.Link?
override init(frame: CGRect) {
self.blobLayer = CallBlobsLayer()
self.avatarLayer = AvatarLayer()
self.titleView = TextView()
self.statusView = StatusView()
self.blurContentsLayer = SimpleLayer()
super.init(frame: frame)
self.layer.addSublayer(self.blobLayer)
self.layer.addSublayer(self.avatarLayer)
self.addSubview(self.titleView)
self.addSubview(self.statusView)
self.statusView.requestLayout = { [weak self] in
self?.update(transition: .immediate)
}
self.audioLevelUpdateSubscription = SharedDisplayLinkDriver.shared.add(needsHighestFramerate: false, { [weak self] in
guard let self else {
return
}
self.attenuateAudioLevelStep()
})
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
self.waitingForFirstVideoFrameDisposable?.dispose()
}
func addIncomingAudioLevel(value: Float) {
self.targetAudioLevel = value
}
private func attenuateAudioLevelStep() {
self.audioLevel = self.audioLevel * 0.8 + (self.targetAudioLevel + self.audioLevelBump) * 0.2
if self.audioLevel <= 0.01 {
self.audioLevel = 0.0
}
self.updateAudioLevel()
}
private func updateAudioLevel() {
if self.activeRemoteVideoSource == nil {
let additionalAvatarScale = CGFloat(max(0.0, min(self.audioLevel, 5.0)) * 0.05)
self.avatarLayer.transform = CATransform3DMakeScale(1.0 + additionalAvatarScale, 1.0 + additionalAvatarScale, 1.0)
if let params = self.params, case .terminated = params.state.lifecycleState {
} else {
let blobAmplificationFactor: CGFloat = 2.0
self.blobLayer.transform = CATransform3DMakeScale(1.0 + additionalAvatarScale * blobAmplificationFactor, 1.0 + additionalAvatarScale * blobAmplificationFactor, 1.0)
}
}
}
func update(
size: CGSize,
insets: UIEdgeInsets,
screenCornerRadius: CGFloat,
state: PrivateCallScreen.State,
transition: Transition
) {
let params = Params(size: size, insets: insets, screenCornerRadius: screenCornerRadius, state: state)
if self.params == params {
return
}
if self.params?.state.remoteVideo !== params.state.remoteVideo {
self.waitingForFirstVideoFrameDisposable?.dispose()
if let remoteVideo = params.state.remoteVideo {
if remoteVideo.currentOutput != nil {
self.activeRemoteVideoSource = remoteVideo
} else {
let firstVideoFrameSignal = Signal<Never, NoError> { subscriber in
remoteVideo.updated = { [weak remoteVideo] in
guard let remoteVideo else {
subscriber.putCompletion()
return
}
if remoteVideo.currentOutput != nil {
subscriber.putCompletion()
}
}
return EmptyDisposable
}
var shouldUpdate = false
self.waitingForFirstVideoFrameDisposable = (firstVideoFrameSignal
|> timeout(4.0, queue: .mainQueue(), alternate: .complete())
|> deliverOnMainQueue).startStrict(completed: { [weak self] in
guard let self else {
return
}
self.activeRemoteVideoSource = remoteVideo
if shouldUpdate {
self.update(transition: .spring(duration: 0.3))
}
})
shouldUpdate = true
}
} else {
self.activeRemoteVideoSource = nil
}
}
self.params = params
self.updateInternal(params: params, transition: transition)
}
private func update(transition: Transition) {
guard let params = self.params else {
return
}
self.updateInternal(params: params, transition: transition)
}
private func updateInternal(params: Params, transition: Transition) {
if case let .active(activeState) = params.state.lifecycleState {
let emojiView: KeyEmojiView
var emojiTransition = transition
if let current = self.emojiView {
emojiView = current
} else {
emojiTransition = transition.withAnimation(.none)
emojiView = KeyEmojiView(emoji: activeState.emojiKey)
self.emojiView = emojiView
}
if emojiView.superview == nil {
self.addSubview(emojiView)
if !transition.animation.isImmediate {
emojiView.animateIn()
}
}
emojiTransition.setFrame(view: emojiView, frame: CGRect(origin: CGPoint(x: params.size.width - params.insets.right - 12.0 - emojiView.size.width, y: params.insets.top + 27.0), size: emojiView.size))
} else {
if let emojiView = self.emojiView {
self.emojiView = nil
emojiView.removeFromSuperview()
}
}
let collapsedAvatarSize: CGFloat = 136.0
let blobSize: CGFloat = collapsedAvatarSize + 40.0
let collapsedAvatarFrame = CGRect(origin: CGPoint(x: floor((params.size.width - collapsedAvatarSize) * 0.5), y: 222.0), size: CGSize(width: collapsedAvatarSize, height: collapsedAvatarSize))
let expandedAvatarFrame = CGRect(origin: CGPoint(), size: params.size)
let avatarFrame = self.activeRemoteVideoSource != nil ? expandedAvatarFrame : collapsedAvatarFrame
let avatarCornerRadius = self.activeRemoteVideoSource != nil ? params.screenCornerRadius : collapsedAvatarSize * 0.5
if let activeRemoteVideoSource = self.activeRemoteVideoSource {
let videoContainerView: VideoContainerView
if let current = self.videoContainerView {
videoContainerView = current
} else {
videoContainerView = VideoContainerView(frame: CGRect())
self.videoContainerView = videoContainerView
self.insertSubview(videoContainerView, belowSubview: self.titleView)
self.blurContentsLayer.addSublayer(videoContainerView.blurredContainerLayer)
videoContainerView.layer.position = self.avatarLayer.position
