* [Layout API] Rename ASLayoutable to ASLayoutElement
* arg
* fix wrapperWithLayoutElement
* [Layout API] Rename ASLayoutable to ASLayoutElement
* arg
* address Michael's comments
* Remove ASLayoutValidation files that were deleted on master since this diff was created.
* Initial commit to move [ASLayoutSpec children] from std::map to NSMutableArray
* Add NSFastEnumeration to ASLayoutable
* ASNullLayoutSpec is a Singleton now
* Move ASLayoutSpecPrivate in Private folder
* Move to NSArrayPointer and remove ASNullLayoutSpec
* Revert "Move to NSArrayPointer and remove ASNullLayoutSpec"
This reverts commit 9ab9cf7024b1f6e1984d84fe58af2b84e84cdf94.
* Move to childAtIndex: and setChild:atIndex:
* Add support for flex factor
* Add snapshot tests
* Respect child specified size from ASLayoutable
* Add new snapshot test images
* Fix rebase conflict
* Add tests for batch update completion handler calling
* Ensure we call all completion handlers after collection view updates
* Tweak it
* Fix the doc
* Minor improvements
* Document addCompletionHandler better
* Deprecate preferredFrameSize
- Remove all support for preferredFrameSize in ASDK
- preferredFrameSize setter calls through and sets the width and height of the node
- preferredFrameSize getter tries to return a CGSize based on the width and height properties otherwise if this is not possible it throws
* Address comments
* Return CGSizeZero for preferredFrameSize unless width and height are ASDimensionUnitPoints
* Better comment for preferredFrameSize and remove lock in calculateSizeThatFits:
* Add style property to ASLayoutable
* Add styles property to further layout specs
* Adjust some examples
* Add `loadStyle` to create the style object in a ASLayoutable
* Revert "Add `loadStyle` to create the style object in a ASLayoutable"
This reverts commit 2b7240f2c7dc993e38cadf290cfdf08482dd70c7.
* Revert "Adjust some examples"
This reverts commit 3254ae0a321e75db3ecfa80adee9d96bde93a33d.
* Revert "Add styles property to further layout specs"
This reverts commit c779dcb876ead27122c1af1300146a6ad36912cb.
* Rename ASLayoutableStyleDeclaration to ASLayoutableStyle
* Add styleClass class property for extensibility support of the ASLayoutable style object
* flexShrink should not be YES by default
* Revise performance measurement naming and structure
- Revises naming from LayoutSpecGeneration to LayoutSpecComputation
- Adds a struct instead of an NSDictionary to retrieve performance metrics
- Includes ASEnvironmentStatePropagateDown in LayoutSpecComputation measurements
* Revise SumScopeTimer to include enable flag
* Make struct a typedef
* Measure performance for ASCellNode layout
* Address Adlai and Levi's feedback:
* Move to ASDisplayNode level
* Lock around setting/getting measurement options and results
* Record all measurement passes and report times as an array
* Only add relevant entries to the performanceMetrics dictionary
* Rebase
* Store sum and count instead of array
* Rename ScopeTimerDataPoint to ScopeTimerSum
* Address Levi's feedback
* Address Adlai's feedback
The previous code used either a `@property` with `assign, nonatomic` semantics, or a `__unsafe_unretained` (non-atomic) ivar pointer to an instance for `asyncdisplaykit_node`.
This commit changes those access so that they have the equivalent of `weak, atomic` semantics.
- `_ASDisplayView.mm`
- Removes the `_node` ivar that was qualified with `__unsafe_unretained`.
- Removes `@synthesize asyncdisplaykit_node = _node;`.
- All direct uses of `_node` were replaced with:
- Creates a strong reference via `ASDisplayNode *node = _asyncdisplaykit_node;`.
- `s/_node/node/`.
- These changes were made even if there's a single use of `_asyncdisplaykit_node` as a consistency / defensive measure so that anyone editing this code in the future does not accidentally use a `weak` reference twice.
- `ASDisplayNode.mm`
- Getters and setters for `asyncdisplaykit_node` were changed from `nonatomic, assign` semantics to the equivalent of `atomic, weak` semantics.
- `weak` semantics were implemented by using a `ASWeakProxy` object.
- `objc_setAssociatedObject` was changed from `OBJC_ASSOCIATION_ASSIGN` to `OBJC_ASSOCIATION_RETAIN` (the `atomic` version of retain).
- `ASDisplayNode+FrameworkPrivate.h`
- Changed the `@property` declarations for `asyncdisplaykit_node` from `nonatomic, assign` to `atomic, weak`.
- The actual getters and setters are implemented in `ASDisplayNode.mm`, which were changed accordingly.
