* Test & tweak batch fetching implementation
* Tighten the test
* Stop batch fetching at the end of range controller pass
* Clean up the test
* Still check for batch fetching after each frame when scrolling
* Ensure batch fetching happens for empty collection/table
Be more aggressive with main thread punting
Trampoline setting the dataSource/delegate onto the main thread
Short-circuit the supplementary nodes method if no data source
Don't rely on assertions
Mark variable unused to fix release builds
Handle ASCollectionNode/ASTableNode deallocation better
Add some comments about new macro
In this case, the user hasn't specified enough about the layout of a node. We default to
0, 0 - but ideally the case should not occur at all. So it's important to help developers
detect these cases and fix them quickly.
An assertion causes developers several problems:
- They can't see important information unless an exception breakpoint is manually added.
- They can't see their layout onscreen and so visually understanding the problem is impossible.
- They can't proceed with testing to trigger other faults in the layout and are blocked fixing one at a time.
A log fixes every one of those problems:
- They can set a breakpoint on the log line very easily if desired.
- They can see their layout display and recognize the 0,0 node even more quickly than the log text information.
- They can see if multiple logs print out, or if the log only occurs for one item in a feed, or certain types --
This helps them debug faster by knowing if the layout is always broken or certain conditions break it.
Since developing with ASLayoutSpecs is an iterative process, it's crucial that we let developers have the
freedom to experiment and test without hitting too many assertions. Fortunately it will be impossible to ignore
these huge logs (full recursive description) and their nodes will be 0, 0 size, so they will get fixed.
* Optimize data controller loading by combining section updates with first set of item updates
* Update call pattern test
* Add some explanation about the approach
- Introduce thread-safe ASEventLog
- ASCollectionNode and ASTableNode share their event log with their ASDataController. The controller uses it to log change set submitting and finishing events.
- ASCollectionNode and ASTableNode print their data source and delegate in their debug description.
* Deprecations should be re-enabled. If there are specific deprecations we'd like to hold off on, we should address those specifically.
* Fix decleration
* Move select to undeprecated
* Fix deprecations
* added control node test
* fix tests
* target action pair
* go back to class
* move ASControlTargetAction to Private
* added ASControlTarget to cimpole sources
* add ASControlTargetAction to framework target as well
* init local variables with nil
* removed comment with private Apple class name
* isEqual implementation for ASControlTargetAction
* eliminate retain cycle
* use ASControlTargetAction isEqual
* change to NSMutableOrderedSet
* Use OrderedSet and isEqual
* Use that NSMutableOrderedSet stored the same object only once
* Moving back to NSMutableArray
* minor improvements
* Only trigger table view height requery if row-node height changed
* Make ASTableView handle the section index bar better
* Remove outdated comment
* Add a main thread assertion
* Check in ASLayout if size is valid for sizing instead of valid for layout
* Return constrainedSize from calculateSizeThatFits:
Remove invalid constrainedSize check within ASNetworkImageNode. Furthermore as ASDisplayNode does not return CGSizeZero anymore we have to give the display nodes we use in tests and are involving a stack spec an intrinsic content size.
* Remove extra constrainedSize handling in ASNetworkImageNode handling
* Change test to use FLT_MAX
* [ASCellNode] Added indexPath property.
* [ASCellNode] Cached the type of scrollView we're using in the node, and placed that logic in setScrollView.
* [ASCellNode] Removed table and collection view from indexPath, since they return the index paths from the view-space.
* Changed the logic for getting indexPath so that it works even when the cell is not displayed.
* [VerticalWithinHorizontalScrolling] Explicitally synthesized indexPath property.
* Add test case for TextKit truncation style
* Add fast path for text node measurement with default truncation
* Use fast path more often
* Reverse options order
* Simplify implementation – no functional change
* Share "isScaled" variable
* Intersect with constrained rect
* Add a failing test case for fast-path truncation
* Add some more truncation tests, using slow path as reference image
* Update the tests
* In ASTextKitRenderer, intersect bounds with constrained rect
* Add test case for TextKit truncation style
* Add fast path for text node measurement with default truncation
* Use fast path more often
* Reverse options order
* Simplify implementation – no functional change
* Share "isScaled" variable
* Intersect with constrained rect
* Add a failing test case for fast-path truncation
* Add some more truncation tests, using slow path as reference image
* Update the tests
* In ASTextKitRenderer, intersect bounds with constrained rect
* Use maximumNumberOfLines property in text kit fast path
Add reference images
Disable fast-path for max-one-line case
* Remove unneeded snapshot files
* Added selection API to ASTableNode and ASCollectionNode (#2450)
* Updated test case to use collectionNode instead of collectionView for the selection tests.
* Fixed typos.
Added asserts for main thread.
Updated ASCollectionViewTests for multiple selections for nodes.
* Added assigns to the different properties.