Various improvements

This commit is contained in:
Ilya Laktyushin
2022-05-10 11:55:40 +04:00
parent 6b7ed2e6ac
commit ff7cc72a71
46 changed files with 3008 additions and 1060 deletions

View File

@@ -248,8 +248,8 @@ public final class SolidRoundedButtonNode: ASDisplayNode {
compositingFilter = nil
}
shimmerView.update(backgroundColor: .clear, foregroundColor: color.withAlphaComponent(alpha), gradientSize: 70.0, duration: 2.4, horizontal: true)
borderShimmerView.update(backgroundColor: .clear, foregroundColor: color.withAlphaComponent(borderAlpha), gradientSize: 70.0, duration: 2.4, horizontal: true)
shimmerView.update(backgroundColor: .clear, foregroundColor: color.withAlphaComponent(alpha), gradientSize: 70.0, duration: 3.0, horizontal: true)
borderShimmerView.update(backgroundColor: .clear, foregroundColor: color.withAlphaComponent(borderAlpha), gradientSize: 70.0, duration: 3.0, horizontal: true)
shimmerView.layer.compositingFilter = compositingFilter
borderShimmerView.layer.compositingFilter = compositingFilter
@@ -259,15 +259,42 @@ public final class SolidRoundedButtonNode: ASDisplayNode {
guard theme !== self.theme else {
return
}
let previousTheme = self.theme
self.theme = theme
if animated {
let animateTransition = previousTheme.backgroundColors.count != theme.backgroundColors.count
if animated && animateTransition {
if let snapshotView = self.buttonBackgroundNode.view.snapshotView(afterScreenUpdates: false) {
self.view.insertSubview(snapshotView, aboveSubview: self.buttonBackgroundNode.view)
snapshotView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak snapshotView] _ in
snapshotView?.removeFromSuperview()
})
}
if let snapshotView = self.titleNode.view.snapshotView(afterScreenUpdates: false) {
snapshotView.frame = self.titleNode.frame
self.view.insertSubview(snapshotView, aboveSubview: self.titleNode.view)
snapshotView.layer.animatePosition(from: CGPoint(), to: CGPoint(x: 0.0, y: 15.0), duration: 0.2, removeOnCompletion: false, additive: true)
snapshotView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak snapshotView] _ in
snapshotView?.removeFromSuperview()
})
self.titleNode.layer.animatePosition(from: CGPoint(x: 0.0, y: -15.0), to: CGPoint(), duration: 0.2, additive: true)
self.titleNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
if let snapshotView = self.iconNode.view.snapshotView(afterScreenUpdates: false) {
snapshotView.frame = self.iconNode.frame
self.view.insertSubview(snapshotView, aboveSubview: self.iconNode.view)
snapshotView.layer.animatePosition(from: CGPoint(), to: CGPoint(x: 0.0, y: 15.0), duration: 0.2, removeOnCompletion: false, additive: true)
snapshotView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak snapshotView] _ in
snapshotView?.removeFromSuperview()
})
self.iconNode.layer.animatePosition(from: CGPoint(x: 0.0, y: -15.0), to: CGPoint(), duration: 0.2, additive: true)
self.iconNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
}
if theme.backgroundColors.count > 1 {
self.buttonBackgroundNode.backgroundColor = nil
@@ -317,8 +344,8 @@ public final class SolidRoundedButtonNode: ASDisplayNode {
transition.updateFrame(view: borderMaskView, frame: buttonFrame)
transition.updateFrame(view: borderShimmerView, frame: buttonFrame)
shimmerView.updateAbsoluteRect(CGRect(origin: CGPoint(x: width * 3.0, y: 0.0), size: buttonSize), within: CGSize(width: width * 7.0, height: buttonHeight))
borderShimmerView.updateAbsoluteRect(CGRect(origin: CGPoint(x: width * 3.0, y: 0.0), size: buttonSize), within: CGSize(width: width * 7.0, height: buttonHeight))
shimmerView.updateAbsoluteRect(CGRect(origin: CGPoint(x: width * 4.0, y: 0.0), size: buttonSize), within: CGSize(width: width * 9.0, height: buttonHeight))
borderShimmerView.updateAbsoluteRect(CGRect(origin: CGPoint(x: width * 4.0, y: 0.0), size: buttonSize), within: CGSize(width: width * 9.0, height: buttonHeight))
}
transition.updateFrame(node: self.buttonNode, frame: buttonFrame)
@@ -435,7 +462,12 @@ public final class SolidRoundedButtonView: UIView {
private let buttonBackgroundNode: UIImageView
private var buttonBackgroundAnimationView: UIImageView?
private let buttonGlossView: SolidRoundedButtonGlossView?
private var shimmerView: ShimmerEffectForegroundView?
private var borderView: UIView?
private var borderMaskView: UIView?
private var borderShimmerView: ShimmerEffectForegroundView?
