* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
* Add snapshot tests for interitem and interline spacings of stack spec
* Improve comment
* Make sure item spacings are properly considered and reset on new lines, snapshot tests included
* ASStackUnpositionedLayout: Take spacing into account when laying out a wrapped stack.
* ASStackLayoutSpec: Add the lineSpacing property.
* Update CHANGELOG.md.
- Avoid returning a NaN flexShrinkAdjustment.
- Bail early (instead of assert) if a line has a positive `flexFactorSum` but then no flexible item can be found via flex adjustments, for example because the flexible items have zero size.
- Continue flexing other lines when one line is inflexible.
- Add unit test for the first 2 fixes.