* [ASCollectionView] Improve performance and behavior of rotation / bounds changes.
See #430 for details.
* Edit CHANGELOG.md
* [ASDataController] Implement -relayoutAllNodesWithInvalidationBlock:, to flush the ASMainSerialQueue before -invalidateLayout is called.
* Don't set download results if no longer in preload range. (#606)
Good catch by @djblake, if you scroll fast enough, you leave images
set on the image node because didExitPreloadRange (which would have
cleared it) was already called.
* Animated WebP support (#605)
* Updating to support animated WebP
* Fix a deadlock with display link
* Fix playhead issue.
* Fix up timing on iOS 10 and above
* Don't redraw the same frame over and over
* Clear out layer contents if we're an animated GIF on exit range
* Clear out cover image on exit of visible range
* Don't set cover image if we're no longer in display range.
* Don't clear out image if we're not an animated image
* Only set image if we're not already animating
* Get rid of changes to podfile
* Add CHANGELOG entry
* Update license
* Update PINRemoteImage
* Remove commented out lines in example
* [ASDataController] Add nullable specifier to invalidationBlock for relayout of nodes.
* [ASCollectionNode] Add -isProcessingUpdates and -onDidFinishProcessingUpdates: APIs.
Over time, there have actually been a lot of legitimate uses for an API like this.
In fact, I'm not quite sure what has held us back from adding one!
I believe that at least some portion of -wait calls (even if less than 50%) could be
replaced with -onDidFinishProcessingUpdates:, which could potentially improve the
performance of applications using -wait by a significant amount.
Please take a close look at implementation correctness. Although I'm in a bit of a
rush, I'm aiming to make this properly documented and added a basic test -- but it
could certainly use some more detailed testing as a followup.
* [ASCollectionNode] Improvements to the implementation of -isProcessingUpdates and -onDidFinishProcessingUpdates:
* Add lock to ASMainSerialQueue count method.
* [ASTableNode] Implement -isProcessingUpdates and -onDidFinishProcessingUpdates:. Rename -waitUntil to consistent naming.
- Add content offset bridging property to table and collection node
- And use it in `ASCollectionLayout` to avoid measuring unrelated nodes during the first layout.
- Update CHANGELOG and highlight deprecated methods
* Make ASCellNode indexPath and supplementaryElementKind atomic
* Update the change log
* Fix licenses
* Be explicit with atomic
* Rename the protocol
* And the file
* Avoid multiple initial data loads being issued by UICollectionView/UITableView
- Currently, there is a gap between the moment UICollectionView/UITableView triggers its first data load and when ASDataController finishes processing it. During this gap, the view keeps issuing "initial" loads by calling reloadData and causes its data controller to reload multiple times.
- Fix by immediately forward the first reloadData call to UICollectionView/UITableView before letting its data controller to handle it for real. During the gap, the view thinks that it loaded initial data but is empty, and thus stops triggering initial loads. Once the data controller finished loading, it will call another reloadData on the view which causes the view to swap to a correct state.
* Fix tests
* Use the existing flag of ASDataController
* Explain unit test