videoContainerView.layer.bounds = self.avatarLayer.bounds
videoContainerView.alpha = 0.0
videoContainerView.blurredContainerLayer.position = self.avatarLayer.position
videoContainerView.blurredContainerLayer.bounds = self.avatarLayer.bounds
videoContainerView.blurredContainerLayer.opacity = 0.0
videoContainerView.update(size: self.avatarLayer.bounds.size, cornerRadius: self.avatarLayer.params?.cornerRadius ?? 0.0, isExpanded: false, transition: .immediate)
}
if videoContainerView.video !== activeRemoteVideoSource {
videoContainerView.video = activeRemoteVideoSource
}
transition.setPosition(view: videoContainerView, position: avatarFrame.center)
transition.setBounds(view: videoContainerView, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
transition.setAlpha(view: videoContainerView, alpha: 1.0)
transition.setPosition(layer: videoContainerView.blurredContainerLayer, position: avatarFrame.center)
transition.setBounds(layer: videoContainerView.blurredContainerLayer, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
transition.setAlpha(layer: videoContainerView.blurredContainerLayer, alpha: 1.0)
videoContainerView.update(size: avatarFrame.size, cornerRadius: avatarCornerRadius, isExpanded: self.activeRemoteVideoSource != nil, transition: transition)
} else {
if let videoContainerView = self.videoContainerView {
videoContainerView.update(size: avatarFrame.size, cornerRadius: avatarCornerRadius, isExpanded: self.activeRemoteVideoSource != nil, transition: transition)
transition.setPosition(layer: videoContainerView.blurredContainerLayer, position: avatarFrame.center)
transition.setBounds(layer: videoContainerView.blurredContainerLayer, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
transition.setAlpha(layer: videoContainerView.blurredContainerLayer, alpha: 0.0)
transition.setPosition(view: videoContainerView, position: avatarFrame.center)
transition.setBounds(view: videoContainerView, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
if videoContainerView.alpha != 0.0 {
transition.setAlpha(view: videoContainerView, alpha: 0.0, completion: { [weak self, weak videoContainerView] completed in
guard let self, let videoContainerView, completed else {
return
}
videoContainerView.removeFromSuperview()
videoContainerView.blurredContainerLayer.removeFromSuperlayer()
if self.videoContainerView === videoContainerView {
self.videoContainerView = nil
}
})
}
}
}
if self.avatarLayer.image !== params.state.avatarImage {
self.avatarLayer.image = params.state.avatarImage
}
transition.setPosition(layer: self.avatarLayer, position: avatarFrame.center)
transition.setBounds(layer: self.avatarLayer, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
self.avatarLayer.update(size: collapsedAvatarFrame.size, isExpanded: self.activeRemoteVideoSource != nil, cornerRadius: avatarCornerRadius, transition: transition)
let blobFrame = CGRect(origin: CGPoint(x: floor(avatarFrame.midX - blobSize * 0.5), y: floor(avatarFrame.midY - blobSize * 0.5)), size: CGSize(width: blobSize, height: blobSize))
transition.setPosition(layer: self.blobLayer, position: CGPoint(x: blobFrame.midX, y: blobFrame.midY))
transition.setBounds(layer: self.blobLayer, bounds: CGRect(origin: CGPoint(), size: blobFrame.size))
let titleString: String
switch params.state.lifecycleState {
case .terminated:
titleString = "Call Ended"
transition.setScale(layer: self.blobLayer, scale: 0.001)
transition.setAlpha(layer: self.blobLayer, alpha: 0.0)
default:
titleString = params.state.name
}
let titleSize = self.titleView.update(
string: titleString,
fontSize: self.activeRemoteVideoSource == nil ? 28.0 : 17.0,
fontWeight: self.activeRemoteVideoSource == nil ? 0.0 : 0.25,
color: .white,
constrainedWidth: params.size.width - 16.0 * 2.0,
transition: transition
)
let titleFrame = CGRect(
origin: CGPoint(
x: (params.size.width - titleSize.width) * 0.5,
y: self.activeRemoteVideoSource == nil ? collapsedAvatarFrame.maxY + 39.0 : params.insets.top + 17.0
),
size: titleSize
)
transition.setFrame(view: self.titleView, frame: titleFrame)
let statusState: StatusView.State
switch params.state.lifecycleState {
case .connecting:
statusState = .waiting(.requesting)
case .ringing:
statusState = .waiting(.ringing)
case .exchangingKeys:
statusState = .waiting(.generatingKeys)
case let .active(activeState):
statusState = .active(StatusView.ActiveState(startTimestamp: activeState.startTime, signalStrength: activeState.signalInfo.quality))
if !self.processedInitialAudioLevelBump {
self.processedInitialAudioLevelBump = true
self.audioLevelBump = 2.0
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + 0.2, execute: { [weak self] in
guard let self else {
return
}
self.audioLevelBump = 0.0
})
}
case let .terminated(terminatedState):
statusState = .terminated(StatusView.TerminatedState(duration: terminatedState.duration))
}
if let previousState = self.statusView.state, previousState.key != statusState.key {
let previousStatusView = self.statusView
if !transition.animation.isImmediate {