private let buttonNode: HighlightTrackingButton
private let titleNode: ImmediateTextView
private let subtitleNode: ImmediateTextView
@@ -515,13 +547,7 @@ public final class SolidRoundedButtonView: UIView {
} else {
self.buttonBackgroundNode.backgroundColor = theme.backgroundColor
}
if gloss {
self.buttonGlossView = SolidRoundedButtonGlossView(color: theme.foregroundColor, cornerRadius: cornerRadius)
} else {
self.buttonGlossView = nil
}
self.buttonNode = HighlightTrackingButton()
self.titleNode = ImmediateTextView()
@@ -536,9 +562,6 @@ public final class SolidRoundedButtonView: UIView {
super.init(frame: CGRect())
self.addSubview(self.buttonBackgroundNode)
if let buttonGlossView = self.buttonGlossView {
self.addSubview(buttonGlossView)
}
self.addSubview(self.buttonNode)
self.addSubview(self.titleNode)
self.addSubview(self.subtitleNode)
@@ -575,6 +598,36 @@ public final class SolidRoundedButtonView: UIView {
if #available(iOS 13.0, *) {
self.buttonBackgroundNode.layer.cornerCurve = .continuous
}
if gloss {
let shimmerView = ShimmerEffectForegroundView()
self.shimmerView = shimmerView
if #available(iOS 13.0, *) {
shimmerView.layer.cornerCurve = .continuous
shimmerView.layer.cornerRadius = self.buttonCornerRadius
}
let borderView = UIView()
borderView.isUserInteractionEnabled = false
self.borderView = borderView
let borderMaskView = UIView()
borderMaskView.layer.borderWidth = 1.0 + UIScreenPixel
borderMaskView.layer.borderColor = UIColor.white.cgColor
borderMaskView.layer.cornerRadius = self.buttonCornerRadius
borderView.mask = borderMaskView
self.borderMaskView = borderMaskView
let borderShimmerView = ShimmerEffectForegroundView()
self.borderShimmerView = borderShimmerView
borderView.addSubview(borderShimmerView)
self.insertSubview(shimmerView, belowSubview: self.buttonNode)
self.insertSubview(borderView, belowSubview: self.buttonNode)
self.updateShimmerParameters()
}
}
required public init(coder: NSCoder) {
@@ -601,7 +654,7 @@ public final class SolidRoundedButtonView: UIView {
CATransaction.begin()
let animation = CABasicAnimation(keyPath: "position.x")
animation.duration = Double.random(in: 1.8 ..< 2.3)
animation.duration = 4.5
animation.fromValue = previousValue
animation.toValue = newValue
animation.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
@@ -660,6 +713,33 @@ public final class SolidRoundedButtonView: UIView {
self.subtitleNode.layer.animateAlpha(from: 0.55, to: 0.0, duration: 0.2)
}
func updateShimmerParameters() {
guard let shimmerView = self.shimmerView, let borderShimmerView = self.borderShimmerView else {
return
}
let color = self.theme.foregroundColor
let alpha: CGFloat
let borderAlpha: CGFloat
let compositingFilter: String?
if color.lightness > 0.5 {
alpha = 0.5
borderAlpha = 0.75
compositingFilter = "overlayBlendMode"
} else {
alpha = 0.2
borderAlpha = 0.3
compositingFilter = nil
}
shimmerView.update(backgroundColor: .clear, foregroundColor: color.withAlphaComponent(alpha), gradientSize: 70.0, duration: 3.0, horizontal: true)
borderShimmerView.update(backgroundColor: .clear, foregroundColor: color.withAlphaComponent(borderAlpha), gradientSize: 70.0, duration: 3.0, horizontal: true)
shimmerView.layer.compositingFilter = compositingFilter
borderShimmerView.layer.compositingFilter = compositingFilter
}
public func updateTheme(_ theme: SolidRoundedButtonTheme) {
guard theme !== self.theme else {
return
@@ -680,7 +760,6 @@ public final class SolidRoundedButtonView: UIView {
self.buttonBackgroundNode.image = nil
}
self.buttonGlossView?.color = theme.foregroundColor
self.titleNode.attributedText = NSAttributedString(string: self.title ?? "", font: self.font == .bold ? Font.semibold(self.fontSize) : Font.regular(self.fontSize), textColor: theme.foregroundColor)
self.subtitleNode.attributedText = NSAttributedString(string: self.subtitle ?? "", font: Font.regular(14.0), textColor: theme.foregroundColor)
@@ -689,6 +768,8 @@ public final class SolidRoundedButtonView: UIView {
if let width = self.validLayout {
_ = self.updateLayout(width: width, transition: .immediate)
}
self.updateShimmerParameters()
}
public func updateLayout(width: CGFloat, transition: ContainedViewLayoutTransition) -> CGFloat {
@@ -702,14 +783,21 @@ public final class SolidRoundedButtonView: UIView {
let buttonFrame = CGRect(origin: CGPoint(), size: buttonSize)
transition.updateFrame(view: self.buttonBackgroundNode, frame: buttonFrame)
