* Renamed range update callbacks
We finally settled on
didEnter/ExitDisplayState
didEnter/ExitPreloadState
didEnter/ExitVisibleState
This change is meant to unify the range update methods to relate to each
other and hopefully be a bit more self explanatory.
* Guarantee interface callbacks happen on main.
* move fetchData / clearFetchedData to default implementations
* Move deprecated methods to new deprecated category
* Don't bring in cocoapod change.
* Nits
* Capetalize
* Add failing test case
* [_ASDisplayLayer] If we skipped render due to being zero-size, enqueue a render when we get a real size
* Remove pointless import
* Fixes a deadlock caused by walking up the heirarchy.
* Use scope locker / unlocker and add a comment.
* Add comment about calling __setNeedsLayout without the lock.
Wait until all subnodes have the new trait collection before laying out the root node. The way I’m using `asyncTraitCollectionDidChange`, I sometimes call methods that call `setNeedsLayout` which causes a new layout pass to begin before the new trait collection has been propagated to all nodes. This leads to weird behavoir, like nodes being laid out twice in the same call stack!
This change won’t stop possibly unnecessary layout passes because of `asyncTraitCollectionDidChange`, but it will at least do a complete layout pass once we have propagated all traits.
Ultimately the solution to this problem (as Adlai pointed out) is to wait until the CA transaction commit to perform the actual layout.
* Add ability to force the size which an image node is rendered.
* Add unit tests for forced scaling.
* Whoops, need results!
* Round forced scaling.
* Check size of contents too.
* Remove unnecessary container node.
* Adds possibility to have custom annotation pins on static map. This resolves#1889.
* Removes wrong example for map annotations and adds some annotations to correct map example. #1889
* Static map node now uses specific property block to get annotation views.
* Changes self to strongSelf inside of the snapshotters completion block.
* MapNode: Adds statement in documentation.
* MapNode: Block for annotation view/image now returns UIImage and center offset is returned in inout param.
* MapNode and map example: Fixes from review.
* MapNode example: Gets image directly from custom annotation, without creating annotation view.
Previously we were only propagating the trait collection on `viewWillTransitionToSize` since it is called shortly after `willTransitionToTraitCollection`. However, some important things can happen in that time “shortly after” (like collection view layout). As long as nothing changes from `willTransitionToTraitCollection` to `viewWillTransitionToSize` (which it shouldn’t) the traits will not be re-propagated anyhow.
Also make sure to use the `ASEnvironmentTraitCollectionMakeDefault` method when creating new envTraitCollection so the struct isn’t filled with junk.
* Add unit test to confirm that supplementary items must be contained within actual sections
* [ASLayoutInspecting] Deprecate collectionView:numberOfSectionsForSupplementaryNodeOfKind:
* Add another test to dig deeper into UICollectionView