transition.setPosition(view: previousStatusView, position: CGPoint(x: previousStatusView.center.x, y: previousStatusView.center.y - 5.0))
transition.setScale(view: previousStatusView, scale: 0.5)
Transition.easeInOut(duration: 0.1).setAlpha(view: previousStatusView, alpha: 0.0, completion: { [weak previousStatusView] _ in
previousStatusView?.removeFromSuperview()
})
} else {
previousStatusView.removeFromSuperview()
}
self.statusView = StatusView()
self.insertSubview(self.statusView, aboveSubview: previousStatusView)
self.statusView.requestLayout = { [weak self] in
self?.update(transition: .immediate)
}
}
let statusSize = self.statusView.update(state: statusState, transition: .immediate)
let statusFrame = CGRect(
origin: CGPoint(
x: (params.size.width - statusSize.width) * 0.5,
y: titleFrame.maxY + (self.activeRemoteVideoSource != nil ? 0.0 : 4.0)
),
size: statusSize
)
if self.statusView.bounds.isEmpty {
self.statusView.frame = statusFrame
if !transition.animation.isImmediate {
transition.animatePosition(view: self.statusView, from: CGPoint(x: 0.0, y: 5.0), to: CGPoint(), additive: true)
transition.animateScale(view: self.statusView, from: 0.5, to: 1.0)
Transition.easeInOut(duration: 0.15).animateAlpha(view: self.statusView, from: 0.0, to: 1.0)
}
} else {
transition.setFrame(view: self.statusView, frame: statusFrame)
}
}
}

View File

@ -0,0 +1,68 @@
import Foundation
import UIKit
import Display
final class WeakSignalView: OverlayMaskContainerView {
private struct Params: Equatable {
var constrainedSize: CGSize
init(constrainedSize: CGSize) {
self.constrainedSize = constrainedSize
}
}
private struct Layout {
var params: Params
var size: CGSize
init(params: Params, size: CGSize) {
self.params = params
self.size = size
}
}
private let titleView: TextView
private let overlayBackgroundView: UIImageView
private let backgroundView: UIImageView
private var currentLayout: Layout?
override init(frame: CGRect) {
self.titleView = TextView()
self.overlayBackgroundView = UIImageView()
self.backgroundView = UIImageView()
super.init(frame: frame)
self.maskContents.addSubview(self.overlayBackgroundView)
self.addSubview(self.backgroundView)
self.addSubview(self.titleView)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func update(constrainedSize: CGSize) -> CGSize {
let params = Params(constrainedSize: constrainedSize)
if let currentLayout = self.currentLayout, currentLayout.params == params {
return currentLayout.size
}
let sideInset: CGFloat = 8.0
let height: CGFloat = 30.0
let titleSize = self.titleView.update(string: "Weak network signal", fontSize: 16.0, fontWeight: 0.0, color: .white, constrainedWidth: constrainedSize.width - sideInset * 2.0, transition: .immediate)
let size = CGSize(width: titleSize.width + sideInset * 2.0, height: height)
self.titleView.frame = CGRect(origin: CGPoint(x: sideInset, y: floor((size.height - titleSize.height) * 0.5)), size: titleSize)
if self.overlayBackgroundView.image?.size.height != height {
self.overlayBackgroundView.image = generateStretchableFilledCircleImage(diameter: height, color: .white)
self.backgroundView.image = generateStretchableFilledCircleImage(diameter: height, color: UIColor(white: 1.0, alpha: 0.2))
}
self.overlayBackgroundView.frame = CGRect(origin: CGPoint(), size: size)
self.backgroundView.frame = CGRect(origin: CGPoint(), size: size)
self.currentLayout = Layout(params: params, size: size)
return size
}
}

View File

@ -1,60 +0,0 @@
import Foundation
import UIKit
protocol ContentOverlayView: UIView {
var overlayMaskLayer: CALayer { get }
}
final class ContentOverlayContainer: UIView {
private let overlayLayer: ContentOverlayLayer
init(overlayLayer: ContentOverlayLayer) {
self.overlayLayer = overlayLayer
super.init(frame: CGRect())
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func addSubview(_ view: UIView) {
super.addSubview(view)
if let view = view as? ContentOverlayView {
self.overlayLayer.maskContentLayer.addSublayer(view.overlayMaskLayer)
}
}
override func insertSubview(_ view: UIView, at index: Int) {
super.insertSubview(view, at: index)
if let view = view as? ContentOverlayView {
self.overlayLayer.maskContentLayer.addSublayer(view.overlayMaskLayer)
}
}
override func insertSubview(_ view: UIView, aboveSubview siblingSubview: UIView) {
super.insertSubview(view, aboveSubview: siblingSubview)
if let view = view as? ContentOverlayView {
self.overlayLayer.maskContentLayer.addSublayer(view.overlayMaskLayer)
}
}
override func insertSubview(_ view: UIView, belowSubview siblingSubview: UIView) {
super.insertSubview(view, belowSubview: siblingSubview)
if let view = view as? ContentOverlayView {
self.overlayLayer.maskContentLayer.addSublayer(view.overlayMaskLayer)
}
}
override func willRemoveSubview(_ subview: UIView) {
super.willRemoveSubview(subview)
if let view = subview as? ContentOverlayView {
view.overlayMaskLayer.removeFromSuperlayer()
}
}
}

View File

@ -3,7 +3,7 @@ import UIKit
import Display
final class MirroringLayer: SimpleLayer {
var targetLayer: SimpleLayer?