* Initial commit for adding a size constraint to ASLayoutable's
* Some more commits
* Fix sample projects in extra/
* Remove preferredFrameSize test of ASEditableTextNode
* Remove preferredFrameSize from examples_extra
* Add deprecation warning to -[ASDisplayNode preferredFrameSize]
* Add deprecation warning to -[ASDisplayNode measureWithSizeRange:]
* Commit
* Commit
* Remove ASRelativeSizeRange
* Make ASRelativeSize private
* Adjust examples
* Improve setting of -[ASLayoutable size] with points or fractions
* Add ASWrapperLayoutSpec
* Improve creation of ASRelativeDimension
* Add `preferredFrameSize` back and add deprecated logging
* Add `layoutSpecBlock` setter and getter and add locking for it
* Add better documentation and fix macros to create ASRelativeDimension
* Create new ASSizeRangeMake with just a CGSize as parameter
* Update Kitten and Social App Layout example
* Add layoutThatFits: and deprecate measure:
* Rename ASRelativeDimension to ASDimension
* Fix examples for ASDimension renaming
* Remove fancy height and width setter
* Fix ASDimension helper
* Rename -[ASLayout layoutableObject] to -[ASLayout layoutable]
* Update layout related methods and more clearer documentation around how to use it
* Deprecate old ASLayout class constructors
* Don't unnecessary recalculate layout if constrained or parent size did not change
* Use shared pointer for ASDisplayNodeLayout
* Fix rebase conflicts
* Add documentation and move implementation in mm file of ASDisplayNodeLayout
* Fix test errors
* Rename ASSize to ASLayoutableSize
* Address comments
* Rename setSizeFromCGSize to setSizeWithCGSize
* Improve inline functions in ASDimension
* Fix rebase conflicts
* Dealloc _pendingViewState if range managed
_ASPendingState objects can add up very quickly when adding
many nodes. This is especially an issue in large collection views
and table views. This needs to be weighed against the cost of
reallocing a _ASPendingState. So in range managed nodes we
delete the pending state, otherwise we just clear it.
* Adlai's comments
* Add ability to force the size which an image node is rendered.
* Add unit tests for forced scaling.
* Whoops, need results!
* Round forced scaling.
* Check size of contents too.
* Remove unnecessary container node.
* Add default fade in / out layout transition
* Add example for layout transition
* Update for recent layout transition API changes
* To be able to do a layoutTransition the node needs to be loaded
* Rename layoutTransitionDuration to defaultLayoutTransitionDuration
* Expose default layout transition duration delay and options
* Use `UIViewAnimationOptionBeginFromCurrentState` for initial defaultLayoutTransitionOptions
* [Optimization] Convert to type-generic math
* add std:: prefix in obj-c++ files
* more cleanup
* revert test changes
* convert min and max back to fmin/fmax
[ASRangeController] We're already on main thread, remove blocks
Make data source read-only, clarify what's asynchronous
[ASDataController] Clean up some interfaces
[ASDataController] A little more cleanup
[ASDataController] Cleanup
[ASDataController] Restore some changes, exit more often
[ASDataController] Use item counts that we already have rather than requerying them
[ASDataController] Revert weakifications
[ASDataController] Add a mechanism to measure how much work we avoided
* Revert "Revert "[ASLayoutSpec] Use childrenMap directly to prevent creating an NSArray within ASDK (#1937)""
This reverts commit 735b4ebd08.
* Fix crash and add exception for mutating while using fast enumeration of ASLayoutSpec children
NSFastEnumeration is potentially quite dangerous in the wrong hands. In particular, it does not provide a safe mechanism for you to return temporary objects directly, and it does not provide any guarantee that you will be called when the enumeration has completed; therefore if we generate temporaries and store them in an instance variable, we will not necessarily be able to clean them up! This means fast enumeration methods should never be called within an autorelease pool or the autorelease pool be drained within the fast enumeration loop.
The reason is we store references to objects in the stackBuf struct by casting the child pointer to __autoreleasing id. If we pop the autorelease pool between calls to -countByEnumeratingWithState:objects:count:, it will die in a messy explosion of pointer dereferences and EXC_BAD_ACCESS.
* Add tests for ASDisplayNode and ASLayoutSpec fast enumeration
* [ASDisplayNode] Ensure that nil can never be returned from -measureWithSizeRange:
This can happen in rare cases when multiple relayouts occur while a transition is being measured.
* [ASDisplayNode] Use ternary operator style for nil check.
* Use childrenMap directly to prevent creating an NSArray in ASDK for ASLayoutSpec children
* Add locking for parent property in ASLayoutSpec
* Remove unnecessary import
* Add newline
* Add NSFastEnumeration to ASEnvironment and ASDisplayNode / ASLayoutSpec
* Change NSMutableArray initializer to arrayWithCapacity:
* Move ASLayoutSpec+Private.h into Private folder
Fixes building with Swift
* Remove lock for ASLayoutSpec parent
* Simplify applying layout transition in preparation for bigger layout transition API work
* Change from apply to complete in if layout transitions are involved and _applyLayout: to _setCalculatedLayout: for layout
* Change to applySubnodeInsertions and applySubnodeRemovals
* Change from completeTransition to commitTransition and flip logic around when to trampoline to the main thread for implicit hierarchy management
* More internal API improvements
* Fix merge conflicts
* Rename _layout to _calculatedLayout