C++ structure type declaration is more flexible than C's.
C always need to declare "struct Name" to use.
That's way we use typedef struct Name as a alias "Name".
Here patch just reorder the structure declaration for C language.
Change-Id: I43bc8d1fafb10e42cb22fcad4bc1115925a3cda2
1. rename namespace player--> animation both cpp and c interface
2. added factory function to create animation object.
3. added render api to c interface.
Change-Id: I31c99a66678b20a0c743c564d399172f4182b0d1