var targetLayer: CALayer?
override init() {
super.init()

View File

@ -0,0 +1,68 @@
import Foundation
import UIKit
public protocol OverlayMaskContainerViewProtocol: UIView {
var maskContents: UIView { get }
}
public class OverlayMaskContainerView: UIView, OverlayMaskContainerViewProtocol {
override public static var layerClass: AnyClass {
return MirroringLayer.self
}
public let maskContents: UIView
override init(frame: CGRect) {
self.maskContents = UIView()
super.init(frame: frame)
(self.layer as? MirroringLayer)?.targetLayer = self.maskContents.layer
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override public func addSubview(_ view: UIView) {
super.addSubview(view)
if let view = view as? OverlayMaskContainerViewProtocol {
self.maskContents.addSubview(view.maskContents)
}
}
override public func insertSubview(_ view: UIView, at index: Int) {
super.insertSubview(view, at: index)
if let view = view as? OverlayMaskContainerViewProtocol {
self.maskContents.addSubview(view.maskContents)
}
}
override public func insertSubview(_ view: UIView, aboveSubview siblingSubview: UIView) {
super.insertSubview(view, aboveSubview: siblingSubview)
if let view = view as? OverlayMaskContainerViewProtocol {
self.maskContents.addSubview(view.maskContents)
}
}
override public func insertSubview(_ view: UIView, belowSubview siblingSubview: UIView) {
super.insertSubview(view, belowSubview: siblingSubview)
if let view = view as? OverlayMaskContainerViewProtocol {
self.maskContents.addSubview(view.maskContents)
}
}
override public func willRemoveSubview(_ subview: UIView) {
super.willRemoveSubview(subview)
if let view = subview as? OverlayMaskContainerViewProtocol {
if view.maskContents.superview === self {
view.maskContents.removeFromSuperview()
}
}
}
}

View File

@ -3,8 +3,9 @@ import UIKit
import Display
import MetalEngine
import ComponentFlow
import SwiftSignalKit
public final class PrivateCallScreen: UIView {
public final class PrivateCallScreen: OverlayMaskContainerView {
public struct State: Equatable {
public struct SignalInfo: Equatable {
public var quality: Double
@ -52,6 +53,7 @@ public final class PrivateCallScreen: UIView {
public var avatarImage: UIImage?
public var audioOutput: AudioOutput
public var isMicrophoneMuted: Bool
public var localVideo: VideoSource?
public var remoteVideo: VideoSource?
public init(
@ -60,6 +62,7 @@ public final class PrivateCallScreen: UIView {
avatarImage: UIImage?,
audioOutput: AudioOutput,
isMicrophoneMuted: Bool,
localVideo: VideoSource?,
remoteVideo: VideoSource?
) {
self.lifecycleState = lifecycleState
@ -67,6 +70,7 @@ public final class PrivateCallScreen: UIView {
self.avatarImage = avatarImage
self.audioOutput = audioOutput
self.isMicrophoneMuted = isMicrophoneMuted
self.localVideo = localVideo
self.remoteVideo = remoteVideo
}
@ -86,6 +90,9 @@ public final class PrivateCallScreen: UIView {
if lhs.isMicrophoneMuted != rhs.isMicrophoneMuted {
return false
}
if lhs.localVideo !== rhs.localVideo {
return false
}
if lhs.remoteVideo !== rhs.remoteVideo {
return false
}
@ -107,20 +114,31 @@ public final class PrivateCallScreen: UIView {
}
}
private let backgroundLayer: CallBackgroundLayer
private let contentOverlayLayer: ContentOverlayLayer
private let contentOverlayContainer: ContentOverlayContainer
private let blurContentsLayer: SimpleLayer
private let blurBackgroundLayer: CallBackgroundLayer
private let contentView: ContentView
private let buttonGroupView: ButtonGroupView
private var params: Params?
private var isVideoOn: Bool = false
private let backgroundLayer: CallBackgroundLayer
private let overlayContentsView: UIView
private let buttonGroupView: ButtonGroupView
private let blobLayer: CallBlobsLayer
private let avatarLayer: AvatarLayer
private let titleView: TextView
private var statusView: StatusView
private var weakSignalView: WeakSignalView?
private var emojiView: KeyEmojiView?
private var videoContainerView: VideoContainerView?
private var activeRemoteVideoSource: VideoSource?
private var waitingForFirstVideoFrameDisposable: Disposable?
private var processedInitialAudioLevelBump: Bool = false
private var audioLevelBump: Float = 0.0
private var targetAudioLevel: Float = 0.0
private var audioLevel: Float = 0.0
private var audioLevelUpdateSubscription: SharedDisplayLinkDriver.Link?
public var speakerAction: (() -> Void)?
public var videoAction: (() -> Void)?
