12 Commits

Author SHA1 Message Date
Huy Nguyen
d102ec81ee
Experiment with different strategies for image downloader priority (#1349)
Right now when an image node enters preload state, we kick off an image request with the default priority. Then when it enters display state, we change the priority to "imminent" which is mapped to the default priority as well. This means that requests from preload and display nodes have the same priority and are put to the same pool. The right behavior would be that preload requests should have a lower priority from the beginning.

Another problem is that, due to the execution order of -didEnter(Preload|Display|Visible)State calls, a node may kick off a low priority request when it enters preload state even though it knows that it's also visible. By the time -didEnterVisibleState is called, the low priority request may have already been consumed and the download/data task won't pick up the new higher priority, or some work needs to be done to move it to another queue. A better behavior would be to always use the current interface state to determine the priority. This means that visible nodes will kick off high priority requests as soon as -didEnterPreloadState is called.

The last (and smaller) issue is that a node marks its request as preload/low priority as soon as it exits visible state. I'd argue that this is too agressive. It may be reasonble for nodes in the trailing direction. Even so, we already handle this case by (almost always) have smaller trailing buffers. So this diff makes sure that nodes that exited visible state will have imminent/default priority if they remain in the display range.

All of these new behaviors are wrapped in an experiment and will be tested carefully before being rolled out.

* Add imports

* Fix build failure

* Encapsulate common logics into methods

* Address comments
2019-03-08 08:11:03 -08:00
appleguy
465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00
Adlai Holler
cac14e0bce
Standardize Property Declaration Style in Core Classes (#870)
* Audit property attributes for core classes

* Update style guide

* Go crazy

* Update changelog
2018-05-24 14:42:43 -07:00
Adlai Holler
fef965f78e
Add support for providing additional info to network image node delegate (#775)
* Add support for piping arbitrary user info from ASImageDownloader to the ASNetworkImageNodeDelegate

* s/source/sourceType

* Fix stuff and take Michael's advice
2018-01-30 17:50:38 -05:00
Garrett Moon
008a1ce208
Revert Adds support for specifying a quality indexed array of URLs (#699)
* Revert "Adds support for specifying a quality indexed array of URLs (#557)"

This reverts commit 3c77d4a5da44c46c7b80b2a627c95389b7d6352d.

* Add CHANGELOG entry
2017-12-05 13:55:19 -08:00
Garrett Moon
3c77d4a5da Adds support for specifying a quality indexed array of URLs (#557)
* Add support for downloading a set of URLs on ASNetworkImageNode

* Should be building now;

* Remove old unused code

* Add a changelog message

* Bump PINRemoteImage

* Huy's comments
2017-09-11 11:12:45 -07:00
Michael Schneider
13c467b2f4 Fix internal Linter warnings #trivial (#340)
* Fix internal Linter warnings

* Remove explicit copy for block as let us just use the default one
2017-06-08 10:45:03 -07:00
Garrett Moon
8013e25524 Update license v2 (#67)
* Fixed license

* Update all licenses

* Update Dangerfile for new license

* Update already updated licenses

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2017-04-24 16:59:57 -07:00
Garrett Moon
68a8d5f468 Add download resume support (#3246)
* Adds support for resuming downloads that were canceled due to exiting preload range.

* Update to latest PINRemoteImage

* Fix warnings

* Address comments. Thanks @nguyenhuy!
2017-04-10 11:18:05 -07:00
Flo
d5a84bf7b1 [ASImageProtocols] Fix nullables to avoid bridging crashes (#3190)
* [ASMultiplex/NetworkImageNode] Ensure ASImageProtocols are not called with nil arguments.

* [ASBasic/PINRemoteImageDownloader] Do not check for nil downloadIdentifier needlessly.

* [ASImageCacheProtocol] Make synchronouslyFetchedCachedImageWithURL URL nonnull.
2017-03-17 11:46:10 -07:00
Michael Schneider
67baa44fb5 Fix -Wdocumentation warnings (#3113) 2017-03-01 11:25:37 -08:00
Adlai Holler
73ca6ab514 Shuffle & Cleanup Stuff (#3080) 2017-02-26 18:14:13 -08:00