Before, it was expensive to check this value, even though it was rarely set.
Now the cost is moved to setting the value, and is made very cheap to check with _hierarchyState.
Later, this will be added to ASViewController. Right now it is not hooked up to drive anything.
It will become the codepath that drives calls like -fetchData and -clearContents.
This ensures memory cleanup happens correctly and introduces a new test project
to support developing new features while stressing tough use cases for correctness.
1) Set the ascender/descender of an ASTextNode when the attributeString is set. Previously ascender/descender were only being computed in `setValuesFromLayoutable` and only when the attribute string was not nil. May make sense to remove the computation from `setValuesFromLayoutable` entirely.
2) Remove ability to allow different children of a stack spec to aling to different baselines. This wasn't working before and I'm not convinced it is possible to do properly/useful enough to invest the time.
3) Have all stack spec run `ASStackBaselinePositionedLayout::compute` to compute the stack's ascender and descender. Even if the stack isn't aligning its children to a baseline, the stack itself may be a child of another stack that IS aligning to a baseline.
This provides internal features on _ASAsyncTransaction and ASDisplayNode to facilitate
implementing public API that allows clients to choose if they would prefer to block
on the completion of unfinished rendering, rather than allow a placeholder state to
become visible.
The internal features are:
-[_ASAsyncTransaction waitUntilComplete]
-[ASDisplayNode recursivelyEnsureDisplay]
Also provided are two such implementations:
-[ASCellNode setNeverShowPlaceholders:], which integrates with both Tables and Collections
-[ASViewController setNeverShowPlaceholders:], which should work with Nav and Tab controllers.
Lastly, on ASDisplayNode, a new property .shouldBypassEnsureDisplay allows individual node types
to exempt themselves from blocking the main thread on their display.
By implementing the feature at the ASCellNode level rather than ASTableView & ASCollectionView,
developers can retain fine-grained control on display characteristics. For example, certain
cell types may be appropriate to display to the user with placeholders, whereas others may not.
Follow-up work will include unit tests, revisiting names, and the header locations of definitions.