@ -128,89 +146,55 @@ public final class PrivateCallScreen: UIView {
public var endCallAction: (() -> Void)?
public override init(frame: CGRect) {
self.blurContentsLayer = SimpleLayer()
self.overlayContentsView = UIView()
self.overlayContentsView.isUserInteractionEnabled = false
self.backgroundLayer = CallBackgroundLayer(isBlur: false)
self.contentOverlayLayer = ContentOverlayLayer()
self.contentOverlayContainer = ContentOverlayContainer(overlayLayer: self.contentOverlayLayer)
self.blurBackgroundLayer = CallBackgroundLayer(isBlur: true)
self.contentView = ContentView(frame: CGRect())
self.backgroundLayer = CallBackgroundLayer()
self.buttonGroupView = ButtonGroupView()
self.blobLayer = CallBlobsLayer()
self.avatarLayer = AvatarLayer()
self.titleView = TextView()
self.statusView = StatusView()
super.init(frame: frame)
self.contentOverlayLayer.contentsLayer = self.blurContentsLayer
self.layer.addSublayer(self.backgroundLayer)
self.overlayContentsView.layer.addSublayer(self.backgroundLayer.blurredLayer)
self.blurContentsLayer.addSublayer(self.blurBackgroundLayer)
self.overlayContentsView.mask = self.maskContents
self.addSubview(self.overlayContentsView)
self.addSubview(self.contentView)
self.blurContentsLayer.addSublayer(self.contentView.blurContentsLayer)
self.addSubview(self.buttonGroupView)
self.layer.addSublayer(self.contentOverlayLayer)
self.layer.addSublayer(self.blobLayer)
self.layer.addSublayer(self.avatarLayer)
self.addSubview(self.contentOverlayContainer)
self.addSubview(self.titleView)
self.contentOverlayContainer.addSubview(self.buttonGroupView)
/*self.buttonGroupView.audioPressed = { [weak self] in
guard let self, var params = self.params else {
return
}
self.isSpeakerOn = !self.isSpeakerOn
switch params.state.lifecycleState {
case .connecting:
params.state.lifecycleState = .ringing
case .ringing:
params.state.lifecycleState = .exchangingKeys
case .exchangingKeys:
params.state.lifecycleState = .active(State.ActiveState(
startTime: Date().timeIntervalSince1970,
signalInfo: State.SignalInfo(quality: 1.0),
emojiKey: ["🐱", "🚂", "❄️", "🎨"]
))
case var .active(activeState):
if activeState.signalInfo.quality == 1.0 {
activeState.signalInfo.quality = 0.1
} else {
activeState.signalInfo.quality = 1.0
}
params.state.lifecycleState = .active(activeState)
}
self.params = params
self.update(transition: .spring(duration: 0.3))
self.addSubview(self.statusView)
self.statusView.requestLayout = { [weak self] in
self?.update(transition: .immediate)
}
self.buttonGroupView.toggleVideo = { [weak self] in
self.audioLevelUpdateSubscription = SharedDisplayLinkDriver.shared.add(needsHighestFramerate: false, { [weak self] in
guard let self else {
return
}
if self.remoteVideo == nil {
if let url = Bundle.main.url(forResource: "test2", withExtension: "mp4") {
self.remoteVideo = FileVideoSource(device: MetalEngine.shared.device, url: url)
}
} else {
self.remoteVideo = nil
}
self.isVideoOn = !self.isVideoOn
self.update(transition: .spring(duration: 0.3))
}*/
self.attenuateAudioLevelStep()
})
}
public required init?(coder: NSCoder) {
fatalError()
}
deinit {
self.waitingForFirstVideoFrameDisposable?.dispose()
}
override public func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
guard let result = super.hitTest(point, with: event) else {
return nil
@ -220,7 +204,28 @@ public final class PrivateCallScreen: UIView {
}
public func addIncomingAudioLevel(value: Float) {
self.contentView.addIncomingAudioLevel(value: value)
self.targetAudioLevel = value
}
private func attenuateAudioLevelStep() {
self.audioLevel = self.audioLevel * 0.8 + (self.targetAudioLevel + self.audioLevelBump) * 0.2
if self.audioLevel <= 0.01 {
self.audioLevel = 0.0
}
self.updateAudioLevel()
}
private func updateAudioLevel() {
if self.activeRemoteVideoSource == nil {
let additionalAvatarScale = CGFloat(max(0.0, min(self.audioLevel, 5.0)) * 0.05)
self.avatarLayer.transform = CATransform3DMakeScale(1.0 + additionalAvatarScale, 1.0 + additionalAvatarScale, 1.0)
if let params = self.params, case .terminated = params.state.lifecycleState {
} else {
let blobAmplificationFactor: CGFloat = 2.0
self.blobLayer.transform = CATransform3DMakeScale(1.0 + additionalAvatarScale * blobAmplificationFactor, 1.0 + additionalAvatarScale * blobAmplificationFactor, 1.0)
}
}
}
public func update(size: CGSize, insets: UIEdgeInsets, screenCornerRadius: CGFloat, state: State, transition: Transition) {
@ -228,6 +233,46 @@ public final class PrivateCallScreen: UIView {
if self.params == params {
return
}
if self.params?.state.remoteVideo !== params.state.remoteVideo {
self.waitingForFirstVideoFrameDisposable?.dispose()
