* Use childrenMap directly to prevent creating an NSArray in ASDK for ASLayoutSpec children
* Add locking for parent property in ASLayoutSpec
* Remove unnecessary import
* Add newline
* Add NSFastEnumeration to ASEnvironment and ASDisplayNode / ASLayoutSpec
* Change NSMutableArray initializer to arrayWithCapacity:
* Move ASLayoutSpec+Private.h into Private folder
Fixes building with Swift
* Remove lock for ASLayoutSpec parent
* [ASEnvironmentTraitCollection] default user interface idiom to ASEnvironmentTraitCollection
UIUserInterfaceIdiomUnspecified is -1 so we were actually defaulting our trait collection to UIUserInterfaceIdiomPhone (which is 0).
* Fix a few places where we weren’t using the default method to create the base traits
[_ASHierarchyChangeSet] Oopsy daisy
[ASDataController] Tweak our update validation
[ASHierarchyChangeSet] Fix bugs
Finish up some stuff
[ASDataController] Put some stuff back
[ASChangeSetDataController] Always use changeset
[ASDataController] Put other stuff back
[_ASHierarchyChangeSet] Use fast enumeration
[_ASHierarchyChangeSet] Fix assertion format strings, return on fail so we don't crash in production
[ASDataController] Store data source item counts as vector rather than NSArray
[ASDataController] Build some tests for the update validation
[ASDataController] Fix issues with update validation
Get rid of new file
[ASDataController] Suppress changeset validation before initial reload
[ASDataController] Make invalid update log vs. exception publicly toggleable
* Always layout nodes on a background thread
* Remove semaphore in ASDataController for allocating nodes and layout
* Fix variable not used error
* Remove overhead to create subarray of contexts of nodes while layout nodes
* Remove extra allocation of allocatedNodes and indexPaths array
- Fix not using itemSize of UICollectionViewFlowLayout
- Move automatic constrained size calculation to the ASCollectionViewFlowLayoutInspector
- Provide a null layout inspector for throwing exceptions if a custom
UICollectionView is given but no ASCollectionViewLayoutInspecting
- Fix not checking for optional layout inspecting data source methods
are implemented or not
- Improving tests around ASCollectionViewLayoutInspecting
Passing around a pointer was leading to crashes as the ASVC was the sole owner of the context. There are cases where the VC would dealloc while its subnodes were laying out. This could lead to the subnodes accessing a garbage pointer.
* Perhaps controversially, decomposing ASRangeControllerUpdateRangeProtocol+Beta.h such that the categories on various classes are defined in the classes themselves since that's where the implementation of those categories is provided.
* Updating unit tests and import other headers the tests took for granted. The tests could probably import the umbrella header and not have to worry about this.
* Updating the "Life without Cocoapods" sample to build and run dependent on ASDK as a static library.
* Added a "Life With Frameworks" sample app to build and run dependent on ASDK as a framework, proving the framework targets work.
* [ASCollectionView] Initial pass at reducing double-sided animations
* [ASCollectionView] Always suppress animation during node size requery
* [ASCollectionView] Rejigger the invalidation logic to support animated size changes
* [ASCollectionView] Remove unused header
* [ASCollectionView] Change comment
* [ASDataController] Remove unused variable
* [ASCollectionView] When relayout animated due to cell size change, wait until next layout pass
* [ASCollectionView] Invalidate layout synchronously
* [ASCollectionView] Only read the layout object once
* [ASCollectionView] When size changes, wait for requery before layout
* [ASCollectionView] Sort of go back to using an empty update to handle node resizing
* [ASCollectionView] Remove unused constant
* [ASCollectionView] Address PR comments
* [ASCollectionView] Prevent nested [super performBatchUpdates:] calls