* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
* Add support for piping arbitrary user info from ASImageDownloader to the ASNetworkImageNodeDelegate
* s/source/sourceType
* Fix stuff and take Michael's advice
* Revert "Adds support for specifying a quality indexed array of URLs (#557)"
This reverts commit 3c77d4a5da44c46c7b80b2a627c95389b7d6352d.
* Add CHANGELOG entry
* Add support for downloading a set of URLs on ASNetworkImageNode
* Should be building now;
* Remove old unused code
* Add a changelog message
* Bump PINRemoteImage
* Huy's comments
* Adds support for resuming downloads that were canceled due to exiting preload range.
* Update to latest PINRemoteImage
* Fix warnings
* Address comments. Thanks @nguyenhuy!
* [ASMultiplex/NetworkImageNode] Ensure ASImageProtocols are not called with nil arguments.
* [ASBasic/PINRemoteImageDownloader] Do not check for nil downloadIdentifier needlessly.
* [ASImageCacheProtocol] Make synchronouslyFetchedCachedImageWithURL URL nonnull.