if let remoteVideo = params.state.remoteVideo {
if remoteVideo.currentOutput != nil {
self.activeRemoteVideoSource = remoteVideo
} else {
let firstVideoFrameSignal = Signal<Never, NoError> { subscriber in
remoteVideo.updated = { [weak remoteVideo] in
guard let remoteVideo else {
subscriber.putCompletion()
return
}
if remoteVideo.currentOutput != nil {
subscriber.putCompletion()
}
}
return EmptyDisposable
}
var shouldUpdate = false
self.waitingForFirstVideoFrameDisposable = (firstVideoFrameSignal
|> timeout(4.0, queue: .mainQueue(), alternate: .complete())
|> deliverOnMainQueue).startStrict(completed: { [weak self] in
guard let self else {
return
}
self.activeRemoteVideoSource = remoteVideo
if shouldUpdate {
self.update(transition: .spring(duration: 0.3))
}
})
shouldUpdate = true
}
} else {
self.activeRemoteVideoSource = nil
}
}
self.params = params
self.updateInternal(params: params, transition: transition)
}
@ -251,6 +296,7 @@ public final class PrivateCallScreen: UIView {
self.backgroundLayer.renderSpec = RenderLayerSpec(size: RenderSize(width: Int(renderingSize.width) + edgeSize * 2, height: Int(renderingSize.height) + edgeSize * 2))
transition.setFrame(layer: self.backgroundLayer, frame: visualBackgroundFrame)
transition.setFrame(layer: self.backgroundLayer.blurredLayer, frame: visualBackgroundFrame)
let backgroundStateIndex: Int
switch params.state.lifecycleState {
@ -271,16 +317,7 @@ public final class PrivateCallScreen: UIView {
}
self.backgroundLayer.update(stateIndex: backgroundStateIndex, transition: transition)
self.contentOverlayLayer.frame = CGRect(origin: CGPoint(), size: params.size)
self.contentOverlayLayer.update(size: params.size, contentInsets: UIEdgeInsets())
self.contentOverlayContainer.frame = CGRect(origin: CGPoint(), size: params.size)
self.blurBackgroundLayer.renderSpec = RenderLayerSpec(size: RenderSize(width: Int(renderingSize.width) + edgeSize * 2, height: Int(renderingSize.height) + edgeSize * 2))
self.blurBackgroundLayer.update(stateIndex: backgroundStateIndex, transition: transition)
transition.setFrame(layer: self.blurBackgroundLayer, frame: visualBackgroundFrame)
self.buttonGroupView.frame = CGRect(origin: CGPoint(), size: params.size)
transition.setFrame(view: self.buttonGroupView, frame: CGRect(origin: CGPoint(), size: params.size))
let buttons: [ButtonGroupView.Button] = [
ButtonGroupView.Button(content: .speaker(isActive: params.state.audioOutput != .internalSpeaker), action: { [weak self] in
@ -288,48 +325,12 @@ public final class PrivateCallScreen: UIView {
return
}
self.speakerAction?()
/*self.isSpeakerOn = !self.isSpeakerOn
switch params.state.lifecycleState {
case .connecting:
params.state.lifecycleState = .ringing
case .ringing:
params.state.lifecycleState = .exchangingKeys
case .exchangingKeys:
params.state.lifecycleState = .active(State.ActiveState(
startTime: Date().timeIntervalSince1970,
signalInfo: State.SignalInfo(quality: 1.0),
emojiKey: ["🐱", "🚂", "❄️", "🎨"]
))
case var .active(activeState):
if activeState.signalInfo.quality == 1.0 {
activeState.signalInfo.quality = 0.1
} else {
activeState.signalInfo.quality = 1.0
}
params.state.lifecycleState = .active(activeState)
}
self.params = params
self.update(transition: .spring(duration: 0.3))*/
}),
ButtonGroupView.Button(content: .video(isActive: self.isVideoOn), action: { [weak self] in
ButtonGroupView.Button(content: .video(isActive: params.state.localVideo != nil), action: { [weak self] in
guard let self else {
return
}
self.videoAction?()
/*if self.remoteVideo == nil {
if let url = Bundle.main.url(forResource: "test2", withExtension: "mp4") {
self.remoteVideo = FileVideoSource(device: MetalEngine.shared.device, url: url)
}
} else {
self.remoteVideo = nil
}
self.isVideoOn = !self.isVideoOn
self.update(transition: .spring(duration: 0.3))*/
}),
ButtonGroupView.Button(content: .microphone(isMuted: params.state.isMicrophoneMuted), action: { [weak self] in
guard let self else {
@ -346,13 +347,223 @@ public final class PrivateCallScreen: UIView {
]
self.buttonGroupView.update(size: params.size, buttons: buttons, transition: transition)
self.contentView.frame = CGRect(origin: CGPoint(), size: params.size)
self.contentView.update(
size: params.size,
insets: params.insets,
screenCornerRadius: params.screenCornerRadius,
state: params.state,
if case let .active(activeState) = params.state.lifecycleState {
let emojiView: KeyEmojiView
var emojiTransition = transition
if let current = self.emojiView {
emojiView = current
} else {
emojiTransition = transition.withAnimation(.none)
emojiView = KeyEmojiView(emoji: activeState.emojiKey)