if let shimmerView = self.shimmerView, let borderView = self.borderView, let borderMaskView = self.borderMaskView, let borderShimmerView = self.borderShimmerView {
transition.updateFrame(view: shimmerView, frame: buttonFrame)
transition.updateFrame(view: borderView, frame: buttonFrame)
transition.updateFrame(view: borderMaskView, frame: buttonFrame)
transition.updateFrame(view: borderShimmerView, frame: buttonFrame)
shimmerView.updateAbsoluteRect(CGRect(origin: CGPoint(x: width * 4.0, y: 0.0), size: buttonSize), within: CGSize(width: width * 9.0, height: buttonHeight))
borderShimmerView.updateAbsoluteRect(CGRect(origin: CGPoint(x: width * 4.0, y: 0.0), size: buttonSize), within: CGSize(width: width * 9.0, height: buttonHeight))
}
if let buttonBackgroundAnimationView = self.buttonBackgroundAnimationView {
transition.updateFrame(view: buttonBackgroundAnimationView, frame: CGRect(origin: CGPoint(), size: CGSize(width: buttonSize.width * 2.4, height: buttonSize.height)))
self.setupGradientAnimations()
}
if let buttonGlossView = self.buttonGlossView {
transition.updateFrame(view: buttonGlossView, frame: buttonFrame)
}
transition.updateFrame(view: self.buttonNode, frame: buttonFrame)
if self.title != self.titleNode.attributedText?.string {
@@ -770,112 +858,3 @@ public final class SolidRoundedButtonView: UIView {
self.pressed?()
}
}
private final class SolidRoundedButtonGlossViewParameters: NSObject {
let gradientColors: NSArray?
let cornerRadius: CGFloat
let progress: CGFloat
init(gradientColors: NSArray?, cornerRadius: CGFloat, progress: CGFloat) {
self.gradientColors = gradientColors
self.cornerRadius = cornerRadius
self.progress = progress
}
}
public final class SolidRoundedButtonGlossView: UIView {
public var color: UIColor {
didSet {
self.updateGradientColors()
self.setNeedsDisplay()
}
}
private var progress: CGFloat = 0.0
private var animator: ConstantDisplayLinkAnimator?
private let buttonCornerRadius: CGFloat
private var gradientColors: NSArray?
private let trackingLayer: HierarchyTrackingLayer
public init(color: UIColor, cornerRadius: CGFloat) {
self.color = color
self.buttonCornerRadius = cornerRadius
self.trackingLayer = HierarchyTrackingLayer()
super.init(frame: CGRect())
self.layer.addSublayer(self.trackingLayer)
self.isOpaque = false
var previousTime: CFAbsoluteTime?
self.animator = ConstantDisplayLinkAnimator(update: { [weak self] in
guard let strongSelf = self else {
return
}
let currentTime = CFAbsoluteTimeGetCurrent()
if let previousTime = previousTime {
var delta: CGFloat
if strongSelf.progress < 0.05 || strongSelf.progress > 0.95 {
delta = 0.001
} else {
delta = 0.009
}
delta *= CGFloat(currentTime - previousTime) * 60.0
var newProgress = strongSelf.progress + delta
if newProgress > 1.0 {
newProgress = 0.0
}
strongSelf.progress = newProgress
strongSelf.setNeedsDisplay()
}
previousTime = currentTime
})
self.updateGradientColors()
self.trackingLayer.didEnterHierarchy = { [weak self] in
guard let strongSelf = self else {
return
}
strongSelf.animator?.isPaused = false
}
self.trackingLayer.didExitHierarchy = { [weak self] in
guard let strongSelf = self else {
return
}
strongSelf.animator?.isPaused = true
}
}
required public init(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func updateGradientColors() {
let transparentColor = self.color.withAlphaComponent(0.0).cgColor
self.gradientColors = [transparentColor, transparentColor, self.color.withAlphaComponent(0.12).cgColor, transparentColor, transparentColor]
}
override public func draw(_ rect: CGRect) {
let parameters = SolidRoundedButtonGlossViewParameters(gradientColors: self.gradientColors, cornerRadius: self.buttonCornerRadius, progress: self.progress)
guard let gradientColors = parameters.gradientColors else {
return
}
let context = UIGraphicsGetCurrentContext()!
let path = UIBezierPath(roundedRect: bounds, cornerRadius: parameters.cornerRadius)
context.addPath(path.cgPath)
context.clip()
var locations: [CGFloat] = [0.0, 0.15, 0.5, 0.85, 1.0]
let colorSpace = CGColorSpaceCreateDeviceRGB()
let gradient = CGGradient(colorsSpace: colorSpace, colors: gradientColors, locations: &locations)!
let x = -4.0 * bounds.size.width + 8.0 * bounds.size.width * parameters.progress
context.drawLinearGradient(gradient, start: CGPoint(x: x, y: 0.0), end: CGPoint(x: x + bounds.size.width, y: 0.0), options: CGGradientDrawingOptions())
}
}