1) Set the ascender/descender of an ASTextNode when the attributeString is set. Previously ascender/descender were only being computed in `setValuesFromLayoutable` and only when the attribute string was not nil. May make sense to remove the computation from `setValuesFromLayoutable` entirely.
2) Remove ability to allow different children of a stack spec to aling to different baselines. This wasn't working before and I'm not convinced it is possible to do properly/useful enough to invest the time.
3) Have all stack spec run `ASStackBaselinePositionedLayout::compute` to compute the stack's ascender and descender. Even if the stack isn't aligning its children to a baseline, the stack itself may be a child of another stack that IS aligning to a baseline.
- -layoutSpecThatFits: must return an ASLayoutSpec.
- Move ASDisplayNode's -measureWithSizeRange: redeclaration to ASDisplayNode.h.
- Rename ASStackLayoutChild.h to ASStackLayoutDefines.h.
- Rename ASStaticLayoutSpecDimension.h to ASRelativeSize.h.
- Don't import ASLayout.h in other headers to prevent circular inclusions.
- Explain use cases of ASLayout's initializers.
- Clean up ASInternalHelpers.h.