self.emojiView = emojiView
}
if emojiView.superview == nil {
self.addSubview(emojiView)
if !transition.animation.isImmediate {
emojiView.animateIn()
}
}
emojiTransition.setFrame(view: emojiView, frame: CGRect(origin: CGPoint(x: params.size.width - params.insets.right - 12.0 - emojiView.size.width, y: params.insets.top + 27.0), size: emojiView.size))
} else {
if let emojiView = self.emojiView {
self.emojiView = nil
emojiView.removeFromSuperview()
}
}
let collapsedAvatarSize: CGFloat = 136.0
let blobSize: CGFloat = collapsedAvatarSize + 40.0
let collapsedAvatarFrame = CGRect(origin: CGPoint(x: floor((params.size.width - collapsedAvatarSize) * 0.5), y: 222.0), size: CGSize(width: collapsedAvatarSize, height: collapsedAvatarSize))
let expandedAvatarFrame = CGRect(origin: CGPoint(), size: params.size)
let avatarFrame = self.activeRemoteVideoSource != nil ? expandedAvatarFrame : collapsedAvatarFrame
let avatarCornerRadius = self.activeRemoteVideoSource != nil ? params.screenCornerRadius : collapsedAvatarSize * 0.5
if let activeRemoteVideoSource = self.activeRemoteVideoSource {
let videoContainerView: VideoContainerView
if let current = self.videoContainerView {
videoContainerView = current
} else {
videoContainerView = VideoContainerView(frame: CGRect())
self.videoContainerView = videoContainerView
self.insertSubview(videoContainerView, belowSubview: self.titleView)
self.overlayContentsView.layer.addSublayer(videoContainerView.blurredContainerLayer)
videoContainerView.layer.position = self.avatarLayer.position
videoContainerView.layer.bounds = self.avatarLayer.bounds
videoContainerView.alpha = 0.0
videoContainerView.blurredContainerLayer.position = self.avatarLayer.position
videoContainerView.blurredContainerLayer.bounds = self.avatarLayer.bounds
videoContainerView.blurredContainerLayer.opacity = 0.0
videoContainerView.update(size: self.avatarLayer.bounds.size, cornerRadius: self.avatarLayer.params?.cornerRadius ?? 0.0, isExpanded: false, transition: .immediate)
}
if videoContainerView.video !== activeRemoteVideoSource {
videoContainerView.video = activeRemoteVideoSource
}
transition.setPosition(view: videoContainerView, position: avatarFrame.center)
transition.setBounds(view: videoContainerView, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
transition.setAlpha(view: videoContainerView, alpha: 1.0)
transition.setPosition(layer: videoContainerView.blurredContainerLayer, position: avatarFrame.center)
transition.setBounds(layer: videoContainerView.blurredContainerLayer, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
transition.setAlpha(layer: videoContainerView.blurredContainerLayer, alpha: 1.0)
videoContainerView.update(size: avatarFrame.size, cornerRadius: avatarCornerRadius, isExpanded: self.activeRemoteVideoSource != nil, transition: transition)
} else {
if let videoContainerView = self.videoContainerView {
videoContainerView.update(size: avatarFrame.size, cornerRadius: avatarCornerRadius, isExpanded: self.activeRemoteVideoSource != nil, transition: transition)
transition.setPosition(layer: videoContainerView.blurredContainerLayer, position: avatarFrame.center)
transition.setBounds(layer: videoContainerView.blurredContainerLayer, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
transition.setAlpha(layer: videoContainerView.blurredContainerLayer, alpha: 0.0)
transition.setPosition(view: videoContainerView, position: avatarFrame.center)
transition.setBounds(view: videoContainerView, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
if videoContainerView.alpha != 0.0 {
transition.setAlpha(view: videoContainerView, alpha: 0.0, completion: { [weak self, weak videoContainerView] completed in
guard let self, let videoContainerView, completed else {
return
}
videoContainerView.removeFromSuperview()
videoContainerView.blurredContainerLayer.removeFromSuperlayer()
if self.videoContainerView === videoContainerView {
self.videoContainerView = nil
}
})
}
}
}
if self.avatarLayer.image !== params.state.avatarImage {
self.avatarLayer.image = params.state.avatarImage
}
transition.setPosition(layer: self.avatarLayer, position: avatarFrame.center)
transition.setBounds(layer: self.avatarLayer, bounds: CGRect(origin: CGPoint(), size: avatarFrame.size))
self.avatarLayer.update(size: collapsedAvatarFrame.size, isExpanded: self.activeRemoteVideoSource != nil, cornerRadius: avatarCornerRadius, transition: transition)
let blobFrame = CGRect(origin: CGPoint(x: floor(avatarFrame.midX - blobSize * 0.5), y: floor(avatarFrame.midY - blobSize * 0.5)), size: CGSize(width: blobSize, height: blobSize))
transition.setPosition(layer: self.blobLayer, position: CGPoint(x: blobFrame.midX, y: blobFrame.midY))
transition.setBounds(layer: self.blobLayer, bounds: CGRect(origin: CGPoint(), size: blobFrame.size))
let titleString: String
switch params.state.lifecycleState {
case .terminated:
titleString = "Call Ended"
transition.setScale(layer: self.blobLayer, scale: 0.001)
transition.setAlpha(layer: self.blobLayer, alpha: 0.0)
default:
titleString = params.state.name
}
let titleSize = self.titleView.update(
string: titleString,
fontSize: self.activeRemoteVideoSource == nil ? 28.0 : 17.0,
fontWeight: self.activeRemoteVideoSource == nil ? 0.0 : 0.25,
color: .white,
constrainedWidth: params.size.width - 16.0 * 2.0,
transition: transition
)
let titleFrame = CGRect(
origin: CGPoint(
x: (params.size.width - titleSize.width) * 0.5,
y: self.activeRemoteVideoSource == nil ? collapsedAvatarFrame.maxY + 39.0 : params.insets.top + 17.0
),
size: titleSize
)
transition.setFrame(view: self.titleView, frame: titleFrame)
let statusState: StatusView.State
switch params.state.lifecycleState {
case .connecting:
statusState = .waiting(.requesting)
case .ringing:
statusState = .waiting(.ringing)
case .exchangingKeys:
statusState = .waiting(.generatingKeys)
case let .active(activeState):
statusState = .active(StatusView.ActiveState(startTimestamp: activeState.startTime, signalStrength: activeState.signalInfo.quality))
if !self.processedInitialAudioLevelBump {
self.processedInitialAudioLevelBump = true
self.audioLevelBump = 2.0
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + 0.2, execute: { [weak self] in
guard let self else {
return
}
self.audioLevelBump = 0.0
})
}
case let .terminated(terminatedState):
statusState = .terminated(StatusView.TerminatedState(duration: terminatedState.duration))
}
if let previousState = self.statusView.state, previousState.key != statusState.key {
let previousStatusView = self.statusView
if !transition.animation.isImmediate {
transition.setPosition(view: previousStatusView, position: CGPoint(x: previousStatusView.center.x, y: previousStatusView.center.y - 5.0))
transition.setScale(view: previousStatusView, scale: 0.5)
Transition.easeInOut(duration: 0.1).setAlpha(view: previousStatusView, alpha: 0.0, completion: { [weak previousStatusView] _ in
previousStatusView?.removeFromSuperview()
})
} else {
previousStatusView.removeFromSuperview()
}
self.statusView = StatusView()
self.insertSubview(self.statusView, aboveSubview: previousStatusView)
self.statusView.requestLayout = { [weak self] in
self?.update(transition: .immediate)
}
}
let statusSize = self.statusView.update(state: statusState, transition: .immediate)
let statusFrame = CGRect(
origin: CGPoint(
x: (params.size.width - statusSize.width) * 0.5,
y: titleFrame.maxY + (self.activeRemoteVideoSource != nil ? 0.0 : 4.0)
),
size: statusSize
)
if self.statusView.bounds.isEmpty {
self.statusView.frame = statusFrame
if !transition.animation.isImmediate {
transition.animatePosition(view: self.statusView, from: CGPoint(x: 0.0, y: 5.0), to: CGPoint(), additive: true)
transition.animateScale(view: self.statusView, from: 0.5, to: 1.0)
Transition.easeInOut(duration: 0.15).animateAlpha(view: self.statusView, from: 0.0, to: 1.0)
}
} else {
transition.setFrame(view: self.statusView, frame: statusFrame)
}
if "".isEmpty {//} case let .active(activeState) = params.state.lifecycleState, activeState.signalInfo.quality <= 0.2 {
let weakSignalView: WeakSignalView
if let current = self.weakSignalView {
weakSignalView = current
} else {
weakSignalView = WeakSignalView()
self.weakSignalView = weakSignalView
self.addSubview(weakSignalView)
}
let weakSignalSize = weakSignalView.update(constrainedSize: CGSize(width: params.size.width - 32.0, height: 100.0))
let weakSignalFrame = CGRect(origin: CGPoint(x: floor((params.size.width - weakSignalSize.width) * 0.5), y: statusFrame.maxY + (self.activeRemoteVideoSource != nil ? 4.0 : 4.0)), size: weakSignalSize)
if weakSignalView.bounds.isEmpty {
weakSignalView.frame = weakSignalFrame
if !transition.animation.isImmediate {
Transition.immediate.setScale(view: weakSignalView, scale: 0.001)
weakSignalView.alpha = 0.0
transition.setScaleWithSpring(view: weakSignalView, scale: 1.0)
transition.setAlpha(view: weakSignalView, alpha: 1.0)
}
} else {
transition.setFrame(view: weakSignalView, frame: weakSignalFrame)
}
} else {
if let weakSignalView = self.weakSignalView {
self.weakSignalView = nil
transition.setScale(view: weakSignalView, scale: 0.001)
transition.setAlpha(view: weakSignalView, alpha: 0.0, completion: { [weak weakSignalView] _ in
weakSignalView?.removeFromSuperview()
})
}
}
}
}